From 7e78651ed45b0dd2b471bda7fb8996aa3e69aafb Mon Sep 17 00:00:00 2001 From: Nehon Date: Wed, 22 Apr 2015 20:55:56 +0200 Subject: [PATCH] Shader Nodes : fixed an issue in the shader generator that was caussing an error when there was a "//" comment in the declarative section of a node glsl code --- .../src/main/java/com/jme3/shader/Glsl100ShaderGenerator.java | 1 + 1 file changed, 1 insertion(+) diff --git a/jme3-core/src/main/java/com/jme3/shader/Glsl100ShaderGenerator.java b/jme3-core/src/main/java/com/jme3/shader/Glsl100ShaderGenerator.java index ed53e89bc..a7a53b915 100644 --- a/jme3-core/src/main/java/com/jme3/shader/Glsl100ShaderGenerator.java +++ b/jme3-core/src/main/java/com/jme3/shader/Glsl100ShaderGenerator.java @@ -127,6 +127,7 @@ public class Glsl100ShaderGenerator extends ShaderGenerator { unIndent(); startCondition(shaderNode.getCondition(), source); source.append(nodeSource); + source.append("\n"); endCondition(shaderNode.getCondition(), source); indent(); }