terrain.getHeight now scales the result

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8195 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 13 years ago
parent 4994f6f0fd
commit 86124b9a04
  1. 4
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainQuad.java

@ -964,7 +964,9 @@ public class TerrainQuad extends Node implements Terrain {
// offset // offset
float x = (float)(((xz.x - getLocalTranslation().x) / getLocalScale().x) + (float)totalSize / 2f); float x = (float)(((xz.x - getLocalTranslation().x) / getLocalScale().x) + (float)totalSize / 2f);
float z = (float)(((xz.y - getLocalTranslation().z) / getLocalScale().z) + (float)totalSize / 2f); float z = (float)(((xz.y - getLocalTranslation().z) / getLocalScale().z) + (float)totalSize / 2f);
return getHeight(x, z, xz); float height = getHeight(x, z, xz);
height *= getLocalScale().y;
return height;
} }
/* /*

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