native bullet build:

- clean up targets, add better condition checks for building and cross-building

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8908 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 2571157073
commit 068d626e6b
  1. 287
      engine/nbproject/build-bullet-natives.xml
  2. 5
      engine/nbproject/bullet-native.properties

@ -34,30 +34,6 @@
<os arch="amd64" />
</or>
</condition>
<condition property="isWindows64">
<and>
<os family="windows" />
<or>
<os arch="x86_64" />
<os arch="amd64" />
</or>
</and>
</condition>
<condition property="isLinux64">
<and>
<os family="unix"/>
<not>
<os family="mac"/>
</not>
<not>
<os name="SunOS"/>
</not>
<or>
<os arch="x86_64" />
<os arch="amd64" />
</or>
</and>
</condition>
<condition property="ndk-build-name" value="ndk-build.cmd" else="ndk-build">
<os family="windows" />
@ -74,8 +50,130 @@
<fileset refid="lib.jars"/>
<fileset refid="lib.jme.jars"/>
</pathconvert>
<target name="-check-conditions-pre">
<available file="${bullet.folder}" property="haveBulletSource"/>
<available file="build/bullet-base/libLinearMath.a" property="haveBulletLibrary"/>
<available file="build/bullet-base-64/libLinearMath.a" property="haveBulletLibrary64"/>
<available file="build/bullet-base-mingw/libLinearMath.a" property="haveBulletLibraryMingw"/>
<available file="build/bullet-base-mingw-64/libLinearMath.a" property="haveBulletLibraryMingw64"/>
<condition property="doDownloadBulletSource">
<not><istrue value="${haveBulletSource}"/></not>
</condition>
<condition property="doBuildMacBase">
<and>
<istrue value="${isMac}"/>
<isfalse value="${haveBulletLibrary}"/>
</and>
</condition>
<condition property="doBuildLinuxBase">
<and>
<istrue value="${isLinux}"/>
<or>
<isfalse value="${is64bit}"/>
<istrue value="${cross.compile}"/>
</or>
<isfalse value="${haveBulletLibrary}"/>
</and>
</condition>
<condition property="doBuildLinuxBase64">
<and>
<istrue value="${isLinux}"/>
<or>
<istrue value="${is64bit}"/>
<istrue value="${cross.compile}"/>
</or>
<isfalse value="${haveBulletLibrary64}"/>
</and>
</condition>
<condition property="doBuildLinuxBaseMingw">
<and>
<istrue value="${isLinux}"/>
<istrue value="${cross.compile}"/>
<isfalse value="${haveBulletLibraryMingw}"/>
</and>
</condition>
<condition property="doBuildLinuxBaseMingw64">
<and>
<istrue value="${isLinux}"/>
<istrue value="${cross.compile}"/>
<isfalse value="${haveBulletLibraryMingw64}"/>
</and>
</condition>
<condition property="doBuildWindowsBase">
<and>
<istrue value="${isWindows}"/>
<isfalse value="${haveBulletLibrary}"/>
</and>
</condition>
<condition property="doBuildSolarisBase">
<and>
<istrue value="${isSolaris}"/>
<isfalse value="${haveBulletLibrary}"/>
</and>
</condition>
</target>
<target name="build-bullet-natives" description="builds the native bullet library for the platform being run on and for android if NDK available" depends="create-native-headers, compile-native-library, compile-android">
<target name="-check-conditions-post">
<available file="build/bullet-base/libLinearMath.a" property="haveBuiltBulletLibrary"/>
<available file="build/bullet-base-64/libLinearMath.a" property="haveBuiltBulletLibrary64"/>
<available file="build/bullet-base-mingw/libLinearMath.a" property="haveBuiltBulletLibraryMingw"/>
<available file="build/bullet-base-mingw-64/libLinearMath.a" property="haveBuiltBulletLibraryMingw64"/>
<condition property="doBuildMacBinary">
<and>
<istrue value="${isMac}"/>
<istrue value="${haveBuiltBulletLibrary}"/>
</and>
</condition>
<condition property="doBuildLinuxBinary">
<and>
<istrue value="${isLinux}"/>
<or>
<isfalse value="${is64bit}"/>
<istrue value="${cross.compile}"/>
</or>
<istrue value="${haveBuiltBulletLibrary}"/>
</and>
</condition>
