Stephen Gold
0fd70b81c9
Add missing @Override annotations ( #1270 )
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* jme3-core: add the missing @Override annotations
* jme3-desktop: add the missing @Override annotations
* jme3-bullet and jme3-jbullet: add the missing @Override annotations
* jme3-effects: add the missing @Override annotations
* jme3-terrain: add the missing @Override annotations
* jme3-examples: add the missing @Override annotations
* jme3-android: add the missing @Override annotations
* jme3-blender: add the missing @Override annotations
* jme3-ios: add the missing @Override annotations
* jme3-jogg and jme3-jogl: add the missing @Override annotations
* jme3-plugind: add the missing @Override annotations
* jme3-lwjgl and jme3-lwjgl3: add the missing @Override annotations
* jme3-networking: add the missing @Override annotations
* jme3-vr: add the missing @Override annotations
5 years ago
MeFisto94
124ad35677
Fixes #1249 - Don't hang up when destroy is called multiple times ( #1250 )
5 years ago
MeFisto94
04e7bed5e7
Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3
5 years ago
Lou H
930090dfa0
#1097-Fixed inconsistent OpenGL version constants ( #1099 )
6 years ago
Riccardo Balbo
a68d8b50e3
Add support for opengl versions > 3.2 in lwjgl2 renderer
6 years ago
Stephen Gold
75112201db
more corrections in diagnostic messages
6 years ago
Stephen Gold
f33252f4d0
spelling corrections in diagnostic messages
6 years ago
Ali-RS
dae85e1598
Removed unused imports. ( #1020 )
6 years ago
Stephen Gold
64d0e00a49
LwjglContext: correct a typo in a log message
6 years ago
Rémy Bouquet
266d8b0828
Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support
7 years ago
Stephen Gold
b159c847cc
comment corrections: mostly spelling and grammar
7 years ago
Stephen Gold
26ae3ec806
initialize InputManager.cursorPos to fix issue #792 for LWJGL2
7 years ago
Kirill Vainer
6127f7eb7a
Miscellaneous OpenGL ES fixes ( #720 )
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* Use correct HALF_FLOAT constant for GLES
* Support GLTracer and GL debug in Android
* Support instancing in GLTracer
* Don't use unsupported TEXTURE_{BASE,MAX}_LEVEL in GLES
* Support ABGR8 using swizzle extension
* Move glFramebufferTextureLayer to GLFbo
* Avoid RGB111110F in filters unless its actually supported
* Use the same depth format in all places in FPP
* Print the object with the problem in NativeObjectManager
* JMException does not exist on Android
7 years ago
Nehon
6a467ecb53
Added gpu profiling to Renderer and all the GL backends except ios
8 years ago
Toni Helenius
f2384c8063
Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
8 years ago
Michael Braunstingl
d39b780fa5
Added RenderState.BlendMode.Custom
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BlendMode.Custom allows glBlendFuncSeparate() calls.
8 years ago
shamanDevel
46db6d95f8
Added getter method for the device associated with a command queue
9 years ago
shamanDevel
eb07d69cd8
missing toString() methods added
9 years ago
shamanDevel
dd22ebefdd
Implemented Program.getBinary() with Jocl.
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The program cache now also works with Jocl.
Thanks to @gouessej for his help.
9 years ago
shamanDevel
4e55e0e5a0
added library for Matrix3f, fixed some bugs
9 years ago
shamanDevel
c162d474c7
added matrix support for kernel arguments (mapped to float16)
9 years ago
shamanDevel
5e098b0493
worked on LWJGL3 support
9 years ago
shamanDevel
22307257e0
added querying of the program binaries and building the programs from these binaries.
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TestVertexBufferSharing shows how this is used to build a simple program cache.
9 years ago
shamanDevel
54113f35e0
added alternative versions for kernel launches and resource acquiring that do not return an event. This improves the performance.
9 years ago
shamanDevel
4be6013068
reworked releasing system.
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Now one has to either release a native OpenCLObject manually with release() or register it for automatic garbage collection using register().
These changes greatly improve the performance by reducing the load on the OpenCLObjectManager.
9 years ago
shamanDevel
a26e526945
Added an experimental Jocl binding.
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Note that Jogamp's Jocl only supports OpenCL1.1, some methods will throw an UnsupportedOperationException.
9 years ago
shamanDevel
7fc7402855
changed author name
9 years ago
shamanDevel
1093c639eb
finished documentation
9 years ago
Dokthar
119a076f11
joystick : if a button id isn't a numeric it will be set to the button index
9 years ago
shamanDevel
ee43853ff1
docs, docs, docs
9 years ago
shamanDevel
196cbc8042
started with the documentation
9 years ago
shamanDevel
60f10bb604
renamed DefaultPlatformChooser and moved it to the core, some small fixes
9 years ago
shamanDevel
0c47bf18c9
added memory managing: native resources are now automatically released
9 years ago
shamanDevel
0d003275a7
implemented image sharing and added julia set testcase
9 years ago
shamanDevel
d36c957f5e
implemented image operations
9 years ago
shamanDevel
4416295069
started with the image api, refactored buffer
9 years ago
shamanDevel
a6be243db1
refactoring of Context: moved simplifying functions from LwjglContext to Context
9 years ago
shamanDevel
ecda9135ad
implemented kernel execution
9 years ago
shamanDevel
6326daa120
implemented program building
9 years ago
shamanDevel
e469af2ebc
implemented LwjglCommandQueue, LwjglBuffer and LwjglEvent, added buffer test to HelloOpenCL
9 years ago
shamanDevel
e02eec0abd
added customizability of the platforms and devices by PlatformChooser
9 years ago
shamanDevel
53ebaba1e2
listing and choosing devices
9 years ago
shamanDevel
bb15931fa2
started with context creation
9 years ago
Teencrusher
d1aae8d479
Added support to glBlendEquation for renderes implementing GL2, and material loading support
9 years ago
Kirill Vainer
a8aabac1c9
fix issue #441
9 years ago
Kirill Vainer
2e4148f3c3
merge fixes
9 years ago
Kirill Vainer
0f1c35c5f0
minor formatting changes
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Conflicts:
jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglContext.java
9 years ago
Georgeto
b39c46a82a
Let lwjgl respect the AlphaBits setting.
9 years ago
Jan Ivenz
c6143ae640
Rendering depth to texture arrays.
9 years ago
Kirill Vainer
7bf4949e83
Revert native loading changes
9 years ago