- add filtering option to BulletDebugAppState

- add DebugTools class to display some debug arrows

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10360 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 12 years ago
parent 463a532025
commit d319cdfe91
  1. 96
      engine/src/bullet-common/com/jme3/bullet/debug/BulletDebugAppState.java
  2. 162
      engine/src/bullet-common/com/jme3/bullet/debug/DebugTools.java

@ -61,6 +61,9 @@ import java.util.logging.Logger;
public class BulletDebugAppState extends AbstractAppState {
protected static final Logger logger = Logger.getLogger(BulletDebugAppState.class.getName());
protected DebugAppStateFilter filter;
protected Application app;
protected AssetManager assetManager;
protected final PhysicsSpace space;
protected final Node physicsDebugRootNode = new Node("Physics Debug Root Node");
protected ViewPort viewPort;
@ -81,10 +84,20 @@ public class BulletDebugAppState extends AbstractAppState {
this.space = space;
}
public DebugTools getNewDebugTools() {
return new DebugTools(assetManager);
}
public void setFilter(DebugAppStateFilter filter) {
this.filter = filter;
}
@Override
public void initialize(AppStateManager stateManager, Application app) {
super.initialize(stateManager, app);
this.app = app;
this.rm = app.getRenderManager();
this.assetManager = app.getAssetManager();
setupMaterials(app);
physicsDebugRootNode.setCullHint(Spatial.CullHint.Never);
viewPort = rm.createMainView("Physics Debug Overlay", app.getCamera());
@ -155,12 +168,14 @@ public class BulletDebugAppState extends AbstractAppState {
bodies.put(physicsObject, spat);
oldObjects.remove(physicsObject);
} else {
logger.log(Level.FINE, "Create new debug RigidBody");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletRigidBodyDebugControl(this, physicsObject));
bodies.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
if (filter == null || filter.displayObject(physicsObject)) {
logger.log(Level.FINE, "Create new debug RigidBody");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletRigidBodyDebugControl(this, physicsObject));
bodies.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
}
}
}
//remove leftover spatials
@ -184,12 +199,14 @@ public class BulletDebugAppState extends AbstractAppState {
joints.put(physicsObject, spat);
oldObjects.remove(physicsObject);
} else {
logger.log(Level.FINE, "Create new debug Joint");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletJointDebugControl(this, physicsObject));
joints.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
if (filter == null || filter.displayObject(physicsObject)) {
logger.log(Level.FINE, "Create new debug Joint");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletJointDebugControl(this, physicsObject));
joints.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
}
}
}
//remove leftover spatials
@ -213,12 +230,14 @@ public class BulletDebugAppState extends AbstractAppState {
ghosts.put(physicsObject, spat);
oldObjects.remove(physicsObject);
} else {
logger.log(Level.FINE, "Create new debug GhostObject");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletGhostObjectDebugControl(this, physicsObject));
ghosts.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
if (filter == null || filter.displayObject(physicsObject)) {
logger.log(Level.FINE, "Create new debug GhostObject");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletGhostObjectDebugControl(this, physicsObject));
ghosts.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
}
}
}
//remove leftover spatials
@ -242,12 +261,14 @@ public class BulletDebugAppState extends AbstractAppState {
characters.put(physicsObject, spat);
oldObjects.remove(physicsObject);
} else {
logger.log(Level.FINE, "Create new debug Character");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletCharacterDebugControl(this, physicsObject));
characters.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
if (filter == null || filter.displayObject(physicsObject)) {
logger.log(Level.FINE, "Create new debug Character");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletCharacterDebugControl(this, physicsObject));
characters.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
}
}
}
//remove leftover spatials
@ -271,12 +292,14 @@ public class BulletDebugAppState extends AbstractAppState {
vehicles.put(physicsObject, spat);
oldObjects.remove(physicsObject);
} else {
logger.log(Level.FINE, "Create new debug Vehicle");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletVehicleDebugControl(this, physicsObject));
vehicles.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
if (filter == null || filter.displayObject(physicsObject)) {
logger.log(Level.FINE, "Create new debug Vehicle");
//create new spatial
Node node = new Node(physicsObject.toString());
node.addControl(new BulletVehicleDebugControl(this, physicsObject));
vehicles.put(physicsObject, node);
physicsDebugRootNode.attachChild(node);
}
}
}
//remove leftover spatials
@ -287,4 +310,17 @@ public class BulletDebugAppState extends AbstractAppState {
}
}
/**
* Interface that allows filtering out objects from the debug display
*/
public static interface DebugAppStateFilter {
/**
* Queries an object to be displayed
*
* @param obj The object to be displayed
* @return return true if the object should be displayed, false if not
*/
public boolean displayObject(Object obj);
}
}

