added Blender-esque manipulation tool to scene composer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9452 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -55,3 +55,9 @@ SceneComposerTopComponent.jButton2.text=
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SceneComposerTopComponent.jButton3.text=
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SceneComposerTopComponent.jButton2.toolTipText=start the physics simulation and add all objects to the physics space
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SceneComposerTopComponent.jButton3.toolTipText=stop the physics simulation and remove all objects from the physics space
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SceneComposerTopComponent.snapToSceneCheckbox.text=Snap to Scene
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SceneComposerTopComponent.snapToGridCheckbox.text=Snap to Grid
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SceneComposerTopComponent.snapToGridCheckbox.toolTipText=Moving an object will snap to the unit grid coordinates
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SceneComposerTopComponent.snapToSceneCheckbox.toolTipText=When moving an object, it will snap to whatever is under the mouse
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SceneComposerTopComponent.selectTerrainCheckbox.text=Select Terrain
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SceneComposerTopComponent.selectTerrainCheckbox.toolTipText=If selected, terrain can be selected, otherwise it will be ignored by the mouse
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@ -80,6 +80,7 @@ public class ComposerCameraController extends AbstractCameraController {
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forceCameraControls = false;
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}
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}
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toolController.doKeyPressed(kie);
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}
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@Override
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@ -116,4 +117,5 @@ public class ComposerCameraController extends AbstractCameraController {
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public boolean useCameraControls() {
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return isToolUsesCameraControls() || forceCameraControls;
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}
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}
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@ -9,6 +9,8 @@ import com.jme3.audio.AudioNode;
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import com.jme3.gde.core.scene.SceneApplication;
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import com.jme3.gde.core.scene.controller.SceneToolController;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.input.event.KeyInputEvent;
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import com.jme3.light.Light;
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import com.jme3.light.PointLight;
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import com.jme3.light.SpotLight;
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@ -44,6 +46,10 @@ public class SceneComposerToolController extends SceneToolController {
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private Node nonSpatialMarkersNode;
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private Material lightMarkerMaterial;
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private Material audioMarkerMaterial;
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private JmeSpatial selectedSpatial;
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private boolean snapToGrid = false;
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private boolean snapToScene = true;
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private boolean selectTerrain = false;
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public SceneComposerToolController(final Node toolsNode, AssetManager manager, JmeNode rootNode) {
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super(toolsNode, manager);
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@ -190,7 +196,7 @@ public class SceneComposerToolController extends SceneToolController {
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public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
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if (editTool != null) {
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editTool.setCamera(camera);
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editTool.mouseMoved(mouseLoc);
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editTool.mouseMoved(mouseLoc, rootNode, editorController.getCurrentDataObject(), selectedSpatial);
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}
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}
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@ -208,6 +214,12 @@ public class SceneComposerToolController extends SceneToolController {
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}
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}
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void doKeyPressed(KeyInputEvent kie) {
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if (editTool != null) {
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editTool.keyPressed(kie);
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}
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}
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/**
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* Adds a marker for the light to the scene if it does not exist yet
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*/
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@ -290,6 +302,30 @@ public class SceneComposerToolController extends SceneToolController {
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}
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}
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public boolean isSnapToGrid() {
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return snapToGrid;
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}
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public void setSnapToGrid(boolean snapToGrid) {
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this.snapToGrid = snapToGrid;
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}
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public void setSnapToScene(boolean snapToScene) {
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this.snapToScene = snapToScene;
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}
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public boolean isSnapToScene() {
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return snapToScene;
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}
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public boolean selectTerrain() {
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return selectTerrain;
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}
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public void setSelectTerrain(boolean selectTerrain) {
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this.selectTerrain = selectTerrain;
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}
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/**
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* A marker on the screen that shows where a point light or
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* a spot light is. This marker is not part of the scene,
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@ -441,4 +477,11 @@ public class SceneComposerToolController extends SceneToolController {
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}
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public JmeNode getRootNode() {
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return rootNode;
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}
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public void setSelectedSpatial(JmeSpatial selectedSpatial) {
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this.selectedSpatial = selectedSpatial;
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}
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}
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@ -443,13 +443,24 @@
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<Group type="102" alignment="0" attributes="0">
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<EmptySpace max="-2" attributes="0"/>
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<Group type="103" groupAlignment="0" attributes="0">
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<Component id="jSeparator6" alignment="0" pref="357" max="32767" attributes="0"/>
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<Group type="102" alignment="0" attributes="0">
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<EmptySpace min="10" pref="10" max="10" attributes="0"/>
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<Group type="103" groupAlignment="0" attributes="0">
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<Group type="102" alignment="0" attributes="0">
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<Component id="snapToSceneCheckbox" min="-2" max="-2" attributes="0"/>
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<EmptySpace type="separate" max="-2" attributes="0"/>
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<Component id="snapToGridCheckbox" min="-2" max="-2" attributes="0"/>
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<EmptySpace type="separate" max="-2" attributes="0"/>
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<Component id="selectTerrainCheckbox" min="-2" max="-2" attributes="0"/>
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</Group>
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<Group type="102" alignment="0" attributes="0">
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<Component id="jLabel5" min="-2" max="-2" attributes="0"/>
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<EmptySpace max="-2" attributes="0"/>
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<Component id="emitButton" pref="302" max="32767" attributes="0"/>
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</Group>
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<Component id="jSeparator6" alignment="0" pref="357" max="32767" attributes="0"/>
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</Group>
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</Group>
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</Group>
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<EmptySpace max="-2" attributes="0"/>
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</Group>
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@ -468,7 +479,13 @@
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<Component id="jLabel5" alignment="3" min="-2" max="-2" attributes="0"/>
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<Component id="emitButton" alignment="3" min="-2" max="-2" attributes="0"/>
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</Group>
