fix issue where AnimChannel.update() fails to invoke onAnimCycleDone(): corresponds to ad99467cf2 in master

3.0
sgold@sonic.net 11 years ago
parent dc4d959617
commit fb681741de
  1. 3
      engine/src/core/com/jme3/animation/AnimChannel.java

@ -401,7 +401,7 @@ public final class AnimChannel {
}
animation.setTime(time, blendAmount, control, this, vars);
time += tpf * speed;
if (animation.getLength() > 0){
if (!notified && (time >= animation.getLength() || time < 0)) {
if (loopMode == LoopMode.DontLoop) {
@ -413,7 +413,6 @@ public final class AnimChannel {
control.notifyAnimCycleDone(this, animation.getName());
}
}
time += tpf * speed;
time = clampWrapTime(time, animation.getLength(), loopMode);
if (time < 0){
// Negative time indicates that speed should be inverted

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