Fix: extended TerrainGridListener with ozonegrif's extension

this allows physics to be handled by the user rather than manipulating in the grid
see tests for details

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7840 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
ant..om 14 years ago
parent 1403574835
commit dde0c0a885
  1. 86
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainGrid.java
  2. 3
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainGridListener.java
  3. 30
      engine/src/test/jme3test/terrain/TerrainFractalGridTest.java
  4. 54
      engine/src/test/jme3test/terrain/TerrainGridAlphaMapTest.java
  5. 30
      engine/src/test/jme3test/terrain/TerrainGridTest.java

@ -32,7 +32,6 @@
package com.jme3.terrain.geomipmap;
import com.jme3.scene.control.UpdateControl;
import com.jme3.app.Application;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
import com.jme3.bullet.control.RigidBodyControl;
@ -40,7 +39,6 @@ import com.jme3.terrain.heightmap.HeightMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ExecutionException;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -48,7 +46,6 @@ import com.jme3.material.Material;
import com.jme3.math.FastMath;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.terrain.geomipmap.lodcalc.LodCalculatorFactory;
import com.jme3.terrain.geomipmap.lodcalc.LodDistanceCalculatorFactory;
import com.jme3.terrain.heightmap.HeightMapGrid;
@ -153,11 +150,6 @@ public class TerrainGrid extends TerrainQuad {
if (lodCalculatorFactory == null) {
lodCalculatorFactory = new LodDistanceCalculatorFactory();
}
// this.quadOrigins = new Vector3f[]{
// new Vector3f(-this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
// new Vector3f(-this.quarterSize, 0, this.quarterSize).mult(this.stepScale),
// new Vector3f(this.quarterSize, 0, -this.quarterSize).mult(this.stepScale),
// new Vector3f(this.quarterSize, 0, this.quarterSize).mult(this.stepScale)};
this.quadIndex = new Vector3f[]{
new Vector3f(-1, 0, 2), new Vector3f(0, 0, 2), new Vector3f(1, 0, 2), new Vector3f(2, 0, 2),
new Vector3f(-1, 0, 1), new Vector3f(0, 0, 1), new Vector3f(1, 0, 1), new Vector3f(2, 0, 1),
@ -192,7 +184,6 @@ public class TerrainGrid extends TerrainQuad {
for (TerrainGridListener l : this.listeners.values()) {
l.gridMoved(camCell);
}
updatePhysics();
}
@Override
@ -208,14 +199,13 @@ public class TerrainGrid extends TerrainQuad {
for (TerrainGridListener l : this.listeners.values()) {
l.gridMoved(camCell);
}
updatePhysics();
}
super.update(locations);
}
public Vector3f getCell(Vector3f location) {
final Vector3f v = location.clone().divideLocal(this.getLocalScale().mult(this.quadSize-1)).add(0.5f, 0, 0.5f);
final Vector3f v = location.clone().divideLocal(this.getLocalScale().mult(this.quadSize - 1)).add(0.5f, 0, 0.5f);
return new Vector3f(FastMath.floor(v.x), 0, FastMath.floor(v.z));
}
@ -224,8 +214,12 @@ public class TerrainGrid extends TerrainQuad {
if (quadControls != null) {
this.getQuad(idx).removeControl(RigidBodyControl.class);
}
for (TerrainGridListener l : listeners.values()) {
l.tileDetached(getCell(this.getQuad(idx).getWorldTranslation()), this.getQuad(idx));
