- remove System.out.println from SaveGame.. again

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8461 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 32812ed545
commit 8eaf205cc2
  1. 2
      engine/src/tools/jme3tools/savegame/SaveGame.java

@ -46,7 +46,7 @@ public class SaveGame {
} }
UUEncoder enc = new UUEncoder(); UUEncoder enc = new UUEncoder();
String dataString = enc.encodeBuffer(out.toByteArray()); String dataString = enc.encodeBuffer(out.toByteArray());
System.out.println(dataString); // System.out.println(dataString);
if (dataString.length() > Preferences.MAX_VALUE_LENGTH) { if (dataString.length() > Preferences.MAX_VALUE_LENGTH) {
throw new IllegalStateException("SaveGame dataset too large"); throw new IllegalStateException("SaveGame dataset too large");
} }

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