Fixed some merge issues (now it's working properly)
Added test case for IK
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1b7421a153
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@ -196,11 +196,10 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P
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if (!enabled) {
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if (!enabled) {
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return;
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return;
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}
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}
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if(mode == Mode.IK){
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if(mode == Mode.IK){
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ikUpdate(tpf);
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ikUpdate(tpf);
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}
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} else if (mode == mode.Ragdoll && targetModel.getLocalTranslation().equals(modelPosition)) {
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//if the ragdoll has the control of the skeleton, we update each bone with its position in physic world space.
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//if the ragdoll has the control of the skeleton, we update each bone with its position in physic world space.
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if (mode == mode.Ragdoll && targetModel.getLocalTranslation().equals(modelPosition)) {
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ragDollUpdate(tpf);
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ragDollUpdate(tpf);
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} else {
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} else {
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kinematicUpdate(tpf);
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kinematicUpdate(tpf);
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@ -325,15 +324,14 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P
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while (it.hasNext()) {
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while (it.hasNext()) {
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boneName = it.next();
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boneName = it.next();
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Logger.getLogger(KinematicRagdollControl.class.getSimpleName()).log(Level.INFO, "updationg {0}", boneName);
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bone = (Bone) boneLinks.get(boneName).bone;
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bone = (Bone) boneLinks.get(boneName).bone;
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if (!bone.hasUserControl()) {
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if (!bone.hasUserControl()) {
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Logger.getLogger(KinematicRagdollControl.class.getSimpleName()).log(Level.INFO, "{0} doesn't have user control", boneName);
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Logger.getLogger(KinematicRagdollControl.class.getSimpleName()).log(Level.FINE, "{0} doesn't have user control", boneName);
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continue;
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continue;
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}
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}
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distance = bone.getModelSpacePosition().distance(ikTargets.get(boneName));
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distance = bone.getModelSpacePosition().distance(ikTargets.get(boneName));
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if (distance < IKThreshold) {
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if (distance < IKThreshold) {
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Logger.getLogger(KinematicRagdollControl.class.getSimpleName()).log(Level.INFO, "Distance is close enough");
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Logger.getLogger(KinematicRagdollControl.class.getSimpleName()).log(Level.FINE, "Distance is close enough");
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continue;
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continue;
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}
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}
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int depth = 0;
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int depth = 0;
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@ -735,9 +733,12 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P
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vars.release();
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vars.release();
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}
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}
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for (Bone bone : skeleton.getRoots()) {
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if(mode != Mode.IK){
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RagdollUtils.setUserControl(bone, mode == Mode.Ragdoll);
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for (Bone bone : skeleton.getRoots()) {
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RagdollUtils.setUserControl(bone, mode == Mode.Ragdoll);
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}
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}
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}
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}
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}
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/**
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/**
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@ -940,7 +941,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P
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int depth = ikChainDepth.remove(bone.getName());
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int depth = ikChainDepth.remove(bone.getName());
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int i = 0;
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int i = 0;
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while (i < depth+2 && bone.getParent() != null) {
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while (i < depth+2 && bone.getParent() != null) {
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if (!bone.hasUserControl()) {
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if (bone.hasUserControl()) {
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// matchPhysicObjectToBone(boneLinks.get(bone.getName()), position, tmpRot1);
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// matchPhysicObjectToBone(boneLinks.get(bone.getName()), position, tmpRot1);
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bone.setUserControl(false);
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bone.setUserControl(false);
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}
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}
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@ -1004,6 +1005,10 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P
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public void setLimbDampening(float limbDampening) {
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public void setLimbDampening(float limbDampening) {
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this.limbDampening = limbDampening;
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this.limbDampening = limbDampening;
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}
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}
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public Bone getBone(String name){
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return skeleton.getBone(name);
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}
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/**
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/**
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* serialize this control
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* serialize this control
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*
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*
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93
jme3-examples/src/main/java/jme3test/bullet/TestIK.java
Normal file
93
jme3-examples/src/main/java/jme3test/bullet/TestIK.java
Normal file
@ -0,0 +1,93 @@
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/*
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* Copyright (c) 2009-2010 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.bullet;
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import com.jme3.animation.AnimEventListener;
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import com.jme3.animation.Bone;
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import com.jme3.bullet.collision.RagdollCollisionListener;
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import com.jme3.bullet.control.KinematicRagdollControl;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Node;
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/**
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* @author reden
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*/
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public class TestIK extends TestBoneRagdoll implements RagdollCollisionListener, AnimEventListener {
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Node targetNode = new Node("");
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Vector3f targetPoint;
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Bone mouseBone;
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Vector3f oldMousePos;
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public static void main(String[] args) {
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TestIK app = new TestIK();
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app.start();
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}
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@Override
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public void simpleInitApp() {
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super.simpleInitApp();
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final KinematicRagdollControl ikControl = model.getControl(KinematicRagdollControl.class);
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inputManager.addListener(new ActionListener() {
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public void onAction(String name, boolean isPressed, float tpf) {
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if (name.equals("stop") && isPressed) {
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ikControl.setEnabled(!ikControl.isEnabled());
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ikControl.setIKMode();
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}
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if (name.equals("one") && isPressed) {
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//ragdoll.setKinematicMode();
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targetPoint = model.getWorldTranslation().add(new Vector3f(0,2,4));
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targetNode.setLocalTranslation(targetPoint);
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ikControl.setIKTarget(ikControl.getBone("Hand.L"), targetPoint, 2);
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ikControl.setIKMode();
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}
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if (name.equals("two") && isPressed) {
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//ragdoll.setKinematicMode();
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targetPoint = model.getWorldTranslation().add(new Vector3f(-3,3,0));
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targetNode.setLocalTranslation(targetPoint);
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ikControl.setIKTarget(ikControl.getBone("Hand.R"), targetPoint, 3);
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ikControl.setIKMode();
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}
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}
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}, "one", "two");
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inputManager.addMapping("one", new KeyTrigger(KeyInput.KEY_1));
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inputManager.addMapping("two", new KeyTrigger(KeyInput.KEY_2));
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inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H));
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}
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}
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