Make pond shader look less shiny

experimental
shadowislord 10 years ago
parent 7cae92dc67
commit c98da31999
  1. 9
      jme3-testdata/src/main/resources/Textures/Terrain/Pond/Pond.j3m

@ -1,12 +1,11 @@
Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
Shininess: 8.0
DiffuseMap: Repeat Textures/Terrain/Pond/Pond.jpg
NormalMap: Repeat Textures/Terrain/Pond/Pond_normal.png
Diffuse : 0.8 0.8 0.8 1.0
UseMaterialColors : true
Specular : 1.0 1.0 1.0 1.0
}
AdditionalRenderState {
Shininess: 32.0
Ambient : 0.2 0.2 0.2 1.0
Diffuse : 0.8 0.8 0.8 1.0
Specular : 0.3 0.3 0.3 1.0
}
}

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