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<EmptySpace pref="40" max="32767" attributes="0"/>
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<EmptySpace max="-2" attributes="0"/>
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<Group type="103" groupAlignment="3" attributes="0">
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<Component id="snapToSceneCheckbox" alignment="3" min="-2" max="-2" attributes="0"/>
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<Component id="snapToGridCheckbox" alignment="3" min="-2" max="-2" attributes="0"/>
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<Component id="selectTerrainCheckbox" alignment="3" min="-2" max="-2" attributes="0"/>
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</Group>
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<EmptySpace pref="15" max="32767" attributes="0"/>
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</Group>
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</Group>
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</DimensionLayout>
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@ -601,6 +618,46 @@
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<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="emitButtonActionPerformed"/>
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</Events>
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</Component>
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<Component class="javax.swing.JCheckBox" name="snapToSceneCheckbox">
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<Properties>
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<Property name="selected" type="boolean" value="true"/>
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<Property name="text" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
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<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToSceneCheckbox.text" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, "{key}")"/>
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</Property>
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<Property name="toolTipText" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
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<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToSceneCheckbox.toolTipText" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, "{key}")"/>
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</Property>
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</Properties>
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<Events>
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<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="snapToSceneCheckboxActionPerformed"/>
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</Events>
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</Component>
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<Component class="javax.swing.JCheckBox" name="snapToGridCheckbox">
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<Properties>
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<Property name="text" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
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<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToGridCheckbox.text" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, "{key}")"/>
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</Property>
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<Property name="toolTipText" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
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<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.snapToGridCheckbox.toolTipText" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, "{key}")"/>
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</Property>
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</Properties>
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<Events>
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<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="snapToGridCheckboxActionPerformed"/>
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</Events>
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</Component>
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<Component class="javax.swing.JCheckBox" name="selectTerrainCheckbox">
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<Properties>
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<Property name="text" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
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<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.selectTerrainCheckbox.text" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, "{key}")"/>
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</Property>
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<Property name="toolTipText" type="java.lang.String" editor="org.netbeans.modules.i18n.form.FormI18nStringEditor">
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<ResourceString bundle="com/jme3/gde/scenecomposer/Bundle.properties" key="SceneComposerTopComponent.selectTerrainCheckbox.toolTipText" replaceFormat="org.openide.util.NbBundle.getMessage({sourceFileName}.class, "{key}")"/>
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</Property>
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</Properties>
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<Events>
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<EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="selectTerrainCheckboxActionPerformed"/>
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</Events>
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</Component>
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</SubComponents>
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</Container>
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</SubComponents>
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@ -132,6 +132,9 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
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jSeparator6 = new javax.swing.JSeparator();
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jLabel5 = new javax.swing.JLabel();
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emitButton = new javax.swing.JButton();
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snapToSceneCheckbox = new javax.swing.JCheckBox();
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snapToGridCheckbox = new javax.swing.JCheckBox();
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selectTerrainCheckbox = new javax.swing.JCheckBox();
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setBackground(new java.awt.Color(204, 204, 204));
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@ -421,6 +424,31 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
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}
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});
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snapToSceneCheckbox.setSelected(true);
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org.openide.awt.Mnemonics.setLocalizedText(snapToSceneCheckbox, org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToSceneCheckbox.text")); // NOI18N
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snapToSceneCheckbox.setToolTipText(org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToSceneCheckbox.toolTipText")); // NOI18N
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snapToSceneCheckbox.addActionListener(new java.awt.event.ActionListener() {
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public void actionPerformed(java.awt.event.ActionEvent evt) {
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snapToSceneCheckboxActionPerformed(evt);
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}
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});
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org.openide.awt.Mnemonics.setLocalizedText(snapToGridCheckbox, org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToGridCheckbox.text")); // NOI18N
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snapToGridCheckbox.setToolTipText(org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.snapToGridCheckbox.toolTipText")); // NOI18N
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snapToGridCheckbox.addActionListener(new java.awt.event.ActionListener() {
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public void actionPerformed(java.awt.event.ActionEvent evt) {
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snapToGridCheckboxActionPerformed(evt);
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}
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});
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org.openide.awt.Mnemonics.setLocalizedText(selectTerrainCheckbox, org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.selectTerrainCheckbox.text")); // NOI18N
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selectTerrainCheckbox.setToolTipText(org.openide.util.NbBundle.getMessage(SceneComposerTopComponent.class, "SceneComposerTopComponent.selectTerrainCheckbox.toolTipText")); // NOI18N
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selectTerrainCheckbox.addActionListener(new java.awt.event.ActionListener() {
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public void actionPerformed(java.awt.event.ActionEvent evt) {
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selectTerrainCheckboxActionPerformed(evt);
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}
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});
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javax.swing.GroupLayout jPanel4Layout = new javax.swing.GroupLayout(jPanel4);
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jPanel4.setLayout(jPanel4Layout);
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jPanel4Layout.setHorizontalGroup(
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@ -430,12 +458,20 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
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.addGroup(jPanel4Layout.createSequentialGroup()
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.addContainerGap()
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.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
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.addComponent(jSeparator6, javax.swing.GroupLayout.DEFAULT_SIZE, 357, Short.MAX_VALUE)
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.addGroup(jPanel4Layout.createSequentialGroup()
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.addGap(10, 10, 10)
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.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
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.addGroup(jPanel4Layout.createSequentialGroup()
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.addComponent(snapToSceneCheckbox)
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.addGap(18, 18, 18)
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.addComponent(snapToGridCheckbox)
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.addGap(18, 18, 18)
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.addComponent(selectTerrainCheckbox))
