From b30ca287046b0e15d8bbf64751ec065bd0ac1b9e Mon Sep 17 00:00:00 2001 From: sgold Date: Thu, 13 Mar 2014 23:40:24 +0000 Subject: [PATCH] Bugfix: Mesh.deepClone() sets wrong elementCount and vertCount ... in trunk git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11080 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/core/com/jme3/scene/Mesh.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engine/src/core/com/jme3/scene/Mesh.java b/engine/src/core/com/jme3/scene/Mesh.java index b894450dc..3db35c417 100644 --- a/engine/src/core/com/jme3/scene/Mesh.java +++ b/engine/src/core/com/jme3/scene/Mesh.java @@ -240,8 +240,8 @@ public class Mesh implements Savable, Cloneable { } clone.vertexArrayID = -1; - clone.vertCount = -1; - clone.elementCount = -1; + clone.vertCount = vertCount; + clone.elementCount = elementCount; // although this could change // if the bone weight/index buffers are modified