@ -0,0 +1,162 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.bullet.debug;
import com.jme3.asset.AssetManager;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.debug.Arrow;
/**
*
* @author normenhansen
*/
public class DebugTools {
protected final AssetManager manager;
public Material DEBUG_BLUE;
public Material DEBUG_RED;
public Material DEBUG_GREEN;
public Material DEBUG_YELLOW;
public Material DEBUG_MAGENTA;
public Material DEBUG_PINK;
public Node debugNode = new Node("Debug Node");
public Arrow arrowBlue = new Arrow(Vector3f.ZERO);
public Geometry arrowBlueGeom = new Geometry("Blue Arrow", arrowBlue);
public Arrow arrowGreen = new Arrow(Vector3f.ZERO);
public Geometry arrowGreenGeom = new Geometry("Green Arrow", arrowGreen);
public Arrow arrowRed = new Arrow(Vector3f.ZERO);
public Geometry arrowRedGeom = new Geometry("Red Arrow", arrowRed);
public Arrow arrowMagenta = new Arrow(Vector3f.ZERO);
public Geometry arrowMagentaGeom = new Geometry("Magenta Arrow", arrowMagenta);
public Arrow arrowYellow = new Arrow(Vector3f.ZERO);
public Geometry arrowYellowGeom = new Geometry("Yellow Arrow", arrowYellow);
public Arrow arrowPink = new Arrow(Vector3f.ZERO);
public Geometry arrowPinkGeom = new Geometry("Pink Arrow", arrowPink);
protected static final Vector3f UNIT_X_CHECK = new Vector3f(1, 0, 0);
protected static final Vector3f UNIT_Y_CHECK = new Vector3f(0, 1, 0);
protected static final Vector3f UNIT_Z_CHECK = new Vector3f(0, 0, 1);
protected static final Vector3f UNIT_XYZ_CHECK = new Vector3f(1, 1, 1);
protected static final Vector3f ZERO_CHECK = new Vector3f(0, 0, 0);
public DebugTools(AssetManager manager) {
this.manager = manager;
setupMaterials();
setupDebugNode();
}
public void show(RenderManager rm, ViewPort vp) {
if (!Vector3f.UNIT_X.equals(UNIT_X_CHECK) || !Vector3f.UNIT_Y.equals(UNIT_Y_CHECK) || !Vector3f.UNIT_Z.equals(UNIT_Z_CHECK)
|| !Vector3f.UNIT_XYZ.equals(UNIT_XYZ_CHECK) || !Vector3f.ZERO.equals(ZERO_CHECK)) {
throw new IllegalStateException("Unit vectors compromised!"
+ "\nX: " + Vector3f.UNIT_X
+ "\nY: " + Vector3f.UNIT_Y
+ "\nZ: " + Vector3f.UNIT_Z
+ "\nXYZ: " + Vector3f.UNIT_XYZ
+ "\nZERO: " + Vector3f.ZERO);
}
debugNode.updateLogicalState(0);
debugNode.updateGeometricState();
rm.renderScene(debugNode, vp);
}
public void setBlueArrow(Vector3f location, Vector3f extent) {
arrowBlueGeom.setLocalTranslation(location);
arrowBlue.setArrowExtent(extent);
}
public void setGreenArrow(Vector3f location, Vector3f extent) {
arrowGreenGeom.setLocalTranslation(location);
arrowGreen.setArrowExtent(extent);
}
public void setRedArrow(Vector3f location, Vector3f extent) {
arrowRedGeom.setLocalTranslation(location);
arrowRed.setArrowExtent(extent);
}
public void setMagentaArrow(Vector3f location, Vector3f extent) {
arrowMagentaGeom.setLocalTranslation(location);
arrowMagenta.setArrowExtent(extent);
}
public void setYellowArrow(Vector3f location, Vector3f extent) {
arrowYellowGeom.setLocalTranslation(location);
arrowYellow.setArrowExtent(extent);
}
public void setPinkArrow(Vector3f location, Vector3f extent) {
arrowPinkGeom.setLocalTranslation(location);
arrowPink.setArrowExtent(extent);
}
protected void setupDebugNode() {
arrowBlueGeom.setMaterial(DEBUG_BLUE);
arrowGreenGeom.setMaterial(DEBUG_GREEN);
arrowRedGeom.setMaterial(DEBUG_RED);
arrowMagentaGeom.setMaterial(DEBUG_MAGENTA);
arrowYellowGeom.setMaterial(DEBUG_YELLOW);
arrowPinkGeom.setMaterial(DEBUG_PINK);
debugNode.attachChild(arrowBlueGeom);
debugNode.attachChild(arrowGreenGeom);
debugNode.attachChild(arrowRedGeom);
debugNode.attachChild(arrowMagentaGeom);
debugNode.attachChild(arrowYellowGeom);
debugNode.attachChild(arrowPinkGeom);
}
protected void setupMaterials() {
DEBUG_BLUE = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
DEBUG_BLUE.getAdditionalRenderState().setWireframe(true);
DEBUG_BLUE.setColor("Color", ColorRGBA.Blue);
DEBUG_GREEN = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
DEBUG_GREEN.getAdditionalRenderState().setWireframe(true);
DEBUG_GREEN.setColor("Color", ColorRGBA.Green);
DEBUG_RED = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
DEBUG_RED.getAdditionalRenderState().setWireframe(true);
DEBUG_RED.setColor("Color", ColorRGBA.Red);
DEBUG_YELLOW = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
DEBUG_YELLOW.getAdditionalRenderState().setWireframe(true);
DEBUG_YELLOW.setColor("Color", ColorRGBA.Yellow);
DEBUG_MAGENTA = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
DEBUG_MAGENTA.getAdditionalRenderState().setWireframe(true);
DEBUG_MAGENTA.setColor("Color", ColorRGBA.Magenta);
DEBUG_PINK = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
DEBUG_PINK.getAdditionalRenderState().setWireframe(true);
DEBUG_PINK.setColor("Color", ColorRGBA.Pink);
}
}
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