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.addGroup(jPanel4Layout.createSequentialGroup()
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.addComponent(jLabel5)
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.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
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.addComponent(emitButton, javax.swing.GroupLayout.DEFAULT_SIZE, 302, Short.MAX_VALUE))
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.addComponent(jSeparator6, javax.swing.GroupLayout.DEFAULT_SIZE, 357, Short.MAX_VALUE))
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.addComponent(emitButton, javax.swing.GroupLayout.DEFAULT_SIZE, 302, Short.MAX_VALUE)))))
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.addContainerGap())
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);
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jPanel4Layout.setVerticalGroup(
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@ -450,7 +486,12 @@ public final class SceneComposerTopComponent extends TopComponent implements Sce
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.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
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.addComponent(jLabel5)
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.addComponent(emitButton))
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.addContainerGap(40, Short.MAX_VALUE))
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.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
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.addGroup(jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
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.addComponent(snapToSceneCheckbox)
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.addComponent(snapToGridCheckbox)
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.addComponent(selectTerrainCheckbox))
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.addContainerGap(15, Short.MAX_VALUE))
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);
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javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
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@ -572,6 +613,18 @@ private void scaleButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F
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toolController.showEditTool(tool);
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}//GEN-LAST:event_rotateButtonActionPerformed
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private void snapToSceneCheckboxActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_snapToSceneCheckboxActionPerformed
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toolController.setSnapToScene(snapToSceneCheckbox.isSelected());
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}//GEN-LAST:event_snapToSceneCheckboxActionPerformed
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private void snapToGridCheckboxActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_snapToGridCheckboxActionPerformed
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toolController.setSnapToGrid(snapToGridCheckbox.isSelected());
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}//GEN-LAST:event_snapToGridCheckboxActionPerformed
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private void selectTerrainCheckboxActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_selectTerrainCheckboxActionPerformed
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toolController.setSelectTerrain(selectTerrainCheckbox.isSelected());
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}//GEN-LAST:event_selectTerrainCheckboxActionPerformed
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// Variables declaration - do not modify//GEN-BEGIN:variables
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private javax.swing.JButton camToCursorSelectionButton;
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private javax.swing.JButton createPhysicsMeshButton;
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@ -611,8 +664,11 @@ private void scaleButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F
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private javax.swing.JLabel sceneInfoLabel2;
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private javax.swing.JPanel sceneInfoPanel;
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private javax.swing.JToggleButton selectButton;
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private javax.swing.JCheckBox selectTerrainCheckbox;
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private javax.swing.JToggleButton showGridToggleButton;
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private javax.swing.JToggleButton showSelectionToggleButton;
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private javax.swing.JCheckBox snapToGridCheckbox;
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private javax.swing.JCheckBox snapToSceneCheckbox;
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private javax.swing.ButtonGroup spatialModButtonGroup;
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// End of variables declaration//GEN-END:variables
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@ -862,6 +918,7 @@ private void scaleButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-F
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return;
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} else {
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if (toolController != null) {
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toolController.setSelectedSpatial(spatial);
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toolController.updateSelection(spatial.getLookup().lookup(Spatial.class));
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}
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}
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@ -18,8 +18,10 @@ import com.jme3.collision.CollisionResult;
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import com.jme3.collision.CollisionResults;
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import com.jme3.gde.core.scene.SceneApplication;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.core.undoredo.SceneUndoRedoManager;
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import com.jme3.input.event.KeyInputEvent;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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import com.jme3.material.RenderState.FaceCullMode;
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@ -39,6 +41,7 @@ import com.jme3.scene.Spatial;
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import com.jme3.scene.debug.Arrow;
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import com.jme3.scene.debug.WireBox;
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import com.jme3.scene.shape.Quad;
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import java.util.Iterator;
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import java.util.concurrent.Callable;
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import org.openide.loaders.DataObject;
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import org.openide.util.Lookup;
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@ -178,7 +181,7 @@ public abstract class SceneEditTool {
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/**
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* Called when the mouse is moved but not dragged (ie no buttons are pressed)
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*/
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public abstract void mouseMoved(Vector2f screenCoord);
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public abstract void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject dataObject, JmeSpatial selectedSpatial);
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/**
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* Called when the mouse is moved while the primary button is down
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@ -190,6 +193,8 @@ public abstract class SceneEditTool {
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*/
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public abstract void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject);
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public void keyPressed(KeyInputEvent kie) {}
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/**
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* Call when an action is performed that requires the scene to be saved
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* and an undo can be performed
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@ -223,11 +228,23 @@ public abstract class SceneEditTool {
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*/
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protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, JmeNode jmeRootNode) {
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Node rootNode = jmeRootNode.getLookup().lookup(Node.class);
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return pickWorldLocation(cam, mouseLoc, rootNode);
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return pickWorldLocation(cam, mouseLoc, rootNode, null);
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||||
}
|
||||
|
||||
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, Node rootNode) {
|
||||
CollisionResult cr = pick(cam, mouseLoc, rootNode);
|
||||
/**
|
||||
* Pick anything except the excluded spatial
|
||||
* @param excludeSpat to not pick
|
||||
*/
|
||||
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, JmeNode jmeRootNode, JmeSpatial excludeSpat) {
|
||||
Node rootNode = jmeRootNode.getLookup().lookup(Node.class);
|
||||
return pickWorldLocation(cam, mouseLoc, rootNode, excludeSpat);
|
||||
}
|
||||
|
||||
protected Vector3f pickWorldLocation(Camera cam, Vector2f mouseLoc, Node rootNode, JmeSpatial excludeSpat) {
|
||||
Spatial exclude = null;
|
||||
if (excludeSpat != null)
|
||||
exclude = excludeSpat.getLookup().lookup(Spatial.class);
|
||||
CollisionResult cr = doPick(cam, mouseLoc, rootNode, exclude);
|
||||
if (cr != null) {
|
||||
return cr.getContactPoint();
|
||||
} else {
|
||||
@ -235,6 +252,46 @@ public abstract class SceneEditTool {
|
||||
}
|
||||
}
|
||||
|
||||
private CollisionResult doPick(Camera cam, Vector2f mouseLoc, Node node, Spatial exclude) {
|
||||
CollisionResults results = new CollisionResults();
|
||||
Ray ray = new Ray();
|
||||
Vector3f pos = cam.getWorldCoordinates(mouseLoc, 0).clone();
|
||||
Vector3f dir = cam.getWorldCoordinates(mouseLoc, 0.1f).clone();
|
||||
dir.subtractLocal(pos).normalizeLocal();
|
||||
ray.setOrigin(pos);
|
||||
ray.setDirection(dir);
|
||||
node.collideWith(ray, results);
|
||||
CollisionResult result = null;
|
||||
if (exclude == null)
|
||||
result = results.getClosestCollision();
|
||||
else {
|
||||
Iterator<CollisionResult> it = results.iterator();
|
||||
while (it.hasNext()) {
|
||||
CollisionResult cr = it.next();
|
||||
if (isExcluded(cr.getGeometry(), exclude))
|
||||
continue;
|
||||
else
|
||||
return cr;
|
||||
}
|
||||
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Is the selected spatial the one we want to exclude from the picking?
