From d82953b7b8178cb628343b990ca8c50e1b38a891 Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Tue, 2 Oct 2012 16:07:59 +0000 Subject: [PATCH] test PSSM: set the light dirrection to a non failing value until the issue is fixed git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9801 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/test/jme3test/light/TestPssmShadow.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/engine/src/test/jme3test/light/TestPssmShadow.java b/engine/src/test/jme3test/light/TestPssmShadow.java index 08e58b7af..341ecd9e8 100644 --- a/engine/src/test/jme3test/light/TestPssmShadow.java +++ b/engine/src/test/jme3test/light/TestPssmShadow.java @@ -148,8 +148,8 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener loadScene(); pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3); - // pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); - pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal()); + pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); + // pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal()); pssmRenderer.setLambda(0.55f); pssmRenderer.setShadowIntensity(0.6f); pssmRenderer.setCompareMode(CompareMode.Software); @@ -160,8 +160,8 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener pssmFilter = new PssmShadowFilter(assetManager, 1024, 3); - //pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); - pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal()); + pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); + //pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal()); pssmFilter.setLambda(0.55f); pssmFilter.setShadowIntensity(0.6f); pssmFilter.setCompareMode(CompareMode.Software);