Adds a few missing features into the shader-based renderer relying on JOGL 2.0

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9890 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
jul..om 12 years ago
parent 7fdc6bbe46
commit baeb7d7de8
  1. 2
      engine/src/jogl/com/jme3/renderer/jogl/JoglRenderer.java

@ -2411,7 +2411,7 @@ public class JoglRenderer implements Renderer {
} }
statistics.onMeshDrawn(mesh, lod); statistics.onMeshDrawn(mesh, lod);
// if (GLContext.getCapabilities().GL_ARB_vertex_array_object){ // if (gl.isExtensionAvailable("GL_ARB_vertex_array_object")){
// renderMeshVertexArray(mesh, lod, count); // renderMeshVertexArray(mesh, lod, count);
// }else{ // }else{
renderMeshDefault(mesh, lod, count); renderMeshDefault(mesh, lod, count);

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