- Model Import Tool: add workaround for strange issue where manually located assets do not get reported by the AssetManager locate asset callback..

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10213 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
nor..67 2013-01-28 00:31:39 +00:00
parent 63c863d7d4
commit c8f1375ecc

View File

@ -10,6 +10,7 @@ import com.jme3.gde.core.assets.ProjectAssetManager;
import com.jme3.gde.core.scene.OffScenePanel;
import com.jme3.math.Vector3f;
import com.jme3.scene.Spatial;
import java.util.Iterator;
import java.util.List;
import java.util.logging.Logger;
import java.util.logging.Level;
@ -95,6 +96,16 @@ public final class ModelImporterVisualPanel3 extends JPanel {
assetKeys = data.getAssetKeyList();
failedKeys = data.getFailedList();
assets = data.getAssetList();
//TODO:workaround for manually found assets not being added for some reason...
//Should be reported in located assets callback of assetmanager..
for (Iterator<UberAssetLocator.UberAssetInfo> it = UberAssetLocator.getLocatedList().iterator(); it.hasNext();) {
logger.log(Level.WARNING, "Applying workaround, adding manually located assets to asset success list!");
UberAssetLocator.UberAssetInfo uberAssetInfo = it.next();
if(!assetKeys.contains(uberAssetInfo.getKey())){
assetKeys.add(uberAssetInfo.getKey());
assets.add(uberAssetInfo.getFileObject());
}
}
jList1.setListData(assetKeys.toArray());
jList2.setListData(failedKeys.toArray());
if (failedKeys.size() > 0) {