Update GL3.java
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@ -54,6 +54,34 @@ public interface GL3 extends GL2 {
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public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44;
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public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44;
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public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43;
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public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43;
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public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42;
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public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42;
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public static final int GL_R8I = 33329;
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public static final int GL_R8UI = 33330;
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public static final int GL_R16I = 33331;
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public static final int GL_R16UI = 33332;
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public static final int GL_R32I = 33333;
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public static final int GL_R32UI = 33334;
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public static final int GL_RG8I = 33335;
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public static final int GL_RG8UI = 33336;
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public static final int GL_RG16I = 33337;
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public static final int GL_RG16UI = 33338;
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public static final int GL_RG32I = 33339;
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public static final int GL_RG32UI = 33340;
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public static final int GL_RGBA32UI = 36208;
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public static final int GL_RGB32UI = 36209;
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public static final int GL_RGBA16UI = 36214;
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public static final int GL_RGB16UI = 36215;
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public static final int GL_RGBA8UI = 36220;
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public static final int GL_RGB8UI = 36221;
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public static final int GL_RGBA32I = 36226;
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public static final int GL_RGB32I = 36227;
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public static final int GL_RGBA16I = 36232;
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public static final int GL_RGB16I = 36233;
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public static final int GL_RGBA8I = 36238;
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public static final int GL_RGB8I = 36239;
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public static final int GL_RED_INTEGER = 36244;
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public static final int GL_RG_INTEGER = 33320;
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public static final int GL_RGB_INTEGER = 36248;
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public static final int GL_RGBA_INTEGER = 36249;
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public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+
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public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+
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public void glBindVertexArray(int param1); /// GL3+
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public void glBindVertexArray(int param1); /// GL3+
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