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@ -619,6 +619,25 @@ public final class AppSettings extends HashMap<String, Object> { |
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putInteger("DepthBits", value); |
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putInteger("DepthBits", value); |
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} |
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} |
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/** |
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* Android Only |
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* Sets the number of alpha bits to use. |
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* <p> |
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* The number of alpha bits specifies the precision of the surface view |
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* background alpha value. To set the surface view to opaque (fastest setting), |
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* leave the number of alpha bits = 0. This will cause faster rendering, |
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* but android views located behind the surface view will not be viewable. |
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* To set the surface view to translucent, set the number of alphaBits to 8 |
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* or higher. Values less than 8 (except 0) will set the surface view pixel |
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* format to transparent. <p> |
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* (Default: 0) |
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* |
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* @param value The alpha bits |
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*/ |
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public void setAlphaBits(int value){ |
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putInteger("AlphaBits", value); |
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} |
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/** |
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/** |
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* Set the number of stencil bits. |
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* Set the number of stencil bits. |
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* <p> |
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* <p> |
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@ -807,6 +826,15 @@ public final class AppSettings extends HashMap<String, Object> { |
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return getInteger("DepthBits"); |
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return getInteger("DepthBits"); |
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} |
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} |
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/** |
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* Android Only |
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* Get the number of alpha bits for the surface view to use. |
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* @see #setAlphaBits(int) |
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*/ |
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public int getAlphaBits() { |
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return getInteger("AlphaBits"); |
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} |
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/** |
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/** |
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* Get the number of stencil bits |
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* Get the number of stencil bits |
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* @see #setStencilBits(int) |
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* @see #setStencilBits(int) |
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