Commit Graph

4477 Commits (13e27bea1c0d14decc94f5f02b10207d496b2375)
 

Author SHA1 Message Date
rem..om 0c403cfc9c Changed the way the light is phased out for the LightScattering filter 12 years ago
Kae..pl 9b22b2538d Removing mipmap generation during image texture loading. This is set later if required. 12 years ago
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Zer..om cf66bd4d45 Updated font creator too: 12 years ago
nor..67 8fa2ac69dd SDK: 12 years ago
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Kae..pl ded6dce715 Bugfix: fixed a bug that occured when vertex had more than 4 weights but the first 4 weights were not attached to any bone. 12 years ago
Kae..pl a37b8114b9 Bugfix: fixed a bug that caused an NPE exception which occured when IPO had no curves attached. 12 years ago
Kae..pl 2b94486677 Bugfix: fixed dead code area and NPE being thrown when loading the textures. 12 years ago
nor..67 2da59144c0 - fix blender loader losing texture origin, which caused storing of all images in the j3o instead of referencing them via the assetManager 12 years ago
nor..67 2bbf679c17 SDK: 12 years ago
nor..67 b9de3a2eb1 SDK: 12 years ago
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rem..om 361e45d04e Applied parent transforms if any in the lookAt method of Spatial. 12 years ago
nor..67 0617e63637 SDK: 12 years ago
nor..67 9486205419 SDK NBI Installer: 12 years ago
nor..67 a51179115a SDK NBI Installer: 12 years ago
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sha..RD d6448dd112 * Ensure bind pose format and num components matches base buffer. Fixes crash when batching model with 3D tangents 12 years ago
nor..67 3de0e580b8 SDK NBI Installer: 12 years ago
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Sha..om cc9379b42a * Check to ensure all buffers have the same number of components when merging. 12 years ago
nor..67 c8f1375ecc SDK: 12 years ago
nor..67 63c863d7d4 SDK: 12 years ago
nor..67 0a324bd288 SDK: 12 years ago