*Added Caps:

GL3.3
 GL4.0
 GLSL400
 TesselationShader
experimental
michael 10 years ago
parent 621f6de083
commit e45d5c093d
  1. 20
      jme3-core/src/main/java/com/jme3/renderer/Caps.java

@ -120,7 +120,14 @@ public enum Caps {
* Supports OpenGL 3.2 * Supports OpenGL 3.2
*/ */
OpenGL32, OpenGL32,
/**
* Supports OpenGL 3.3
*/
OpenGL33,
/**
* Supports OpenGL 4.0
*/
OpenGL40,
/** /**
* Do not use. * Do not use.
* *
@ -163,7 +170,10 @@ public enum Caps {
* Supports GLSL 3.3 * Supports GLSL 3.3
*/ */
GLSL330, GLSL330,
/**
* Supports GLSL 4.0
*/
GLSL400,
/** /**
* Supports reading from textures inside the vertex shader. * Supports reading from textures inside the vertex shader.
*/ */
@ -173,7 +183,10 @@ public enum Caps {
* Supports geometry shader. * Supports geometry shader.
*/ */
GeometryShader, GeometryShader,
/**
* Supports Tesselation shader
*/
TesselationShader,
/** /**
* Supports texture arrays * Supports texture arrays
*/ */
@ -302,7 +315,6 @@ public enum Caps {
* Supports 32-bit index buffers. * Supports 32-bit index buffers.
*/ */
IntegerIndexBuffer, IntegerIndexBuffer,
/** /**
* Partial support for non-power-of-2 textures, typically found * Partial support for non-power-of-2 textures, typically found
* on OpenGL ES 2 devices. * on OpenGL ES 2 devices.

Loading…
Cancel
Save