* Specular color is now black by default

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
sha..rd 2011-10-02 19:15:38 +00:00
parent dde60c0792
commit dcb71def31

@ -188,7 +188,7 @@ void main(){
#else
AmbientSum = vec3(0.2, 0.2, 0.2) * g_AmbientLightColor.rgb; // Default: ambient color is dark gray
DiffuseSum = lightColor;
SpecularSum = lightColor.rgb;
SpecularSum = vec3(0.0);
#endif
#ifdef VERTEX_COLOR