commit
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@ -0,0 +1,25 @@ |
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vec4 getFogLinear(in vec4 diffuseColor, in vec4 fogColor, in float start, in float end, in float distance) { |
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float fogFactor = (end - distance) / (end - start); |
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fogFactor = clamp(fogFactor, 0.0, 1.0); |
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return mix(fogColor, diffuseColor, fogFactor); |
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} |
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vec4 getFogExp(in vec4 diffuseColor, in vec4 fogColor, in float fogDensity, in float distance) { |
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float fogFactor = 1.0 / exp(distance * fogDensity); |
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fogFactor = clamp( fogFactor, 0.0, 1.0 ); |
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return mix(fogColor, diffuseColor, fogFactor); |
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} |
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vec4 getFogExpSquare(in vec4 diffuseColor, in vec4 fogColor, in float fogDensity, in float distance) { |
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float fogFactor = 1.0 / exp( (distance * fogDensity) * (distance * fogDensity)); |
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fogFactor = clamp( fogFactor, 0.0, 1.0 ); |
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vec4 finalColor = mix(fogColor, diffuseColor, fogFactor); |
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return finalColor; |
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} |
@ -0,0 +1,79 @@ |
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package jme3test.light; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.material.Materials; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.FastMath; |
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import com.jme3.math.Vector2f; |
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import com.jme3.math.Vector3f; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.shape.Sphere; |
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public class TestLightingFog extends SimpleApplication implements ActionListener { |
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private Material material; |
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private Vector2f linear = new Vector2f(25, 120); |
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private float exp = 0.015f; |
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private float expsq = 0.02f; |
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public static void main(String[] args) { |
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TestLightingFog testLightingFog = new TestLightingFog(); |
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testLightingFog.start(); |
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} |
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@Override |
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public void simpleInitApp() { |
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ColorRGBA skyColor = new ColorRGBA(0.5f, 0.6f, 0.7f, 0.0f); |
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flyCam.setMoveSpeed(20); |
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viewPort.setBackgroundColor(skyColor.mult(0.9f)); |
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DirectionalLight directionalLight = new DirectionalLight(new Vector3f(-1, -1, -1).normalizeLocal()); |
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rootNode.addLight(directionalLight); |
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material = new Material(assetManager, Materials.LIGHTING); |
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material.setBoolean("UseFog", true); |
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material.setColor("FogColor", skyColor); |
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material.setVector2("LinearFog", linear); |
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int distance = -3; |
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for (int i = 0; i < 100; i++) { |
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Geometry geometry = new Geometry("Sphere", new Sphere(32, 32, 2)); |
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geometry.setMaterial(material); |
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geometry.setLocalTranslation((FastMath.nextRandomFloat() - 0.5f) * 45, 0, i * distance); |
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rootNode.attachChild(geometry); |
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} |
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inputManager.addMapping("Linear", new KeyTrigger(KeyInput.KEY_1)); |
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inputManager.addMapping("Exponential", new KeyTrigger(KeyInput.KEY_2)); |
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inputManager.addMapping("ExponentialSquared", new KeyTrigger(KeyInput.KEY_3)); |
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inputManager.addListener(this, "Linear", "Exponential", "ExponentialSquared"); |
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} |
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@Override |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (name.equals("Linear") && !isPressed) { |
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material.setVector2("LinearFog", linear); |
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material.clearParam("ExpFog"); |
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material.clearParam("ExpSqFog"); |
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} |
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else if (name.equals("Exponential") && !isPressed) { |
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material.clearParam("LinearFog"); |
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material.setFloat("ExpFog", exp); |
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material.clearParam("ExpSqFog"); |
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} |
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else if (name.equals("ExponentialSquared") && !isPressed) { |
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material.clearParam("LinearFog"); |
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material.clearParam("ExpFog"); |
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material.setFloat("ExpSqFog", expsq); |
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} |
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} |
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} |
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