From 7e929aacab4150d566010a559411f8f2419c22c7 Mon Sep 17 00:00:00 2001 From: Stephen Gold Date: Sat, 16 Mar 2019 19:13:50 -0700 Subject: [PATCH] FbxLoader: comment out some debug spam to System.out - see issue #1025 --- .../fbx/java/com/jme3/scene/plugins/fbx/FbxLoader.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx/FbxLoader.java b/jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx/FbxLoader.java index ad1052764..da25bd93e 100644 --- a/jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx/FbxLoader.java +++ b/jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx/FbxLoader.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2015 jMonkeyEngine + * Copyright (c) 2009-2019 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -149,7 +149,7 @@ public class FbxLoader implements AssetLoader { private void loadData(InputStream stream) throws IOException { FbxFile scene = FbxReader.readFBX(stream); - FbxDump.dumpFile(scene); + //FbxDump.dumpFile(scene); // TODO: Load FBX object templates @@ -306,7 +306,7 @@ public class FbxLoader implements AssetLoader { private void constructAnimations() { // In FBX, animation are not attached to any root. // They are implicitly global. - // So, we need to use hueristics to find which node(s) + // So, we need to use heuristics to find which node(s) // an animation is associated with, so we can create the AnimControl // in the appropriate location in the scene. Map pairs = new HashMap(); @@ -339,8 +339,8 @@ public class FbxLoader implements AssetLoader { String animName = pair.animStack.getName(); float duration = pair.animStack.getDuration(); - System.out.println("ANIMATION: " + animName + ", duration = " + duration); - System.out.println("NODE: " + pair.node.getName()); + //System.out.println("ANIMATION: " + animName + ", duration = " + duration); + //System.out.println("NODE: " + pair.node.getName()); duration = pair.getDuration();