Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in trunk

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11080 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
sgold 11 years ago
parent babb2cdce8
commit b30ca28704
  1. 4
      engine/src/core/com/jme3/scene/Mesh.java

@ -240,8 +240,8 @@ public class Mesh implements Savable, Cloneable {
}
clone.vertexArrayID = -1;
clone.vertCount = -1;
clone.elementCount = -1;
clone.vertCount = vertCount;
clone.elementCount = elementCount;
// although this could change
// if the bone weight/index buffers are modified

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