SimpleWaterProcessor : fixed 1 frame late rendering of the reflectionand refraction map

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7453 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 14 years ago
parent c65eb4d7b1
commit bbb3e310a4
  1. 16
      engine/src/desktop-fx/com/jme3/water/SimpleWaterProcessor.java

@ -51,6 +51,8 @@ import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.FrameBuffer;
import com.jme3.texture.Image.Format;
import com.jme3.texture.Texture.MagFilter;
import com.jme3.texture.Texture.MinFilter;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.texture.Texture2D;
import com.jme3.ui.Picture;
@ -142,6 +144,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
return rm != null;
}
float time = 0;
float savedTpf = 0;
public void preFrame(float tpf) {
time = time + (tpf * speed);
@ -149,6 +152,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
time = 0;
}
material.setFloat("time", time);
savedTpf = tpf;
}
public void postQueue(RenderQueue rq) {
@ -193,6 +197,13 @@ public class SimpleWaterProcessor implements SceneProcessor {
if (inv) {
reflectionCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirection().negateLocal());
}
//Rendering reflection and refraction
rm.renderViewPort(reflectionView, savedTpf);
rm.renderViewPort(refractionView, savedTpf);
rm.getRenderer().setFrameBuffer(vp.getOutputFrameBuffer());
rm.setCamera(sceneCam, false);
}
public void postFrame(FrameBuffer out) {
@ -247,7 +258,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
refractionCam = new Camera(renderWidth, renderHeight);
// create a pre-view. a view that is rendered before the main view
reflectionView = rm.createPreView("Reflection View", reflectionCam);
reflectionView = new ViewPort("Reflection View", reflectionCam);
reflectionView.setClearEnabled(true);
reflectionView.setBackgroundColor(ColorRGBA.Black);
// create offscreen framebuffer
@ -263,7 +274,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
reflectionView.attachScene(reflectionScene);
// create a pre-view. a view that is rendered before the main view
refractionView = rm.createPreView("Refraction View", refractionCam);
refractionView = new ViewPort("Refraction View", refractionCam);
refractionView.setClearEnabled(true);
refractionView.setBackgroundColor(ColorRGBA.Black);
// create offscreen framebuffer
@ -503,6 +514,7 @@ public class SimpleWaterProcessor implements SceneProcessor {
public void preFrame(float tpf) {
refractionCam.setClipPlane(refractionClipPlane, Plane.Side.Negative);//,-1
}
public void postQueue(RenderQueue rq) {

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