Commit Graph

6534 Commits (0553e9d9a20f8b3866fc56c5196e810941663d93)
 

Author SHA1 Message Date
NemesisMate 31933ff365 Removed the override that avoided a CompoundCollisionShape to be scaled 8 years ago
Julien Seinturier 6cf1b57e00 Added VREnvironment class that gather the system related VR objetcs. 8 years ago
Julien Seinturier 33e6574387 Deprecated VRApplication. Now VRAppState should be used. 8 years ago
Nehon ba2c0bbfa3 Removed sdk folder leftovers after the merge with the PBR branch 8 years ago
Nehon dc40faaff8 Moved DetailedProfiler to a more appropriate package 8 years ago
empirephoenix 08de4e5687 Merge pull request #607 from jseinturier/jme3-vr-dev 8 years ago
Julien Seinturier caab42d809 Merging with Master branch 8 years ago
Julien Seinturier 52eb6946af Merge remote-tracking branch 'origin/master' into jme3-vr-dev 8 years ago
Julien Seinturier 41bead60e3 Creating a VRAppState 8 years ago
empirephoenix 1d98c712b3 Merge pull request #616 from delt0r/master 8 years ago
delt0r f416d7af18 Fixed a exception in Materal toString with blender materials. 8 years ago
Nehon 8dcc67a318 Fixed an issue in DetailedProfiler where time would become negative with low fps 8 years ago
Nehon 0610f703d7 Fixed a crash in the PBR shader when adding a light map. 8 years ago
empirephoenix 09ce6205c7 Merge pull request #614 from riccardobl/FixMeshCollisionShapeJ3oRead 8 years ago
Riccardo Balbo e452ec8f0c Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling. 8 years ago
Nehon 1eb894111a Fixed a crash in ssao.frag when enabling multisampling 8 years ago
Nehon 12fe7ba035 Added a DetailedProfiler and its associated AppState for detailed time profiling 8 years ago
Nehon 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. 8 years ago
Nehon 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios 8 years ago
empirephoenix 6f32651fb1 Merge pull request #613 from JavaSaBr/fixed_saving_and_cloning_some_controls 8 years ago
javasabr e26f0f133b fixed cloning and saving some contorls. 8 years ago
Julien Seinturier b9071513e7 Working on Controller interaction 8 years ago
empirephoenix 071e449a3e Merge pull request #612 from JavaSaBr/fixed_cloning_and_saving_RigidBodyControl-2 8 years ago
Julien Seinturier e61eff13ae Updating Java native binds to OpenVR 1.0.6 with strict JNA direct access 8 years ago
Julien Seinturier 3520273dce Static lonks removal & OpenVR refactoring 8 years ago
javasabr 637635d53f Fixed saving/cloning enabled state of a RigidBodyControl. 8 years ago
FrozenShade666 39560ea7ae Update README.md 8 years ago
Rémy Bouquet 3a2f4075dc Merge pull request #610 from FrozenShade666/patch-1 8 years ago
FrozenShade666 e1dd515321 Update README.md 8 years ago
Rémy Bouquet 33b3514368 Merge pull request #608 from JavaSaBr/fixed_motion_event 8 years ago
javasabr ba4886da80 fixed saving spatial of motion event control. 8 years ago
Nehon 74858976eb Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop 8 years ago
Julien Seinturier 825b1baccb Updating .gitignore in order to skip eclipse project configuration to be 8 years ago
Julien Seinturier 06759d1eb3 Adding native lib required by OpenVR and OSVR 8 years ago
Julien Seinturier 2af2b121ec Conforming to LWJGL3 library 8 years ago
Julien Seinturier 59d41c865b First jme3-vr commit 8 years ago
Nehon 390d35180b Soft particles now has only one shader and one technique to work with any glsl version 8 years ago
Rémy Bouquet 4fbe5ec84d Merge pull request #605 from JavaSaBr/add_cloneable_support_to_shadow_renderers_and_filters 8 years ago
javasabr 87562bfbae fixed NPE. 8 years ago
javasabr c2219ecce5 removed the comment and returned a final modification to the method. 8 years ago
javasabr f016469933 to prev 8 years ago
javasabr 6c3100f929 Added cloneable and jmeCloneable interfaces to shadows renders and filters 8 years ago
Rémy Bouquet 4c664f8df3 Merge pull request #603 from JavaSaBr/fix_editing_color_overlay_filter 8 years ago
javasabr 1be4a48223 changed access to some methods of shadow render. 8 years ago
Nehon f7181c38dc Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
javasabr e7d95ee734 to prev 8 years ago
javasabr 56fc653725 fixed editing of color overlay filter 8 years ago
Nehon a64594eea9 Better cloning for TechniqueDefs 8 years ago
Nehon 51eccfea2e Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+ 8 years ago
Rémy Bouquet 93fff9fae8 Merge pull request #601 from mitm001/patch-1 8 years ago