<condition property="doBuildLinuxBinary64">
<and>
<istrue value="${isLinux}"/>
<or>
<istrue value="${is64bit}"/>
<istrue value="${cross.compile}"/>
</or>
<istrue value="${haveBuiltBulletLibrary64}"/>
</and>
</condition>
<condition property="doBuildLinuxBinaryMingw">
<and>
<istrue value="${isLinux}"/>
<istrue value="${cross.compile}"/>
<istrue value="${haveBuiltBulletLibraryMingw}"/>
</and>
</condition>
<condition property="doBuildLinuxBinaryMingw64">
<and>
<istrue value="${isLinux}"/>
<istrue value="${cross.compile}"/>
<istrue value="${haveBuiltBulletLibraryMingw64}"/>
</and>
</condition>
<condition property="doBuildWindowsBinary">
<and>
<istrue value="${isWindows}"/>
<istrue value="${haveBuiltBulletLibrary}"/>
</and>
</condition>
<condition property="doBuildSolarisBinary">
<and>
<istrue value="${isSolaris}"/>
<istrue value="${haveBuiltBulletLibrary}"/>
</and>
</condition>
</target>
<target name="build-bullet-natives" description="builds the native bullet library for the platform being run on and for android if NDK available" depends="create-native-headers, compile-bullet-sources, compile-native-library, compile-android">
<echo message="Updating native jME3-bullet-natives.jar"/>
<zip basedir="${bullet.output.base}/jarcontent" file="${bullet.output.base}/jME3-bullet-natives.jar" compress="true"/>
<zip basedir="${bullet.output.base}/android" file="${bullet.output.base}/jME3-bullet-natives-android.jar" compress="true"/>
@ -157,7 +255,7 @@
<delete file="bullet-api-diff.xml"/>
</target>
<target name="compile-native-library" description="compiles the native libbulletjme binary for the current platform" depends="compile-bullet-sources, -create-folders, -nativelib-osx, -nativelib-windows, -nativelib-linux, -nativelib-linux-64, -nativelib-solaris, -nativelib-linux-mingw-64"/>
<target name="compile-native-library" description="compiles the native libbulletjme binary for the current platform" depends="-check-conditions-post, -create-folders, -nativelib-osx, -nativelib-windows, -nativelib-linux, -nativelib-linux-64, -nativelib-solaris, -nativelib-linux-mingw-64"/>
<target name="-create-folders" description="creates the needed folders">
<mkdir dir="${bullet.source.dir}"/>
@ -167,7 +265,7 @@
<mkdir dir="build/bullet-native-64"/>
</target>
<target name="-nativelib-osx" if="isMac">
<target name="-nativelib-osx" if="doBuildMacBinary">
<echo message="Building MacOSX version of native bullet"/>
<mkdir dir="${bullet.output.dir}/macosx"/>
<cc name="${bullet.osx.compiler}" warnings="none" debug="${bullet.compile.debug}" link="shared" outfile="${bullet.output.dir}/macosx/${bullet.library.name}" objdir="build/bullet-native">
@ -198,7 +296,7 @@
<delete file="${bullet.output.dir}/macosx/history.xml"/>
</target>
<target name="-nativelib-linux" if="isLinux">
<target name="-nativelib-linux" if="doBuildLinuxBinary">
<echo message="Building 32 bit Linux version of native bullet"/>
<mkdir dir="${bullet.output.dir}/linux"/>
<cc name="${bullet.linux.compiler}" warnings="severe" debug="${bullet.compile.debug}" link="shared" outfile="${bullet.output.dir}/linux/${bullet.library.name}" objdir="build/bullet-native">
@ -218,7 +316,7 @@
<delete file="${bullet.output.dir}/linux/history.xml"/>
</target>
<target name="-nativelib-linux-64" if="isLinux64">
<target name="-nativelib-linux-64" if="doBuildLinuxBinary64">
<echo message="Building 64 bit Linux version of native bullet"/>
<mkdir dir="${bullet.output.dir}/linux"/>
<cc name="${bullet.linux.compiler}" warnings="severe" debug="${bullet.compile.debug}" link="shared" outfile="${bullet.output.dir}/linux/${bullet.library.name}64" objdir="build/bullet-native-64">
@ -236,12 +334,35 @@
<delete file="${bullet.output.dir}/linux/history.xml"/>
</target>
<target name="-nativelib-linux-mingw-64" if="isLinux64">
