Merge pull request #684 from JavaSaBr/fix_lwjgl_buffer

added support multi-threading allocations for LWJGL Buffer Allocator.
fix-456
empirephoenix 7 years ago committed by GitHub
commit c6f1da0602
  1. 24
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglContext.java
  2. 44
      jme3-lwjgl3/src/main/java/com/jme3/util/LWJGLBufferAllocator.java

@ -32,10 +32,10 @@
package com.jme3.system.lwjgl;
import static com.jme3.util.LWJGLBufferAllocator.PROPERTY_CONCURRENT_BUFFER_ALLOCATOR;
import static org.lwjgl.opencl.CL10.CL_CONTEXT_PLATFORM;
import static org.lwjgl.opengl.GL.createCapabilities;
import static org.lwjgl.opengl.GL11.glGetInteger;
import com.jme3.input.lwjgl.GlfwJoystickInput;
import com.jme3.input.lwjgl.GlfwKeyInput;
import com.jme3.input.lwjgl.GlfwMouseInput;
@ -52,24 +52,14 @@ import com.jme3.renderer.lwjgl.LwjglGL;
import com.jme3.renderer.lwjgl.LwjglGLExt;
import com.jme3.renderer.lwjgl.LwjglGLFboEXT;
import com.jme3.renderer.lwjgl.LwjglGLFboGL3;
import com.jme3.renderer.opengl.GL;
import com.jme3.renderer.opengl.GL2;
import com.jme3.renderer.opengl.GL3;
import com.jme3.renderer.opengl.GL4;
import com.jme3.renderer.opengl.GLDebugDesktop;
import com.jme3.renderer.opengl.GLExt;
import com.jme3.renderer.opengl.GLFbo;
import com.jme3.renderer.opengl.GLRenderer;
import com.jme3.renderer.opengl.GLTiming;
import com.jme3.renderer.opengl.GLTimingState;
import com.jme3.renderer.opengl.GLTracer;
import com.jme3.renderer.opengl.*;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeContext;
import com.jme3.system.SystemListener;
import com.jme3.system.Timer;
import com.jme3.util.BufferAllocatorFactory;
import com.jme3.util.LWJGLBufferAllocator;
import com.jme3.util.LWJGLBufferAllocator.ConcurrentLWJGLBufferAllocator;
import org.lwjgl.PointerBuffer;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opencl.APPLEGLSharing;
@ -96,11 +86,17 @@ public abstract class LwjglContext implements JmeContext {
private static final Logger logger = Logger.getLogger(LwjglContext.class.getName());
static {
final String implementation = BufferAllocatorFactory.PROPERTY_BUFFER_ALLOCATOR_IMPLEMENTATION;
if(System.getProperty(implementation) == null) {
if (System.getProperty(implementation) == null) {
if (Boolean.parseBoolean(System.getProperty(PROPERTY_CONCURRENT_BUFFER_ALLOCATOR, "true"))) {
System.setProperty(implementation, ConcurrentLWJGLBufferAllocator.class.getName());
} else {
System.setProperty(implementation, LWJGLBufferAllocator.class.getName());
}
}
}
public static final boolean CL_GL_SHARING_POSSIBLE = true;

@ -7,6 +7,7 @@ import java.lang.ref.ReferenceQueue;
import java.nio.*;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Logger;
/**
@ -18,10 +19,49 @@ public class LWJGLBufferAllocator implements BufferAllocator {
private static final Logger LOGGER = Logger.getLogger(LWJGLBufferAllocator.class.getName());
public static final String PROPERTY_CONCURRENT_BUFFER_ALLOCATOR = "com.jme3.lwjgl3.ConcurrentBufferAllocator";
/**
* Threadsafe implementation of the {@link LWJGLBufferAllocator}.
*
* @author JavaSaBr
*/
public static class ConcurrentLWJGLBufferAllocator extends LWJGLBufferAllocator {
/**
* The synchronizer.
*/
private final StampedLock stampedLock;
public ConcurrentLWJGLBufferAllocator() {
this.stampedLock = new StampedLock();
}
@Override
public void destroyDirectBuffer(final Buffer buffer) {
final long stamp = stampedLock.writeLock();
try {
super.destroyDirectBuffer(buffer);
} finally {
stampedLock.unlockWrite(stamp);
}
}
@Override
public ByteBuffer allocate(final int size) {
final long stamp = stampedLock.writeLock();
try {
return super.allocate(size);
} finally {
stampedLock.unlockWrite(stamp);
}
}
}
/**
* The reference queue.
*/
private static final ReferenceQueue<Buffer> DUMMY_QUEUE = new ReferenceQueue<Buffer>();
private static final ReferenceQueue<Buffer> DUMMY_QUEUE = new ReferenceQueue<>();
/**
* The LWJGL byte buffer deallocator.
@ -76,7 +116,7 @@ public class LWJGLBufferAllocator implements BufferAllocator {
*/
private static void freeByteBuffers() {
try {
for (; ; ) {
for (;;) {
final Deallocator deallocator = (Deallocator) DUMMY_QUEUE.remove();
deallocator.free();
}

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