}
this.detachChild(this.getQuad(idx));
}
}
/**
@ -241,50 +235,14 @@ public class TerrainGrid extends TerrainQuad {
Vector3f loc = cam.mult(this.quadSize - 1).subtract(quarterSize, 0, quarterSize);// quadrant location handled TerrainQuad automatically now
q.setLocalTranslation(loc);
if (quadControls != null) {
quadControls[quadrant - 1].setEnabled(false);
quadControls[quadrant - 1].setCollisionShape(new HeightfieldCollisionShape(q.getHeightMap(), getLocalScale()));
q.addControl(quadControls[quadrant - 1]);
space.addAll(q);
quadControls[quadrant - 1].setEnabled(true);
//quadControls[quadrant - 1].setPhysicsLocation(cam.add(this.quadOrigins[quadrant - 1]));
} else {
for (TerrainGridListener l : listeners.values()) {
l.tileAttached(cam, q);
}
updateModelBound();
}
public void updatePhysics() {
RigidBodyControl control = getControl(RigidBodyControl.class);
if (control != null) {
this.space = control.getPhysicsSpace();
space.remove(this);
this.removeControl(control);
this.quadControls = new RigidBodyControl[4];
for (int i = 0; i < 4; i++) {
int collisionGroupsCollideWith = control.getCollideWithGroups();
int collisionGroups = control.getCollisionGroup();
TerrainQuad q = getQuad(i + 1);
quadControls[i] = new RigidBodyControl(new HeightfieldCollisionShape(q == null ? new float[quadSize * quadSize] : q.getHeightMap(), getLocalScale()), 0);
quadControls[i].setCollideWithGroups(collisionGroupsCollideWith);
quadControls[i].setCollisionGroup(collisionGroups);
//quadControls[i].setPhysicsSpace(space);
//this.addControl(quadControls[i]);
if (q != null) {
getQuad(i + 1).addControl(quadControls[i]);
space.add(quadControls[i]);
}
}
}
}
private void updateChildrens(Vector3f cam) {
//TerrainQuad q1 = cache.get(cam.add(quadIndex[9]));
//TerrainQuad q2 = cache.get(cam.add(quadIndex[5]));
//TerrainQuad q3 = cache.get(cam.add(quadIndex[10]));
//TerrainQuad q4 = cache.get(cam.add(quadIndex[6]));
// ---------------------------------------------------
// LRU cache is used, so elements that need to remain
// should be touched.
@ -326,37 +284,7 @@ public class TerrainGrid extends TerrainQuad {
executor.submit(new UpdateQuadCache(cam));
/* if (q1 == null || q2 == null || q3 == null || q4 == null) {
try {
executor.submit(new UpdateQuadCache(cam, true)).get(); // BLOCKING
q1 = cache.get(cam.add(quadIndex[9]));
q2 = cache.get(cam.add(quadIndex[5]));
q3 = cache.get(cam.add(quadIndex[10]));
q4 = cache.get(cam.add(quadIndex[6]));
} catch (InterruptedException ex) {
Logger.getLogger(TerrainGrid.class.getName()).log(Level.SEVERE, null, ex);
return;
} catch (ExecutionException ex) {
Logger.getLogger(TerrainGrid.class.getName()).log(Level.SEVERE, null, ex);
return;
}
}
executor.execute(new UpdateQuadCache(cam));
this.removeQuad(1);
this.removeQuad(2);
this.removeQuad(3);
this.removeQuad(4);
attachQuadAt(q1, 1, cam); // quadIndex[9]
attachQuadAt(q2, 2, cam); // quadIndex[5]
attachQuadAt(q3, 3, cam); // quadIndex[10]
attachQuadAt(q4, 4, cam); // quadIndex[6]
*/
this.currentCell = cam;
// this.updateModelBound();
}
public void addListener(String id, TerrainGridListener listener) {