|
||||
* Recursively looks up the parents to find out.
|
||||
*/
|
||||
private boolean isExcluded(Spatial s, Spatial exclude) {
|
||||
if (s.equals(exclude))
|
||||
return true;
|
||||
|
||||
if (s.getParent() != null) {
|
||||
return isExcluded(s.getParent(), exclude);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pick a part of the axis marker. The result is a Vector3f that represents
|
||||
* what part of the axis was selected.
|
||||
|
@ -8,6 +8,7 @@ import com.jme3.asset.AssetManager;
|
||||
import com.jme3.bullet.control.CharacterControl;
|
||||
import com.jme3.bullet.control.RigidBodyControl;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||
@ -87,7 +88,7 @@ public class MoveTool extends SceneEditTool {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord) {
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
||||
if (pickedPlane == null) {
|
||||
highlightAxisMarker(camera, screenCoord, axisPickType);
|
||||
}
|
||||
@ -127,7 +128,7 @@ public class MoveTool extends SceneEditTool {
|
||||
plane.setLocalTranslation(startLoc);
|
||||
}
|
||||
|
||||
Vector3f planeHit = pickWorldLocation(camera, screenCoord, plane);
|
||||
Vector3f planeHit = pickWorldLocation(camera, screenCoord, plane, null);
|
||||
if (planeHit == null)
|
||||
return;
|
||||
|
||||
|
@ -6,6 +6,7 @@ package com.jme3.gde.scenecomposer.tools;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||
@ -58,7 +59,7 @@ public class RotateTool extends SceneEditTool {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord) {
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
||||
if (pickedPlane == null) {
|
||||
highlightAxisMarker(camera, screenCoord, axisPickType);
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ package com.jme3.gde.scenecomposer.tools;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||
import com.jme3.gde.scenecomposer.SceneComposerToolController;
|
||||
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||
@ -57,7 +58,7 @@ public class ScaleTool extends SceneEditTool {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord) {
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
||||
if (pickedPlane == null) {
|
||||
highlightAxisMarker(camera, screenCoord, axisPickType, true);
|
||||
}
|
||||
|
@ -6,36 +6,636 @@ package com.jme3.gde.scenecomposer.tools;
|
||||
|
||||
import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
|
||||
import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
|
||||
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
|
||||
import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
|
||||
import com.jme3.gde.scenecomposer.SceneEditTool;
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.input.event.KeyInputEvent;
|
||||
import com.jme3.math.FastMath;
|
||||
import com.jme3.math.Matrix3f;
|
||||
import com.jme3.math.Quaternion;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.terrain.Terrain;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
import org.openide.loaders.DataObject;
|
||||
|
||||
/**
|
||||
* This duplicates the Blender manipulate tool.
|
||||
* It supports quick access to Grab, Rotate, and Scale operations
|
||||
* by typing one of the following keys: 'g', 'r', or 's'
|
||||
* Those keys can be followed by an axis key to specify what axis
|
||||
* to perform the transformation: x, y, z
|
||||
* Then, after the operation and axis are selected, you can type in a
|
||||
* number and then hit 'enter' to complete the transformation.
|
||||
*
|
||||
* Ctrl+Shift+D will duplicate an object
|
||||
* X will delete an object
|
||||
*
|
||||
* ITEMS TO FINISH:
|
||||
* 1) fixed scale and rotation values by holding Ctrl and dragging mouse
|
||||
* BUGS:
|
||||
* 1) window always needs focus from primary click when it should focus from secondary and middle mouse
|
||||
* 2) ESC will not reset currentState (ESC get hijacked)
|
||||
* 3) rotation towards screen is busted (wrong axis)
|
||||
*
|
||||
* @author Brent Owens
|
||||
*/
|
||||
public class SelectTool extends SceneEditTool {
|
||||
|
||||
protected Spatial selected;
|
||||
private boolean wasDragging = false;
|
||||
|
||||
private enum State {translate, rotate, scale};
|
||||
private State currentState = null;
|
||||
|
||||
private enum Axis {x, y, z};
|
||||
private Axis currentAxis = null;
|
||||
|
||||
private StringBuilder numberBuilder = new StringBuilder(); // gets appended with numbers
|
||||
|
||||
private Quaternion startRot;
|
||||
private Vector3f startTrans;
|
||||
private Vector3f startScale;
|
||||
|
||||
private boolean wasDraggingL = false;
|
||||
private boolean wasDraggingR = false;
|
||||
private boolean wasDownR = false;
|
||||
private boolean ctrlDown = false;
|
||||
private boolean shiftDown = false;
|
||||
private boolean altDown = false;
|
||||
|
||||
private MoveUndo moving;
|
||||
private ScaleUndo scaling;
|
||||
private RotateUndo rotating;
|
||||
private Vector2f startMouseCoord; // for scaling and rotation
|
||||
private Vector2f startSelectedCoord; // for scaling and rotation
|
||||
private float lastRotAngle; // used for rotation
|
||||
|
||||
/**
|
||||
* This is stateful:
|
||||
* First it checks for a command (rotate, translate, delete, etc..)
