Removing mipmap generation during image texture loading. This is set later if required.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10259 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Kae..pl 12 years ago
parent fbf647b54b
commit 9b22b2538d
  1. 1
      engine/src/blender/com/jme3/scene/plugins/blender/textures/TextureHelper.java

@ -725,7 +725,6 @@ public class TextureHelper extends AbstractBlenderHelper {
for (String assetName : assetNames) { for (String assetName : assetNames) {
try { try {
TextureKey key = new TextureKey(assetName); TextureKey key = new TextureKey(assetName);
key.setGenerateMips(true);
key.setAsCube(false); key.setAsCube(false);
AssetInfo info = assetManager.locateAsset(key); AssetInfo info = assetManager.locateAsset(key);
if(info != null){ if(info != null){

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