@ -44,4 +44,7 @@ public interface TerrainGridListener {
public Material tileLoaded(Material material, Vector3f cell);
public void tileAttached( Vector3f cell, TerrainQuad quad );
public void tileDetached( Vector3f cell, TerrainQuad quad );
}

@ -1,5 +1,6 @@
package jme3test.terrain;
import com.jme3.terrain.geomipmap.TerrainQuad;
import java.util.ArrayList;
import java.util.List;
@ -77,13 +78,13 @@ public class TerrainFractalGridTest extends SimpleApplication {
Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
grass.setWrap(WrapMode.Repeat);
this.mat_terrain.setTexture("region1ColorMap", grass);
this.mat_terrain.setVector3("region1", new Vector3f(88, 200, this.grassScale));
this.mat_terrain.setVector3("region1", new Vector3f(15, 200, this.grassScale));
// DIRT texture
Texture dirt = this.assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
dirt.setWrap(WrapMode.Repeat);
this.mat_terrain.setTexture("region2ColorMap", dirt);
this.mat_terrain.setVector3("region2", new Vector3f(0, 90, this.dirtScale));
this.mat_terrain.setVector3("region2", new Vector3f(0, 20, this.dirtScale));
// ROCK texture
Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");
@ -156,13 +157,6 @@ public class TerrainFractalGridTest extends SimpleApplication {
this.viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f));
if (usePhysics) {
terrain.addListener("physicsStartListener", new TerrainGridListener() {
public void gridMoved(Vector3f newCenter) {
terrain.removeListener("physicsStartListener");
RigidBodyControl body = new RigidBodyControl(new HeightfieldCollisionShape(terrain.getHeightMap(), terrain.getLocalScale()), 0);
terrain.addControl(body);
bulletAppState.getPhysicsSpace().add(terrain);
CapsuleCollisionShape capsuleShape = new CapsuleCollisionShape(0.5f, 1.8f, 1);
player3 = new CharacterControl(capsuleShape, 0.5f);
player3.setJumpSpeed(20);
@ -172,12 +166,26 @@ public class TerrainFractalGridTest extends SimpleApplication {
player3.setPhysicsLocation(new Vector3f(cam.getLocation().x, 256, cam.getLocation().z));
bulletAppState.getPhysicsSpace().add(player3);
physicsAdded = true;
terrain.addListener("physicsStartListener", new TerrainGridListener() {
public void gridMoved(Vector3f newCenter) {
}
public Material tileLoaded(Material material, Vector3f cell) {
return material;
}
public void tileAttached(Vector3f cell, TerrainQuad quad) {
quad.addControl(new RigidBodyControl(new HeightfieldCollisionShape(quad.getHeightMap(), terrain.getLocalScale()), 0));
bulletAppState.getPhysicsSpace().add(quad);
}
public void tileDetached(Vector3f cell, TerrainQuad quad) {
bulletAppState.getPhysicsSpace().remove(quad);
quad.removeControl(RigidBodyControl.class);
}
});
}
this.terrain.initialize(cam.getLocation());
@ -254,7 +262,7 @@ public class TerrainFractalGridTest extends SimpleApplication {
this.walkDirection.addLocal(camDir.negate());
}
if (usePhysics && physicsAdded) {
if (usePhysics) {
this.player3.setWalkDirection(this.walkDirection);
this.cam.setLocation(this.player3.getPhysicsLocation());
}

@ -22,6 +22,7 @@ import com.jme3.renderer.Camera;
import com.jme3.terrain.geomipmap.TerrainGrid;
import com.jme3.terrain.geomipmap.TerrainGridListener;
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.ImageBasedHeightMapGrid;
import com.jme3.terrain.heightmap.Namer;
import com.jme3.texture.Texture;
@ -140,22 +141,8 @@ public class TerrainGridAlphaMapTest extends SimpleApplication {
}));
this.terrain.setMaterial(this.matRock);
this.terrain.addListener("alphaListener", new TerrainGridListener() {
public void gridMoved(Vector3f newCenter) {
}
public Material tileLoaded(Material material, Vector3f cell) {
int x = (int)Math.abs(512 * (cell.x % 2));
int z = (int)Math.abs(512 * (cell.z % 2));
material.setTexture("Alpha", assetManager.loadTexture("Scenes/TerrainAlphaTest/alphamap_" + x + "_" + z + ".png"));
return material;
}
});
this.terrain.setLocalTranslation(0, 0, 0);
this.terrain.setLocalScale(2f, 1f, 2f);
this.terrain.initialize(Vector3f.ZERO);
this.rootNode.attachChild(this.terrain);
List<Camera> cameras = new ArrayList<Camera>();
@ -163,7 +150,7 @@ public class TerrainGridAlphaMapTest extends SimpleApplication {
TerrainLodControl control = new TerrainLodControl(this.terrain, cameras);
this.terrain.addControl(control);
BulletAppState bulletAppState = new BulletAppState();
final BulletAppState bulletAppState = new BulletAppState();
stateManager.attach(bulletAppState);
@ -172,19 +159,38 @@ public class TerrainGridAlphaMapTest extends SimpleApplication {
this.viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f));
if (usePhysics) {
RigidBodyControl body = new RigidBodyControl(new HeightfieldCollisionShape(terrain.getHeightMap(), terrain.getLocalScale()), 0);
terrain.addControl(body);
bulletAppState.getPhysicsSpace().add(terrain);
CapsuleCollisionShape capsuleShape = new CapsuleCollisionShape(0.5f, 1.8f, 1);
this.player3 = new CharacterControl(capsuleShape, 0.5f);
this.player3.setJumpSpeed(20);
this.player3.setFallSpeed(30);
this.player3.setGravity(30);
player3 = new CharacterControl(capsuleShape, 0.5f);
player3.setJumpSpeed(20);
player3.setFallSpeed(10);
player3.setGravity(10);
this.player3.setPhysicsLocation(new Vector3f(0, 256, 0));
player3.setPhysicsLocation(new Vector3f(cam.getLocation().x, 256, cam.getLocation().z));
bulletAppState.getPhysicsSpace().add(this.player3);
bulletAppState.getPhysicsSpace().add(player3);
terrain.addListener("physicsStartListener", new TerrainGridListener() {
public void gridMoved(Vector3f newCenter) {
}
public Material tileLoaded(Material material, Vector3f cell) {
return material;
}
public void tileAttached(Vector3f cell, TerrainQuad quad) {
quad.addControl(new RigidBodyControl(new HeightfieldCollisionShape(quad.getHeightMap(), terrain.getLocalScale()), 0));
bulletAppState.getPhysicsSpace().add(quad);
}
public void tileDetached(Vector3f cell, TerrainQuad quad) {
bulletAppState.getPhysicsSpace().remove(quad);
quad.removeControl(RigidBodyControl.class);
}
});
}
this.terrain.initialize(cam.getLocation());
this.initKeys();
}