|
||||
* Then it checks for an axis (x,y,z)
|
||||
* Then it checks for a number (user typed a number
|
||||
* Then, finally, it checks if Enter was hit.
|
||||
*
|
||||
* If either of the commands was actioned, the preceeding states/axis/amount
|
||||
* will be reset. For example if the user types: G Y 2 R
|
||||
* Then it will:
|
||||
* 1) Set state as 'Translate' for the G (grab)
|
||||
* 2) Set the axis as 'Y'; it will translate along the Y axis
|
||||
* 3) Distance will be 2, when the 2 key is hit
|
||||
* 4) Distance, Axis, and state are then reset because a new state was set: Rotate
|
||||
* it won't actually translate because 'Enter' was not hit and 'R' reset the state.
|
||||
*
|
||||
*/
|
||||
@Override
|
||||
public void keyPressed(KeyInputEvent kie) {
|
||||
|
||||
checkModificatorKeys(kie); // alt,shift,ctrl
|
||||
|
||||
if (selected == null)
|
||||
return; // only do anything if a spatial is selected
|
||||
|
||||
// key released
|
||||
if (kie.isReleased()) {
|
||||
boolean commandUsed = checkCommandKey(kie);
|
||||
boolean stateChange = checkStateKey(kie);
|
||||
boolean axisChange = checkAxisKey(kie);
|
||||
boolean numberChange = checkNumberKey(kie);
|
||||
boolean enterHit = checkEnterHit(kie);
|
||||
boolean escHit = checkEscHit(kie);
|
||||
|
||||
if (commandUsed)
|
||||
return; // commands take priority
|
||||
|
||||
if (stateChange) {
|
||||
currentAxis = null;
|
||||
numberBuilder = new StringBuilder();
|
||||
recordInitialState(selected);
|
||||
}
|
||||
else if (axisChange) {}
|
||||
else if (numberChange) {}
|
||||
else if (enterHit) {
|
||||
if (currentState != null && numberBuilder.length() > 0) {
|
||||
applyKeyedChangeState(selected);
|
||||
clearState(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// -----------------------
|
||||
// reset conditions below:
|
||||
|
||||
if (escHit) {
|
||||
if (moving != null)
|
||||
moving.sceneUndo();
|
||||
|
||||
moving = null;
|
||||
clearState();
|
||||
}
|
||||
|
||||
if (!stateChange && !axisChange && !numberChange && !enterHit && !escHit) {
|
||||
// nothing valid was hit, reset the state
|
||||
//clearState(); // this will be
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort any manipulations
|
||||
*/
|
||||
private void clearState() {
|
||||
clearState(true);
|
||||
}
|
||||
|
||||
private void clearState(boolean resetSelected) {
|
||||
if (resetSelected && selected != null) {
|
||||
// reset the transforms
|
||||
if (startRot != null)
|
||||
selected.setLocalRotation(startRot);
|
||||
if (startTrans != null)
|
||||
selected.setLocalTranslation(startTrans);
|
||||
if (startScale != null)
|
||||
selected.setLocalScale(startScale);
|
||||
}
|
||||
currentState = null;
|
||||
currentAxis = null;
|
||||
numberBuilder = new StringBuilder();
|
||||
startRot = null;
|
||||
startTrans = null;
|
||||
startScale = null;
|
||||
startMouseCoord = null;
|
||||
startSelectedCoord = null;
|
||||
}
|
||||
|
||||
|
||||
private void recordInitialState(Spatial selected) {
|
||||
startRot = selected.getLocalRotation().clone();
|
||||
startTrans = selected.getLocalTranslation().clone();
|
||||
startScale = selected.getLocalScale().clone();
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the changes entered by a number, not by mouse.
