Javadoc: Add engine overview
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85bba59541
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@ -82,6 +82,7 @@ task mergedJavadoc(type: Javadoc, description: 'Creates Javadoc from all the pro
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options.addStringOption('Xdoclint:none', '-quiet')
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options.addStringOption('Xdoclint:none', '-quiet')
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}
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}
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options.overview = file("javadoc-overview.html")
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// Note: The closures below are executed lazily.
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// Note: The closures below are executed lazily.
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source subprojects.collect {project ->
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source subprojects.collect {project ->
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project.sourceSets*.allJava
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project.sourceSets*.allJava
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26
javadoc-overview.html
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javadoc-overview.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<title></title>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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</head>
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<body>
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jMonkeyEngine is a game engine made for developers who want to create 3D games
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following modern technology standards. The framework is programmed entirely
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in Java aimed at wide accessibility and quick deployment to desktop,
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web, and mobile platforms.
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<h3>Key Features</h3>
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<ul>
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<li>Free, open-source software (under the New BSD license) – Use our free engine for commercial, educational, or hobby game development</li>
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<li>Minimal adaptations for cross-compatibility – Create games that run on any OpenGL 2 and 3-ready device with the Java Virtual Machine – web, desktop, or mobile.</li>
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<li>Built around a shader-based architecture – Compliant with current and next generation graphics standards.</li>
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<li>jMonkeyEngine SDK – A complete development environment (IDE) with visual editors, integrated tools, and unique plugins.</li>
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<li>Complete and modular – The developer remains in power while getting all game development essentials straight out of the box.</li>
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</ul>
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</body>
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</html>
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