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/* |
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* Copyright (c) 2009-2016 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.material.plugins; |
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import com.jme3.asset.AssetManager; |
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import com.jme3.material.*; |
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import com.jme3.renderer.*; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.shape.Box; |
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import com.jme3.shader.Shader; |
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import com.jme3.system.*; |
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import org.junit.Test; |
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import org.junit.runner.RunWith; |
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import org.mockito.runners.MockitoJUnitRunner; |
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import java.util.*; |
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import static org.junit.Assert.assertEquals; |
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@RunWith(MockitoJUnitRunner.class) |
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public class LoadJ3mdTest { |
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private Material material; |
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private final Geometry geometry = new Geometry("Geometry", new Box(1, 1, 1)); |
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private final EnumSet<Caps> myCaps = EnumSet.noneOf(Caps.class); |
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private final RenderManager renderManager = new RenderManager(new NullRenderer() { |
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@Override |
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public EnumSet<Caps> getCaps() { |
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return LoadJ3mdTest.this.myCaps; |
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} |
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}); |
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@Test |
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public void testShaderNodesMaterialDefLoading() { |
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supportGlsl(100); |
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material("testMatDef.j3md"); |
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material.selectTechnique("Default", renderManager); |
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assertEquals(material.getActiveTechnique().getDef().getShaderNodes().size(), 2); |
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Shader s = material.getActiveTechnique().getDef().getShader(TestUtil.createAssetManager(), myCaps, material.getActiveTechnique().getDynamicDefines()); |
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assertEquals(s.getSources().size(), 2); |
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} |
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private void supportGlsl(int version) { |
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switch (version) { |
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case 150: |
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myCaps.add(Caps.GLSL150); |
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case 140: |
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myCaps.add(Caps.GLSL140); |
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case 130: |
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myCaps.add(Caps.GLSL130); |
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case 120: |
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myCaps.add(Caps.GLSL120); |
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case 110: |
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myCaps.add(Caps.GLSL110); |
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case 100: |
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myCaps.add(Caps.GLSL100); |
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break; |
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} |
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} |
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private void caps(Caps... caps) { |
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myCaps.addAll(Arrays.asList(caps)); |
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} |
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private void material(String path) { |
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AssetManager assetManager = TestUtil.createAssetManager(); |
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material = new Material(assetManager, path); |
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geometry.setMaterial(material); |
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} |
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} |
@ -0,0 +1,34 @@ |
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MaterialDef Simple { |
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MaterialParameters { |
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Color Color |
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} |
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Technique { |
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WorldParameters { |
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WorldViewProjectionMatrix |
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} |
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VertexShaderNodes { |
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ShaderNode CommonVert { |
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Definition : CommonVert : Common/MatDefs/ShaderNodes/Common/CommonVert.j3sn |
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InputMappings { |
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worldViewProjectionMatrix = WorldParam.WorldViewProjectionMatrix |
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modelPosition = Global.position.xyz |
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} |
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OutputMappings { |
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Global.position = projPosition |
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} |
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} |
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} |
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FragmentShaderNodes { |
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ShaderNode ColorMult { |
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Definition : ColorMult : Common/MatDefs/ShaderNodes/Basic/ColorMult.j3sn |
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InputMappings { |
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color1 = MatParam.Color |
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color2 = Global.color |
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} |
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OutputMappings { |
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Global.color = outColor |
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} |
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} |
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} |
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} |
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} |
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