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@ -35,6 +35,7 @@ import com.jme3.scene.Mesh; |
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import com.jme3.shader.Shader; |
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import com.jme3.texture.FrameBuffer; |
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import com.jme3.texture.Image; |
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import com.jme3.util.IntMap; |
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import java.util.HashSet; |
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/** |
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@ -60,10 +61,12 @@ public class Statistics { |
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protected int memoryFrameBuffers; |
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protected int memoryTextures; |
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protected HashSet<Integer> shadersUsed = new HashSet<Integer>(); |
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protected HashSet<Integer> texturesUsed = new HashSet<Integer>(); |
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protected HashSet<Integer> fbosUsed = new HashSet<Integer>(); |
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protected IntMap<Void> shadersUsed = new IntMap<Void>(); |
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protected IntMap<Void> texturesUsed = new IntMap<Void>(); |
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protected IntMap<Void> fbosUsed = new IntMap<Void>(); |
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protected int lastShader = -1; |
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/** |
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* Returns a list of labels corresponding to each statistic. |
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* |
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@ -148,9 +151,15 @@ public class Statistics { |
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if( !enabled ) |
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return; |
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if (!shadersUsed.contains(shader.getId())) |
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shadersUsed.add(shader.getId()); |
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// Reduces unneccessary hashmap lookups if
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// we already considered this shader.
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if (lastShader != shader.getId()) { |
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lastShader = shader.getId(); |
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if (!shadersUsed.containsKey(shader.getId())) { |
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shadersUsed.put(shader.getId(), null); |
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} |
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} |
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if (wasSwitched) |
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numShaderSwitches++; |
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@ -177,8 +186,8 @@ public class Statistics { |
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if( !enabled ) |
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return; |
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if (!texturesUsed.contains(image.getId())) |
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texturesUsed.add(image.getId()); |
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if (!texturesUsed.containsKey(image.getId())) |
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texturesUsed.put(image.getId(), null); |
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if (wasSwitched) |
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numTextureBinds ++; |
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@ -197,8 +206,8 @@ public class Statistics { |
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if (fb != null){ |
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assert fb.getId() >= 1; |
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if (!fbosUsed.contains(fb.getId())) |
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fbosUsed.add(fb.getId()); |
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if (!fbosUsed.containsKey(fb.getId())) |
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fbosUsed.put(fb.getId(), null); |
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} |
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if (wasSwitched) |
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@ -220,6 +229,8 @@ public class Statistics { |
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numTextureBinds = 0; |
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numFboSwitches = 0; |
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numUniformsSet = 0; |
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lastShader = -1; |
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} |
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/** |
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