- fix bug in native bullet ray direction (thanks to EmpirePhoenix)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9628 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -419,7 +419,7 @@ extern "C" {
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}
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}
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JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_rayTest_1native
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JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_rayTest_1native
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(JNIEnv * env, jobject object, jobject to, jobject from, jlong spaceId, jobject resultlist) {
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(JNIEnv * env, jobject object, jobject from, jobject to, jlong spaceId, jobject resultlist) {
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jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*> (spaceId);
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jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*> (spaceId);
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if (space == NULL) {
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if (space == NULL) {
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