Moving all of the blender-related stuff under the jme3-blender subdirectory
to make it easier to move to its own repository and keep all of the history.
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@ -73,6 +73,10 @@ public class SavableClassUtil {
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addRemapping("com.jme3.material.Material$MatParamTexture", MatParamTexture.class);
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addRemapping("com.jme3.animation.BoneAnimation", Animation.class);
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addRemapping("com.jme3.animation.SpatialAnimation", Animation.class);
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// Even though we no longer include Blender loading as part of the engine,
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// we leave this line in so that old j3os will still work and just not
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// load that data. -pspeed:2020-04-19
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addRemapping("com.jme3.scene.plugins.blender.objects.Properties", NullSavable.class);
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}
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@ -20,7 +20,6 @@ LOADER com.jme3.scene.plugins.ogre.MeshLoader : meshxml, mesh.xml
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LOADER com.jme3.scene.plugins.ogre.SkeletonLoader : skeletonxml, skeleton.xml
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LOADER com.jme3.scene.plugins.ogre.MaterialLoader : material
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LOADER com.jme3.scene.plugins.ogre.SceneLoader : scene
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LOADER com.jme3.scene.plugins.blender.BlenderModelLoader : blend
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LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, geom, tsctrl, tseval, glsl, glsllib
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LOADER com.jme3.scene.plugins.fbx.FbxLoader : fbx
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LOADER com.jme3.scene.plugins.gltf.GltfLoader : gltf
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