<target name="-nativelib-linux-mingw" if="doBuildLinuxBinaryMingw">
<echo message="Building 32 bit Windows version of native bullet"/>
<mkdir dir="build/bullet-native-mingw"/>
<mkdir dir="${bullet.output.dir}/windows"/>
<cc compilertarget="${cross.compile.target}" name="${bullet.linux.crosscompiler}" warnings="severe" debug="${bullet.compile.debug}"
outfile="${bullet.output.dir}/windows/${bullet.library.name}.dll" objdir="build/bullet-native-mingw">
<fileset dir="${bullet.source.dir}">
<include name="*.cpp">
</include>
</fileset>
<sysincludepath path="/usr/${cross.compile.target}/include"/>
<includepath path="${bullet.java.include}"/>
<includepath path="${bullet.java.include}/win32"/>
<includepath path="${bullet.bullet.include}"/>
<compilerarg value="-m32"/>
<linker name="${bullet.linux.crosscompiler}">
<linkerarg value="-mdll"/>
<libset dir="build/bullet-base-mingw" libs="BulletMultiThreaded,BulletDynamics,BulletCollision,LinearMath"/>
</linker>
</cc>
<delete file="${bullet.output.dir}/windows/history.xml"/>
</target>
<target name="-nativelib-linux-mingw-64" if="doBuildLinuxBinaryMingw64">
<echo message="Building 64 bit Windows version of native bullet"/>
<!--mkdir dir="build/bullet-native-mingw"/-->
<mkdir dir="build/bullet-native-mingw-64"/>
<mkdir dir="${bullet.output.dir}/windows"/>
<cc compilertarget="${cross.compile.target64}" name="${bullet.linux.crosscompiler}" warnings="severe" debug="${bullet.compile.debug}" outfile="${bullet.output.dir}/windows/${bullet.library.name}64.dll" objdir="build/bullet-native-mingw-64">
<cc compilertarget="${cross.compile.target64}" name="${bullet.linux.crosscompiler}" warnings="severe" debug="${bullet.compile.debug}"
outfile="${bullet.output.dir}/windows/${bullet.library.name}64.dll" objdir="build/bullet-native-mingw-64">
<fileset dir="${bullet.source.dir}">
<include name="*.cpp">
</include>
@ -250,7 +371,6 @@
<includepath path="${bullet.java.include}"/>
<includepath path="${bullet.java.include}/win32"/>
<includepath path="${bullet.bullet.include}"/>
<compilerarg value="-m32"/>
<linker name="${bullet.linux.crosscompiler}">
<linkerarg value="-mdll"/>
<libset dir="build/bullet-base-mingw-64" libs="BulletMultiThreaded,BulletDynamics,BulletCollision,LinearMath"/>
@ -259,7 +379,7 @@
<delete file="${bullet.output.dir}/windows/history.xml"/>
</target>
<target name="-nativelib-solaris" if="isSolaris">
<target name="-nativelib-solaris" if="doBuildSolarisBinary">
<echo message="Building Solaris version of native bullet"/>
<mkdir dir="${bullet.output.dir}/linux"/>
<cc name="${bullet.solaris.compiler}" warnings="severe" debug="${bullet.compile.debug}" link="shared" outfile="${bullet.output.dir}/solaris/${bullet.library.name}" objdir="build/bullet-native">
@ -290,7 +410,7 @@
<delete file="${bullet.output.dir}/solaris/history.xml"/>
</target>
<target name="-nativelib-windows" if="isWindows">
<target name="-nativelib-windows" if="doBuildWindowsBinary">
<echo message="Building Windows version of native bullet"/>
<mkdir dir="${bullet.output.dir}/windows"/>
<cc multithreaded="" name="${bullet.windows.compiler}" warnings="none" debug="${bullet.compile.debug}" outtype="shared" outfile="${bullet.output.dir}/windows/${bullet.library.name}" objdir="build/bullet-native">
@ -361,24 +481,17 @@
<available file="${ndk.dir}/${ndk-build-name}" property="haveAndoidNdk"/>
</target>
<target name="compile-bullet-sources" description="downloads and compiles the bullet native library to static binaries to be included in the final libbulletjme" depends="-get-bullet-sources, -compile-bullet-sources-windows, -compile-bullet-sources-macosx, -compile-bullet-sources-linux, -compile-bullet-sources-linux-64, -compile-bullet-sources-linux-mingw-64"/>
