* Fix issue where blender animation importer was truncating the animation duration to an integer (thanks rectalogic)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9626 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
parent
ef98888ce7
commit
78bbe9b251
@ -1,90 +1,90 @@ |
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package com.jme3.scene.plugins.blender.modifiers; |
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import com.jme3.animation.AnimControl; |
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import com.jme3.animation.Animation; |
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import com.jme3.animation.SpatialTrack; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.plugins.blender.BlenderContext; |
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import com.jme3.scene.plugins.blender.animations.Ipo; |
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import com.jme3.scene.plugins.blender.exceptions.BlenderFileException; |
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import com.jme3.scene.plugins.ogre.AnimData; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.logging.Level; |
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import java.util.logging.Logger; |
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/** |
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* This modifier allows to add animation to the object. |
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* |
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* @author Marcin Roguski (Kaelthas) |
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*/ |
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/* package */class ObjectAnimationModifier extends Modifier { |
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private static final Logger LOGGER = Logger.getLogger(ObjectAnimationModifier.class.getName()); |
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/** Loaded animation data. */ |
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private AnimData animData; |
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/** |
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* This constructor reads animation of the object itself (without bones) and |
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* stores it as an ArmatureModifierData modifier. The animation is returned |
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* as a modifier. It should be later applied regardless other modifiers. The |
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* reason for this is that object may not have modifiers added but it's |
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* animation should be working. The stored modifier is an anim data and |
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* additional data is given object's OMA. |
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* |
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* @param ipo |
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* the object's interpolation curves |
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* @param objectAnimationName |
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* the name of object's animation |
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* @param objectOMA |
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* the OMA of the object |
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* @param blenderContext |
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* the blender context |
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* @throws BlenderFileException |
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* this exception is thrown when the blender file is somehow |
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* corrupted |
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*/ |
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public ObjectAnimationModifier(Ipo ipo, String objectAnimationName, Long objectOMA, BlenderContext blenderContext) throws BlenderFileException { |
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int fps = blenderContext.getBlenderKey().getFps(); |
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// calculating track
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SpatialTrack track = (SpatialTrack) ipo.calculateTrack(-1, 0, ipo.getLastFrame(), fps, true); |
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Animation animation = new Animation(objectAnimationName, ipo.getLastFrame() / fps); |
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animation.setTracks(new SpatialTrack[] { track }); |
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ArrayList<Animation> animations = new ArrayList<Animation>(1); |
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animations.add(animation); |
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animData = new AnimData(null, animations); |
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blenderContext.setAnimData(objectOMA, animData); |
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} |
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@Override |
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public Node apply(Node node, BlenderContext blenderContext) { |
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if (invalid) { |
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LOGGER.log(Level.WARNING, "Armature modifier is invalid! Cannot be applied to: {0}", node.getName()); |
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}// if invalid, animData will be null
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if (animData != null) { |
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// INFO: constraints for this modifier are applied in the
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// ObjectHelper when the whole object is loaded
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ArrayList<Animation> animList = animData.anims; |
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if (animList != null && animList.size() > 0) { |
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HashMap<String, Animation> anims = new HashMap<String, Animation>(); |
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for (int i = 0; i < animList.size(); ++i) { |
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Animation animation = animList.get(i); |
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anims.put(animation.getName(), animation); |
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} |
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AnimControl control = new AnimControl(null); |
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control.setAnimations(anims); |
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node.addControl(control); |
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} |
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} |
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return node; |
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} |
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@Override |
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public String getType() { |
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return Modifier.OBJECT_ANIMATION_MODIFIER_DATA; |
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} |
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} |
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package com.jme3.scene.plugins.blender.modifiers; |
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import com.jme3.animation.AnimControl; |
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import com.jme3.animation.Animation; |
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import com.jme3.animation.SpatialTrack; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.plugins.blender.BlenderContext; |
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import com.jme3.scene.plugins.blender.animations.Ipo; |
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import com.jme3.scene.plugins.blender.exceptions.BlenderFileException; |
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import com.jme3.scene.plugins.ogre.AnimData; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.logging.Level; |
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import java.util.logging.Logger; |
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|
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/** |
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* This modifier allows to add animation to the object. |
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* |
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* @author Marcin Roguski (Kaelthas) |
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*/ |
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/* package */class ObjectAnimationModifier extends Modifier { |
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private static final Logger LOGGER = Logger.getLogger(ObjectAnimationModifier.class.getName()); |
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/** Loaded animation data. */ |
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private AnimData animData; |
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|
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/** |
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* This constructor reads animation of the object itself (without bones) and |
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* stores it as an ArmatureModifierData modifier. The animation is returned |
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* as a modifier. It should be later applied regardless other modifiers. The |
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* reason for this is that object may not have modifiers added but it's |
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* animation should be working. The stored modifier is an anim data and |
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* additional data is given object's OMA. |
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* |
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* @param ipo |
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* the object's interpolation curves |
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* @param objectAnimationName |
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* the name of object's animation |
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* @param objectOMA |
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* the OMA of the object |
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* @param blenderContext |
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* the blender context |
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* @throws BlenderFileException |
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* this exception is thrown when the blender file is somehow |
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* corrupted |
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*/ |
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public ObjectAnimationModifier(Ipo ipo, String objectAnimationName, Long objectOMA, BlenderContext blenderContext) throws BlenderFileException { |
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int fps = blenderContext.getBlenderKey().getFps(); |
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// calculating track
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SpatialTrack track = (SpatialTrack) ipo.calculateTrack(-1, 0, ipo.getLastFrame(), fps, true); |
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Animation animation = new Animation(objectAnimationName, ipo.getLastFrame() / (float)fps); |
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animation.setTracks(new SpatialTrack[] { track }); |
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ArrayList<Animation> animations = new ArrayList<Animation>(1); |
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animations.add(animation); |
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animData = new AnimData(null, animations); |
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blenderContext.setAnimData(objectOMA, animData); |
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} |
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@Override |
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public Node apply(Node node, BlenderContext blenderContext) { |
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if (invalid) { |
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LOGGER.log(Level.WARNING, "Armature modifier is invalid! Cannot be applied to: {0}", node.getName()); |
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}// if invalid, animData will be null
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if (animData != null) { |
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// INFO: constraints for this modifier are applied in the
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// ObjectHelper when the whole object is loaded
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ArrayList<Animation> animList = animData.anims; |
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if (animList != null && animList.size() > 0) { |
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HashMap<String, Animation> anims = new HashMap<String, Animation>(); |
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for (int i = 0; i < animList.size(); ++i) { |
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Animation animation = animList.get(i); |
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anims.put(animation.getName(), animation); |
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} |
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AnimControl control = new AnimControl(null); |
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control.setAnimations(anims); |
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node.addControl(control); |
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} |
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} |
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return node; |
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} |
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@Override |
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public String getType() { |
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return Modifier.OBJECT_ANIMATION_MODIFIER_DATA; |
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} |
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} |
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