|
||||
* Translate: adds the value to the current local translation
|
||||
* Rotate: rotates by X degrees
|
||||
* Scale: scale the current scale by X amount
|
||||
*/
|
||||
private void applyKeyedChangeState(Spatial selected) {
|
||||
Float value = null;
|
||||
try {
|
||||
value = new Float(numberBuilder.toString());
|
||||
} catch (NumberFormatException e){
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentState == State.translate) {
|
||||
float x = 0, y= 0, z = 0;
|
||||
if (currentAxis == Axis.x)
|
||||
x = value;
|
||||
else if (currentAxis == Axis.y)
|
||||
y = value;
|
||||
else if (currentAxis == Axis.z)
|
||||
z = value;
|
||||
Vector3f before = selected.getLocalTranslation().clone();
|
||||
Vector3f after = selected.getLocalTranslation().addLocal(x, y, z);
|
||||
selected.setLocalTranslation(after);
|
||||
actionPerformed(new MoveUndo(selected, before, after));
|
||||
} else if (currentState == State.scale) {
|
||||
float x = 1, y= 1, z = 1;
|
||||
if (currentAxis == Axis.x)
|
||||
x = value;
|
||||
else if (currentAxis == Axis.y)
|
||||
y = value;
|
||||
else if (currentAxis == Axis.z)
|
||||
z = value;
|
||||
else if (currentAxis == null) {
|
||||
x = value;
|
||||
y = value;
|
||||
z = value;
|
||||
}
|
||||
Vector3f before = selected.getLocalScale().clone();
|
||||
Vector3f after = selected.getLocalScale().multLocal(x, y, z);
|
||||
selected.setLocalScale(after);
|
||||
actionPerformed(new ScaleUndo(selected, before, after));
|
||||
} else if (currentState == State.rotate) {
|
||||
float x = 0, y= 0, z = 0;
|
||||
if (currentAxis == Axis.x)
|
||||
x = 1;
|
||||
else if (currentAxis == Axis.y)
|
||||
y = 1;
|
||||
else if (currentAxis == Axis.z)
|
||||
z = 1;
|
||||
Vector3f axis = new Vector3f(x,y,z);
|
||||
Quaternion initialRot = selected.getLocalRotation().clone();
|
||||
Quaternion rot = new Quaternion();
|
||||
rot = rot.fromAngleAxis(value*FastMath.DEG_TO_RAD, axis);
|
||||
selected.setLocalRotation(selected.getLocalRotation().mult(rot));
|
||||
RotateUndo undo = new RotateUndo(selected, initialRot, rot);
|
||||
actionPerformed(undo);
|
||||
toolController.updateSelection(null);// force a re-draw of the bbox shape
|
||||
toolController.updateSelection(selected);
|
||||
}
|
||||
}
|
||||
|
||||
private void checkModificatorKeys(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_LCONTROL || kie.getKeyCode() == KeyInput.KEY_RCONTROL)
|
||||
ctrlDown = kie.isPressed();
|
||||
|
||||
if (kie.getKeyCode() == KeyInput.KEY_LSHIFT || kie.getKeyCode() == KeyInput.KEY_RSHIFT)
|
||||
shiftDown = kie.isPressed();
|
||||
|
||||
if (kie.getKeyCode() == KeyInput.KEY_LMENU || kie.getKeyCode() == KeyInput.KEY_RMENU)
|
||||
altDown = kie.isPressed();
|
||||
}
|
||||
|
||||
private boolean checkCommandKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_D) {
|
||||
if (ctrlDown && shiftDown) {
|
||||
duplicateSelected();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// X will only delete if the user isn't already transforming
|
||||
if (currentState == null && kie.getKeyCode() == KeyInput.KEY_X) {
|
||||
if (!ctrlDown && !shiftDown) {
|
||||
deleteSelected();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkStateKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_G) {
|
||||
currentState = State.translate;
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_R) {
|
||||
currentState = State.rotate;
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_S) {
|
||||
currentState = State.scale;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkAxisKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_X) {
|
||||
currentAxis = Axis.x;
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_Y) {
|
||||
currentAxis = Axis.y;
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_Z) {
|
||||
currentAxis = Axis.z;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkNumberKey(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_MINUS) {
|
||||
if (numberBuilder.length() > 0) {
|
||||
if (numberBuilder.charAt(0) == '-') {
|
||||
numberBuilder.replace(0, 1, "");
|
||||
} else {
|
||||
numberBuilder.insert(0, '-');
|
||||
}
|
||||
} else
|
||||
numberBuilder.append('-');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_0) {
|
||||
numberBuilder.append('0');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_1) {
|
||||
numberBuilder.append('1');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_2) {
|
||||
numberBuilder.append('2');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_3) {
|
||||
numberBuilder.append('3');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_4) {
|
||||
numberBuilder.append('4');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_5) {
|
||||
numberBuilder.append('5');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_6) {
|
||||
numberBuilder.append('6');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_7) {
|
||||
numberBuilder.append('7');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_8) {
|
||||
numberBuilder.append('8');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_9) {
|
||||
numberBuilder.append('9');
|
||||
return true;
|
||||
} else if (kie.getKeyCode() == KeyInput.KEY_PERIOD) {
|
||||
if (numberBuilder.indexOf(".") == -1){ // if it doesn't exist yet
|
||||
if (numberBuilder.length() == 0 ||
|
||||
(numberBuilder.length() == 1 && numberBuilder.charAt(0) == '-'))
|
||||
numberBuilder.append("0.");
|
||||
else
|
||||
numberBuilder.append(".");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkEnterHit(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_RETURN) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkEscHit(KeyInputEvent kie) {
|
||||
if (kie.getKeyCode() == KeyInput.KEY_ESCAPE) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
||||
if (!pressed && !wasDragging) {
|
||||
// mouse released and wasn't dragging, select a new spatial
|
||||
final Spatial result = pickWorldSpatial(getCamera(), screenCoord, rootNode);
|
||||
if (!pressed) {
|
||||
// left mouse released
|
||||
if (!wasDraggingL) {
|
||||
// left mouse pressed
|
||||
if (currentState != null) {
|
||||
// finish manipulating the spatial
|
||||
if (moving != null) {
|
||||
moving.after = selected.getLocalTranslation().clone();
|
||||
actionPerformed(moving);
|
||||
moving = null;
|
||||
clearState(false);
|
||||
} else if (scaling != null) {
|
||||
scaling.after = selected.getLocalScale().clone();
|
||||
actionPerformed(scaling);
|
||||
scaling = null;
|
||||
clearState(false);
|
||||
} else if (rotating != null) {
|
||||
rotating.after = selected.getLocalRotation().clone();
|
||||
actionPerformed(rotating);
|
||||
rotating = null;
|
||||
clearState(false);
|
||||
}
|
||||
} else {
|
||||
// mouse released and wasn't dragging, place cursor
|
||||
final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
|
||||
if (result != null) {
|
||||
if (toolController.isSnapToGrid())
|
||||
result.set(Math.round(result.x), result.y, Math.round(result.z));
|
||||
toolController.doSetCursorLocation(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
wasDraggingL = false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionSecondary(final Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
||||
if (pressed) {
|
||||
// mouse down
|
||||
|
||||
if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
||||
// pick on the spot
|
||||
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
|
||||
if (!toolController.selectTerrain() && isTerrain(s) ) {
|
||||
// only select non-terrain
|
||||
selected = null;
|
||||
return;
|
||||
} else {
|
||||
|
||||
// climb up and find the Model Node (parent) and select that, don't select the geom
|
||||
Spatial linkNodeParent = findModelNodeParent(s);
|
||||
if (linkNodeParent != null)
|
||||
s = linkNodeParent;
|
||||
else
|
||||
return;
|
||||
final Spatial selec = s;
|
||||
selected = selec;
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
if (selec != null) {
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(selec)});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(selec));
|
||||
} else {
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
toolController.updateSelection(selected);
|
||||
}
|
||||
wasDownR = true;
|
||||
} else {
|
||||
// mouse up, stop everything
|
||||
wasDownR = false;
|
||||
wasDraggingR = false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Climb up the spatial until we find the first node parent.
