50 Commits

Author SHA1 Message Date
bre..ns
8a9ec04e35 moved noise library into jme3/terrain
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8959 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-27 23:51:32 +00:00
nor..67
05c2505363 bullet native build:
- fix native bullet build targets

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8925 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-14 00:57:33 +00:00
nor..67
24d4b84b10 bullet native build script:
- add fix for win32 native build to (not yet working) win64 build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8920 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-13 22:41:42 +00:00
nor..67
c42b1e9490 bullet native build script:
- fix win32 native build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8919 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-13 22:39:42 +00:00
nor..67
6152155c61 native bullet build:
- use build folder for windows build products

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8912 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 19:33:53 +00:00
nor..67
33a8268586 native bullet build:
- avoid cleaning android build products when not cleaning project

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8911 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 19:00:13 +00:00
nor..67
987e55606a native bullet build:
- change <not>istrue -> isfalse

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8910 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 18:55:31 +00:00
nor..67
0ba9fc4638 native bullet build:
- remove cmake clean, fix cross-compile

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8909 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 18:26:59 +00:00
nor..67
068d626e6b native bullet build:
- clean up targets, add better condition checks for building and cross-building

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8908 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 17:34:38 +00:00
nor..67
2571157073 native bullet build:
- delete toolchain files for cmake
- add working cross-compile target for windows 32bit (WIP)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8907 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 15:16:33 +00:00
nor..67
7a12880413 build:
- add toolchain files for cmake

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8906 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-09 03:56:20 +00:00
nor..67
ef5555c018 bullet build script:
- remove compiler option for mingw build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8896 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 05:20:37 +00:00
nor..67
2fc48043c2 bullet build script:
- add test for win64 cross-compilation

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8895 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 05:11:37 +00:00
nor..67
d10b8e94c7 bullet build script:
- fix in win64 cross-compile target option

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8894 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 04:54:00 +00:00
nor..67
474687f7aa bullet build script:
- better separation between 32 and 64bit cross-compile windows binaries in config script fix

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8893 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 03:58:06 +00:00
nor..67
939ef5f730 bullet build script:
- fix native windows cmake build target

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8892 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 03:39:43 +00:00
nor..67
8cff873de4 bullet build script:
- add mingw config script fix to linux mingw target

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8891 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 03:17:10 +00:00
nor..67
2dc393c8af bullet build script:
- add mingw target for linux

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8890 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 03:11:54 +00:00
nor..67
37ad7e6bdd bullet build script:
- change quotes for windows cmake call

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8889 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 02:24:16 +00:00
nor..67
44f02c2784 bullet build script:
- move auto-fixing of bullet source config file for windows in right place..

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8888 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 02:10:17 +00:00
nor..67
ff9d6cc17c bullet build script:
- fix auto-fixing of bullet source config file for windows

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8887 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 02:02:19 +00:00
nor..67
76939a8b5d bullet build script:
- add auto-fixing of bullet source config file for windows

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8886 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 01:37:08 +00:00
nor..67
a851d57de6 bullet build script:
- fix folder name

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8884 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 00:17:03 +00:00
nor..67
320f28a7ee bullet build script:
- change 64bit check

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8883 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 00:13:36 +00:00
nor..67
a56f306af6 bullet build script:
- enable 64bit linux build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8882 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-08 00:06:15 +00:00
nor..67
c641dff1a7 bullet build script:
- try fix 32bit linux build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8881 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-07 23:49:10 +00:00
nor..67
e862f7ec16 build script:
- fix typo

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8880 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-07 23:42:39 +00:00
nor..67
055d9319ef build script:
- changes to bullet natives creation, preparations for creating 64bit and 32bit binaries

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8879 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-07 23:40:30 +00:00
nor..67
3071bd7b57 engine project:
- change run classpath order so that newly compiled files come first

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8870 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-06 18:21:55 +00:00
nor..67
a26082caba engine project:
- add native bullet c++ files to project view
- add configuration to build and run bullet

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8857 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 07:04:51 +00:00
nor..67
74a1f88aac - do not force header creation in native bullet compile (saves recompiling)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8856 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 06:19:16 +00:00
nor..67
ae4ff3e45a - automatically download and compile bullet source for native bullet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8855 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 06:07:40 +00:00
nor..67
2d30689043 - unify native jmePhysicsSpace for android and desktop
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8853 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-04 04:42:50 +00:00
nor..67
c16e880888 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8849 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 22:26:46 +00:00
nor..67
103b55d046 SDK:
- fix library references for SDK
- add blender, terrain and plugins library
- remove video library
- fix android build
- fix jme3 library svn auto-versioning

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8840 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 04:38:08 +00:00
nor..67
c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00
bre..ns
9bd9e1dc08 fixed add terrain bug, now they all use the same action
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 16:14:46 +00:00
bre..ns
c54ce7be27 reduced terrain save j3o file size
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7883 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-19 00:00:50 +00:00
sha..rd
80ac165e67 * Removed evil code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7846 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-09 20:08:22 +00:00
sha..rd
a24becee32 * Replaced all usages of ByteBuffer.allocateDirect() with BufferUtils.create***Buffer() so that memory can be tracked
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7845 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-09 20:02:39 +00:00
nor..67
699e29efb4 only generate public member javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7780 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-29 13:57:01 +00:00
sha..rd
6b44f3fcc9 * Accidently commited this file .. now reverted to proper version
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 19:29:01 +00:00
sha..rd
9f7d5410b7 * Tried to fix NVIDIA shininess==0 bug (again!)
* MTL loader now properly follows spec regarding initial values of colors
 * TangentBinormalGenerator now throws proper exception on missing normals

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 19:27:23 +00:00
sha..rd
951d9fe23a J3O incompatibility issues fixed
* When loading models with SimpleTextured/WireColor/SolidColor materials 
 * When loading Unshaded material with spelling error "SeperateTexCoord" instead of "SeparateTexCoord"
 * Also fixed issue with loading animated models

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 18:47:20 +00:00
nor..67
36d041fae6 - add blender loader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-07 11:43:34 +00:00
ant..om
58ede837c6 Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-28 18:48:27 +00:00
nor..67
842260bf9c - remove jMP project assets stuff from project.properties
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7484 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-11 08:32:52 +00:00
nor..67
ba365cf8f3 - cleanup build process
- unify jME3 jar file names
- build optional libraries
- build android jar as opt library
- build native bullet as opt library
- cleanup Natives.java
- add bullet native extraction to Natives.java
- add better macosx Java7 recgnition to JmeSystem.java
- add dependency finder ant lib for comparing native and java bullet API

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-03 14:33:55 +00:00
sha..rd
6196de22f7 * Removed all deprecated classes, methods, and fields
* AudioNode now takes AudioRenderer in its constructor to allow audio.play() functionality

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 16:45:01 +00:00
nor..67
9e53abbb7a move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-14 12:55:32 +00:00