<target name="compile-bullet-sources" description="downloads and compiles the bullet native library to static binaries to be included in the final libbulletjme" depends="-check-conditions-pre, -get-bullet-sources, -compile-bullet-sources-windows, -compile-bullet-sources-macosx, -compile-bullet-sources-linux, -compile-bullet-sources-linux-64, -compile-bullet-sources-linux-mingw, -compile-bullet-sources-linux-mingw-64"/>
<target name="-get-bullet-sources" depends="-check-bullet-sources" unless="haveBulletSource">
<target name="-get-bullet-sources" unless="haveBulletSource">
<echo>Downloading bullet source..</echo>
<get src="${bullet.download}" dest="../bullet.zip"/>
<unzip src="../bullet.zip" dest="../"/>
<delete file="../bullet.zip"/>
</target>
<target name="-check-bullet-sources">
<available file="${bullet.folder}" property="haveBulletSource"/>
<available file="build/bullet-base/libLinearMath.a" property="haveBulletLibrary"/>
<available file="build/bullet-base-64/libLinearMath.a" property="haveBulletLibrary64"/>
<available file="build/bullet-base-mingw/libLinearMath.a" property="haveBulletLibraryMingw"/>
<available file="build/bullet-base-mingw-64/libLinearMath.a" property="haveBulletLibraryMingw64"/>
</target>
<target name="-compile-bullet-sources-windows" if="isWindows">
<target name="-compile-bullet-sources-windows" if="doBuildWindowsBase">
<!--TODO: doesn't use build folder..-->
<replace file="${bullet.folder}/CMakeLists.txt" token="#TODO add better GLUT detection for MinGW" value=" INCLUDE_DIRECTORIES($${BULLET_PHYSICS_SOURCE_DIR}/Glut)${line.separator}SET(GLUT_glut_LIBRARY $${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib)"/>
<exec executable="${cmake.windows}" dir="${bullet.folder}" failonerror="true">
<arg value="."/>
@ -393,7 +506,7 @@
<exec executable="${make.windows}" dir="${bullet.folder}"/>
</target>
<target name="-compile-bullet-sources-macosx" if="isMac" unless="haveBulletLibrary">
<target name="-compile-bullet-sources-macosx" if="doBuildMacBase">
<mkdir dir="build/bullet-base"/>
<property location="build/bullet-base" name="build.folder.resolved"/>
<exec executable="${cmake.osx}" dir="${bullet.folder}" failonerror="true">
@ -407,9 +520,19 @@
<exec executable="${make.osx}" dir="${bullet.folder}"/>
</target>
<target name="-compile-bullet-sources-linux" if="isLinux" unless="haveBulletLibrary">
<target name="-compile-bullet-sources-linux" if="doBuildLinuxBase">
<mkdir dir="build/bullet-base"/>
<property location="build/bullet-base" name="build.folder.resolved"/>
<exec executable="${make.linux}" dir="${bullet.folder}">
<arg value="clean"/>
</exec>
<exec executable="${cmake.linux}" dir="${bullet.folder}" failonerror="true">
<arg value="-DCMAKE_SYSTEM_NAME=Linux"/>
<arg value="-DCMAKE_C_COMPILER=gcc"/>
<arg value="-DCMAKE_CXX_COMPILER=g++"/>
<arg value="-DCMAKE_RC_COMPILER=windres"/>
<arg value="-DCMAKE_FIND_ROOT_PATH=/usr"/>
</exec>
<exec executable="${cmake.linux}" dir="${bullet.folder}" failonerror="true">
<arg value="-DLIBRARY_OUTPUT_PATH='${build.folder.resolved}'"/>
<arg value="-DBUILD_SHARED_LIBS=OFF"/>
@ -424,17 +547,39 @@
<arg value="-DCMAKE_BUILD_TYPE=Release"/>
</exec>
<exec executable="${make.linux}" dir="${bullet.folder}"/>
<exec executable="ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libBulletMultiThreaded.a"/>
</exec>
<exec executable="ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libBulletDynamics.a"/>
</exec>
<exec executable="ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libBulletCollision.a"/>
</exec>
<exec executable="ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libLinearMath.a"/>
</exec>
</target>
<target name="-compile-bullet-sources-linux-64" if="isLinux64" unless="haveBulletLibrary64">