|
||||
* TODO: use userData to determine the actual model's parent.
|
||||
*/
|
||||
private Spatial findModelNodeParent(Spatial child) {
|
||||
if (child instanceof Node)
|
||||
return child;
|
||||
|
||||
if (child.getParent() != null)
|
||||
return findModelNodeParent(child.getParent());
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
||||
if (currentState != null) {
|
||||
//if (currentAxis != null) {
|
||||
// manipulate from specific axis
|
||||
handleMouseManipulate(screenCoord, currentState, currentAxis, rootNode, currentDataObject, selectedSpatial);
|
||||
//} else {
|
||||
// manipulate from screen coordinates
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
wasDraggingL = pressed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
wasDraggingR = pressed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Manipulate the spatial
|
||||
*/
|
||||
private void handleMouseManipulate( Vector2f screenCoord,
|
||||
State state,
|
||||
Axis axis,
|
||||
JmeNode rootNode,
|
||||
DataObject currentDataObject,
|
||||
JmeSpatial selectedSpatial)
|
||||
{
|
||||
if (state == State.translate) {
|
||||
doMouseTranslate(axis, screenCoord, rootNode, selectedSpatial);
|
||||
}
|
||||
else if (state == State.scale) {
|
||||
doMouseScale(axis, screenCoord, rootNode, selectedSpatial);
|
||||
}
|
||||
else if (state == State.rotate) {
|
||||
doMouseRotate(axis, screenCoord, rootNode, selectedSpatial);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void doMouseTranslate(Axis axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
||||
// free form translation
|
||||
if (axis == null) {
|
||||
if (toolController.isSnapToScene()) {
|
||||
if (moving == null)
|
||||
moving = new MoveUndo(selected, selected.getLocalTranslation().clone(), null);
|
||||
Vector3f loc = pickWorldLocation(camera, screenCoord, rootNode, selectedSpatial);
|
||||
if (loc != null) {
|
||||
//Node sel = selectedSpatial.getLookup().lookup(Node.class);
|
||||
if (toolController.isSnapToGrid()) {
|
||||
selected.setLocalTranslation(loc.set(Math.round(loc.x), loc.y, Math.round(loc.z)));
|
||||
} else {
|
||||
selected.setLocalTranslation(loc);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//TODO drag alone a camera-oriented axis
|
||||
}
|
||||
} else {
|
||||
//snap to specific axis, ignoring snapToScene
|
||||
if (moving == null)
|
||||
moving = new MoveUndo(selected, selected.getLocalTranslation().clone(), null);
|
||||
Vector3f loc = pickWorldLocation(camera, screenCoord, rootNode, selectedSpatial);
|
||||
if (loc != null) {
|
||||
if (toolController.isSnapToGrid())
|
||||
loc.set(Math.round(loc.x), Math.round(loc.y), Math.round(loc.z)); // round the values
|
||||
|
||||
//Node sel = selectedSpatial.getLookup().lookup(Node.class);
|
||||
Vector3f prev = selected.getLocalTranslation().clone();
|
||||
Vector3f newLoc = new Vector3f(prev);
|
||||
if (axis == Axis.x)
|
||||
newLoc.x = loc.x;
|
||||
else if (axis == Axis.y)
|
||||
newLoc.y = loc.y;
|
||||
if (axis == Axis.z)
|
||||
newLoc.z = loc.z;
|
||||
|
||||
selected.setLocalTranslation(newLoc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void doMouseScale(Axis axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
||||
// scale based on the original mouse position and original model-to-screen position
|
||||
// and compare that to the distance from the new mouse position and the original distance
|
||||
if (startMouseCoord == null)
|
||||
startMouseCoord = screenCoord.clone();
|
||||
if (startSelectedCoord == null) {
|
||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
||||
startSelectedCoord = new Vector2f(screen.x, screen.y);
|
||||
}
|
||||
|
||||
if (scaling == null)
|
||||
scaling = new ScaleUndo(selected, selected.getLocalScale().clone(), null);
|
||||
|
||||
float origDist = startMouseCoord.distanceSquared(startSelectedCoord);
|
||||
float newDist = screenCoord.distanceSquared(startSelectedCoord);
|
||||
if (origDist == 0)
|
||||
origDist = 1;
|
||||
float ratio = newDist/origDist;
|
||||
Vector3f prev = selected.getLocalScale();
|
||||
if (axis == Axis.x)
|
||||
selected.setLocalScale(ratio, prev.y, prev.z);
|
||||
else if (axis == Axis.y)
|
||||
selected.setLocalScale(prev.x, ratio, prev.z);
|
||||
else if (axis == Axis.z)
|
||||
selected.setLocalScale(prev.x, prev.y, ratio);
|
||||
else
|
||||
selected.setLocalScale(ratio, ratio, ratio);
|
||||
}
|
||||
|
||||
private void doMouseRotate(Axis axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
||||
if (startMouseCoord == null)
|
||||
startMouseCoord = screenCoord.clone();
|
||||
if (startSelectedCoord == null) {
|
||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
||||
startSelectedCoord = new Vector2f(screen.x, screen.y);
|
||||
}
|
||||
|
||||
if (rotating == null)
|
||||
rotating = new RotateUndo(selected, selected.getLocalRotation().clone(), null);
|
||||
|
||||
Vector2f origRot = startMouseCoord.subtract(startSelectedCoord);
|
||||
Vector2f newRot = screenCoord.subtract(startSelectedCoord);
|
||||
float newRotAngle = origRot.angleBetween(newRot);
|
||||
float temp = newRotAngle;
|
||||
|
||||
if (lastRotAngle != 0)
|
||||
newRotAngle -= lastRotAngle;
|
||||
|
||||
lastRotAngle = temp;
|
||||
|
||||
Quaternion rotate = new Quaternion();
|
||||
if (axis == Axis.x) {
|
||||
rotate = rotate.fromAngleAxis(newRotAngle, Vector3f.UNIT_X);
|
||||
} else if (axis == Axis.y) {
|
||||
rotate = rotate.fromAngleAxis(newRotAngle, Vector3f.UNIT_Y);
|
||||
} else if (axis == Axis.z) {
|
||||
