|
|
|
@ -42,6 +42,7 @@ import com.jme3.material.Material; |
|
|
|
|
import com.jme3.math.ColorRGBA; |
|
|
|
|
import com.jme3.math.Vector2f; |
|
|
|
|
import com.jme3.math.Vector3f; |
|
|
|
|
import com.jme3.profile.AppProfiler; |
|
|
|
|
import com.jme3.renderer.Camera; |
|
|
|
|
import com.jme3.renderer.queue.GeometryList; |
|
|
|
|
import com.jme3.renderer.queue.RenderQueue; |
|
|
|
@ -76,6 +77,8 @@ public class DirectionalLightShadowRendererVR extends AbstractShadowRendererVR { |
|
|
|
|
//Holding the info for fading shadows in the far distance
|
|
|
|
|
private boolean stabilize = true; |
|
|
|
|
|
|
|
|
|
private AppProfiler profiler = null; |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* Used for serialzation use |
|
|
|
|
* DirectionalLightShadowRenderer#DirectionalLightShadowRenderer(AssetManager |
|
|
|
@ -301,4 +304,9 @@ public class DirectionalLightShadowRendererVR extends AbstractShadowRendererVR { |
|
|
|
|
protected boolean checkCulling(Camera viewCam) { |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
@Override |
|
|
|
|
public void setProfiler(AppProfiler profiler) { |
|
|
|
|
this.profiler = profiler; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|