@ -18,6 +18,7 @@ import com.jme3.math.Vector3f;
import com.jme3.terrain.geomipmap.TerrainGrid;
import com.jme3.terrain.geomipmap.TerrainGridListener;
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.ImageBasedHeightMapGrid;
import com.jme3.terrain.heightmap.Namer;
import com.jme3.texture.Texture;
@ -115,28 +116,35 @@ public class TerrainGridTest extends SimpleApplication {
this.viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f));
if (usePhysics) {
terrain.addListener("physicsStartListener", new TerrainGridListener() {
public void gridMoved(Vector3f newCenter) {
terrain.removeListener("physicsStartListener");
RigidBodyControl body = new RigidBodyControl(new HeightfieldCollisionShape(terrain.getHeightMap(), terrain.getLocalScale()), 0);
terrain.addControl(body);
bulletAppState.getPhysicsSpace().add(terrain);
CapsuleCollisionShape capsuleShape = new CapsuleCollisionShape(0.5f, 1.8f, 1);
player3 = new CharacterControl(capsuleShape, 0.5f);
player3.setJumpSpeed(20);
player3.setFallSpeed(30);
player3.setGravity(30);
player3.setFallSpeed(10);
player3.setGravity(10);
player3.setPhysicsLocation(new Vector3f(cam.getLocation().x, 256, cam.getLocation().z));
bulletAppState.getPhysicsSpace().add(player3);
physicsAdded = true;
terrain.addListener("physicsStartListener", new TerrainGridListener() {
public void gridMoved(Vector3f newCenter) {
}
public Material tileLoaded(Material material, Vector3f cell) {
return material;
}
public void tileAttached(Vector3f cell, TerrainQuad quad) {
quad.addControl(new RigidBodyControl(new HeightfieldCollisionShape(quad.getHeightMap(), terrain.getLocalScale()), 0));
bulletAppState.getPhysicsSpace().add(quad);
}
public void tileDetached(Vector3f cell, TerrainQuad quad) {
bulletAppState.getPhysicsSpace().remove(quad);
quad.removeControl(RigidBodyControl.class);
}
});
}
this.terrain.initialize(cam.getLocation());
@ -213,7 +221,7 @@ public class TerrainGridTest extends SimpleApplication {
this.walkDirection.addLocal(camDir.negate());
}
if (usePhysics && physicsAdded) {
if (usePhysics) {
this.player3.setWalkDirection(this.walkDirection);
this.cam.setLocation(this.player3.getPhysicsLocation());
}

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