Uses the proper string as attribute name to get its location (and now the shader-based renderer relying on JOGL 2.0 is operational)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9910 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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36f95cdf09
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