diff --git a/engine/src/core-data/Common/MatDefs/Light/Lighting.vert b/engine/src/core-data/Common/MatDefs/Light/Lighting.vert index 238ffd21c..2c3285e12 100644 --- a/engine/src/core-data/Common/MatDefs/Light/Lighting.vert +++ b/engine/src/core-data/Common/MatDefs/Light/Lighting.vert @@ -188,7 +188,7 @@ void main(){ #else AmbientSum = vec3(0.2, 0.2, 0.2) * g_AmbientLightColor.rgb; // Default: ambient color is dark gray DiffuseSum = lightColor; - SpecularSum = lightColor.rgb; + SpecularSum = vec3(0.0); #endif #ifdef VERTEX_COLOR