Added the non-wireless X Box controller mappings

and remap the .z axis (the triggers) so that it
doesn't confuse the remapped rx axis.  Thanks
to @revv for the patch.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10847 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
PSp..om 11 years ago
parent 27a4d4d268
commit d89f4caa94
  1. 23
      engine/src/core-data/joystick-mapping.properties

@ -33,3 +33,26 @@ Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).9=11
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).rx=z
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).ry=rz
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (Xbox\ 360\ Wireless\ Receiver\ for\ Windows).z=trigger
# Xbox 360 Controller (copied from wireless version)
Controller\ (XBOX\ 360\ For\ Windows).0=2
Controller\ (XBOX\ 360\ For\ Windows).1=1
Controller\ (XBOX\ 360\ For\ Windows).2=3
Controller\ (XBOX\ 360\ For\ Windows).3=0
Controller\ (XBOX\ 360\ For\ Windows).6=8
Controller\ (XBOX\ 360\ For\ Windows).7=9
Controller\ (XBOX\ 360\ For\ Windows).8=10
Controller\ (XBOX\ 360\ For\ Windows).9=11
Controller\ (XBOX\ 360\ For\ Windows).rx=z
Controller\ (XBOX\ 360\ For\ Windows).ry=rz
# requires custom code to support trigger buttons but this
# keeps it from confusing the .rx mapping.
Controller\ (XBOX\ 360\ For\ Windows).z=trigger

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