* Fix "m_LightPos redefined" shader compile error in PostShadow.vert

experimental
shadowislord 11 years ago
parent be3a6c03b2
commit bd500608dd
  1. 1
      jme3-core/src/main/resources/Common/MatDefs/Shadow/PostShadow.vert

@ -22,7 +22,6 @@ varying vec4 projCoord3;
varying vec4 worldPos; varying vec4 worldPos;
#else #else
#ifndef PSSM #ifndef PSSM
uniform vec3 m_LightPos;
uniform vec3 m_LightDir; uniform vec3 m_LightDir;
varying float lightDot; varying float lightDot;
#endif #endif

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