<target name="-compile-bullet-sources-linux-64" if="doBuildLinuxBase64">
<mkdir dir="build/bullet-base-64"/>
<property location="build/bullet-base-64" name="build64.folder.resolved"/>
<exec executable="${make.linux}" dir="${bullet.folder}">
<arg value="clean"/>
</exec>
<exec executable="${cmake.linux}" dir="${bullet.folder}" failonerror="true">
<arg value="-DCMAKE_SYSTEM_NAME=Linux"/>
<arg value="-DCMAKE_C_COMPILER=gcc"/>
<arg value="-DCMAKE_CXX_COMPILER=g++"/>
<arg value="-DCMAKE_RC_COMPILER=windres"/>
<arg value="-DCMAKE_FIND_ROOT_PATH=/usr"/>
</exec>
<exec executable="${cmake.linux}" dir="${bullet.folder}" failonerror="true">
<arg value="-DLIBRARY_OUTPUT_PATH='${build64.folder.resolved}'"/>
<arg value="-DBUILD_SHARED_LIBS=OFF"/>
<arg value="-DBUILD_STATIC_LIBS=ON"/>
<arg value="-DCMAKE_C_FLAGS=-fPIC"/>
<arg value="-DCMAKE_CXX_FLAGS=-fPIC"/>
<!--arg value="-DCMAKE_C_FLAGS=-fPIC"/>
<arg value="-DCMAKE_CXX_FLAGS=-fPIC"/-->
<arg value="-DBUILD_EXTRAS=off"/>
<arg value="-DBUILD_DEMOS=off"/>
<arg value="-DCMAKE_BUILD_TYPE=Release"/>
@ -442,7 +587,45 @@
<exec executable="${make.linux}" dir="${bullet.folder}"/>
</target>
<target name="-compile-bullet-sources-linux-mingw-64" depends="-fix-bullet-sources" if="isLinux64" unless="haveBulletLibraryMingw64">
<target name="-compile-bullet-sources-linux-mingw" depends="-fix-bullet-sources" if="doBuildLinuxBaseMingw">
<exec executable="${make.linux}" dir="${bullet.folder}">
<arg value="clean"/>
</exec>
<exec executable="${cmake.linux}" dir="${bullet.folder}" failonerror="true">
<arg value="-DCMAKE_SYSTEM_NAME=Windows"/>
<arg value="-DCMAKE_C_COMPILER=${cross.compile.target}-gcc"/>
<arg value="-DCMAKE_CXX_COMPILER=${cross.compile.target}-g++"/>
<arg value="-DCMAKE_RC_COMPILER=${cross.compile.target}-windres"/>
<arg value="-DCMAKE_FIND_ROOT_PATH=/usr/${cross.compile.target}"/>
<arg value="-DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER"/>
<arg value="-DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY"/>
<arg value="-DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY"/>
</exec>
<mkdir dir="build/bullet-base-mingw"/>
<property location="build/bullet-base-mingw" name="build-mingw.folder.resolved"/>
<exec executable="${cmake.linux}" dir="${bullet.folder}" failonerror="true">
<arg value="-DCMAKE_BUILD_TYPE=Release"/>
<arg value="-DBUILD_SHARED_LIBS=OFF"/>
<arg value="-DBUILD_EXTRAS=OFF"/>
<arg value="-DBUILD_DEMOS=OFF"/>
<arg value="-DLIBRARY_OUTPUT_PATH='${build-mingw.folder.resolved}'"/>
</exec>
<exec executable="${make.linux}" dir="${bullet.folder}"/>
<exec executable="${cross.compile.target}-ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libBulletMultiThreaded.a"/>
</exec>
<exec executable="${cross.compile.target}-ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libBulletDynamics.a"/>
</exec>
<exec executable="${cross.compile.target}-ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libBulletCollision.a"/>
</exec>
<exec executable="${cross.compile.target}-ranlib">
<arg value="${basedir}/build/bullet-base-mingw/libLinearMath.a"/>
</exec>
</target>
<target name="-compile-bullet-sources-linux-mingw-64" depends="-fix-bullet-sources" if="doBuildLinuxBaseMingw64">
<exec executable="${make.linux}" dir="${bullet.folder}">
<arg value="clean"/>
</exec>

@ -19,9 +19,10 @@ bullet.windows.compiler=g++
bullet.linux.compiler=g++
bullet.solaris.compiler=g++
#cross compilation options
bullet.linux.crosscompiler=gcc-cross
cross.compile=true
cross.compile.target=i686-w64-mingw32
cross.compile.target64=i686-w64-mingw32
cross.compile.target64=x86_64-w64-mingw32
bullet.linux.crosscompiler=gcc-cross
# native header include directories
bullet.java.include=${java.home}/../include
# OSX has no JRE, only JDK

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