rotate = rotate.fromAngleAxis(newRotAngle, Vector3f.UNIT_Z);
|
||||
} else {
|
||||
Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
||||
rotate = rotate.fromAngleAxis(newRotAngle, screen.normalize());
|
||||
}
|
||||
selected.setLocalRotation(selected.getLocalRotation().mult(rotate));
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void duplicateSelected() {
|
||||
if (selected == null)
|
||||
return;
|
||||
Spatial clone = selected.clone();
|
||||
clone.move(1, 0, 1);
|
||||
|
||||
selected.getParent().attachChild(clone);
|
||||
actionPerformed(new DuplicateUndo(clone, selected.getParent()));
|
||||
selected = clone;
|
||||
final Spatial cloned = clone;
|
||||
final JmeNode rootNode = toolController.getRootNode();
|
||||
refreshSelected(rootNode, selected.getParent());
|
||||
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (result != null) {
|
||||
// System.out.println(rootNode.getChild(result).getName());
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(result)});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(result));
|
||||
|
||||
if (cloned != null) {
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
|
||||
} else {
|
||||
SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode});
|
||||
SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode);
|
||||
@ -43,40 +643,157 @@ public class SelectTool extends SceneEditTool {
|
||||
}
|
||||
});
|
||||
|
||||
if (result != null) {
|
||||
updateToolsTransformation();
|
||||
}
|
||||
// set to automatically 'grab'/'translate' the new cloned model
|
||||
toolController.updateSelection(selected);
|
||||
currentState = State.translate;
|
||||
currentAxis = null;
|
||||
}
|
||||
|
||||
if (!pressed) {
|
||||
wasDragging = false;
|
||||
private void deleteSelected() {
|
||||
if (selected == null)
|
||||
return;
|
||||
Node parent = selected.getParent();
|
||||
selected.removeFromParent();
|
||||
actionPerformed(new DeleteUndo(selected, parent));
|
||||
|
||||
selected = null;
|
||||
toolController.updateSelection(selected);
|
||||
|
||||
final JmeNode rootNode = toolController.getRootNode();
|
||||
refreshSelected(rootNode, parent);
|
||||
}
|
||||
|
||||
private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
jmeRootNode.getChild(parent).refresh(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class MoveUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Vector3f before,after;
|
||||
|
||||
MoveUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
||||
this.spatial = spatial;
|
||||
this.before = before;
|
||||
this.after = after;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionSecondary(final Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
||||
if (!pressed && !wasDragging) {
|
||||
final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
|
||||
if (result != null) {
|
||||
toolController.doSetCursorLocation(result);
|
||||
}
|
||||
}
|
||||
if (!pressed) {
|
||||
wasDragging = false;
|
||||
}
|
||||
public void sceneUndo() {
|
||||
spatial.setLocalTranslation(before);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseMoved(Vector2f screenCoord) {
|
||||
public void sceneRedo() {
|
||||
spatial.setLocalTranslation(after);
|
||||
}
|
||||
}
|
||||
|
||||
private class ScaleUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Vector3f before,after;
|
||||
|
||||
ScaleUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
||||
this.spatial = spatial;
|
||||
this.before = before;
|
||||
this.after = after;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
wasDragging = pressed;
|
||||
public void sceneUndo() {
|
||||
spatial.setLocalScale(before);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draggedSecondary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
||||
wasDragging = pressed;
|
||||
public void sceneRedo() {
|
||||
spatial.setLocalScale(after);
|
||||
}
|
||||
}
|
||||
|
||||
private class RotateUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Quaternion before,after;
|
||||
|
||||
RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
||||
this.spatial = spatial;
|
||||
this.before = before;
|
||||
this.after = after;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
spatial.setLocalRotation(before);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
spatial.setLocalRotation(after);
|
||||
}
|
||||
}
|
||||
|
||||
private class DeleteUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Node parent;
|
||||
|
||||
DeleteUndo(Spatial spatial, Node parent) {
|
||||
this.spatial = spatial;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
parent.attachChild(spatial);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
}
|
||||
|
||||
private class DuplicateUndo extends AbstractUndoableSceneEdit {
|
||||
|
||||
private Spatial spatial;
|
||||
private Node parent;
|
||||
|
||||
DuplicateUndo(Spatial spatial, Node parent) {
|
||||
this.spatial = spatial;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneUndo() {
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sceneRedo() {
|
||||
parent.attachChild(spatial);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the selected item is a Terrain
|
||||
* It will climb up the parent tree to see if
|
||||
* a parent is terrain too.
|
||||
* Recursive call.
|
||||
*/
|
||||
protected boolean isTerrain(Spatial s) {
|
||||
if (s instanceof Terrain)
|
||||
return true;
|
||||
|
||||
if (s.getParent() != null) {
|
||||
return isTerrain(s.getParent());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user