* Fix issue where blender animation importer was truncating the animation duration to an integer (thanks rectalogic)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9626 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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package com.jme3.scene.plugins.blender.modifiers;
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import com.jme3.animation.AnimControl;
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import com.jme3.animation.Animation;
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import com.jme3.animation.SpatialTrack;
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import com.jme3.scene.Node;
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import com.jme3.scene.plugins.blender.BlenderContext;
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import com.jme3.scene.plugins.blender.animations.Ipo;
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import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
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import com.jme3.scene.plugins.ogre.AnimData;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* This modifier allows to add animation to the object.
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*
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* @author Marcin Roguski (Kaelthas)
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*/
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/* package */class ObjectAnimationModifier extends Modifier {
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private static final Logger LOGGER = Logger.getLogger(ObjectAnimationModifier.class.getName());
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/** Loaded animation data. */
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private AnimData animData;
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/**
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* This constructor reads animation of the object itself (without bones) and
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* stores it as an ArmatureModifierData modifier. The animation is returned
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* as a modifier. It should be later applied regardless other modifiers. The
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* reason for this is that object may not have modifiers added but it's
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* animation should be working. The stored modifier is an anim data and
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* additional data is given object's OMA.
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*
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* @param ipo
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* the object's interpolation curves
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* @param objectAnimationName
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* the name of object's animation
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* @param objectOMA
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* the OMA of the object
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* @param blenderContext
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* the blender context
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* @throws BlenderFileException
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* this exception is thrown when the blender file is somehow
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* corrupted
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*/
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public ObjectAnimationModifier(Ipo ipo, String objectAnimationName, Long objectOMA, BlenderContext blenderContext) throws BlenderFileException {
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int fps = blenderContext.getBlenderKey().getFps();
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// calculating track
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SpatialTrack track = (SpatialTrack) ipo.calculateTrack(-1, 0, ipo.getLastFrame(), fps, true);
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Animation animation = new Animation(objectAnimationName, ipo.getLastFrame() / fps);
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animation.setTracks(new SpatialTrack[] { track });
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ArrayList<Animation> animations = new ArrayList<Animation>(1);
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animations.add(animation);
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animData = new AnimData(null, animations);
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blenderContext.setAnimData(objectOMA, animData);
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}
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@Override
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public Node apply(Node node, BlenderContext blenderContext) {
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if (invalid) {
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LOGGER.log(Level.WARNING, "Armature modifier is invalid! Cannot be applied to: {0}", node.getName());
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}// if invalid, animData will be null
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if (animData != null) {
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// INFO: constraints for this modifier are applied in the
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// ObjectHelper when the whole object is loaded
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ArrayList<Animation> animList = animData.anims;
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if (animList != null && animList.size() > 0) {
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HashMap<String, Animation> anims = new HashMap<String, Animation>();
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for (int i = 0; i < animList.size(); ++i) {
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Animation animation = animList.get(i);
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anims.put(animation.getName(), animation);
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}
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AnimControl control = new AnimControl(null);
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control.setAnimations(anims);
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node.addControl(control);
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}
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}
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return node;
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}
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@Override
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public String getType() {
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return Modifier.OBJECT_ANIMATION_MODIFIER_DATA;
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}
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}
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package com.jme3.scene.plugins.blender.modifiers;
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import com.jme3.animation.AnimControl;
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import com.jme3.animation.Animation;
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import com.jme3.animation.SpatialTrack;
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import com.jme3.scene.Node;
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import com.jme3.scene.plugins.blender.BlenderContext;
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import com.jme3.scene.plugins.blender.animations.Ipo;
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import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
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import com.jme3.scene.plugins.ogre.AnimData;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* This modifier allows to add animation to the object.
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*
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* @author Marcin Roguski (Kaelthas)
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*/
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/* package */class ObjectAnimationModifier extends Modifier {
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private static final Logger LOGGER = Logger.getLogger(ObjectAnimationModifier.class.getName());
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/** Loaded animation data. */
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private AnimData animData;
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/**
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* This constructor reads animation of the object itself (without bones) and
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* stores it as an ArmatureModifierData modifier. The animation is returned
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* as a modifier. It should be later applied regardless other modifiers. The
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* reason for this is that object may not have modifiers added but it's
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* animation should be working. The stored modifier is an anim data and
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* additional data is given object's OMA.
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*
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* @param ipo
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* the object's interpolation curves
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* @param objectAnimationName
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* the name of object's animation
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* @param objectOMA
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* the OMA of the object
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* @param blenderContext
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* the blender context
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* @throws BlenderFileException
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* this exception is thrown when the blender file is somehow
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* corrupted
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*/
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public ObjectAnimationModifier(Ipo ipo, String objectAnimationName, Long objectOMA, BlenderContext blenderContext) throws BlenderFileException {
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int fps = blenderContext.getBlenderKey().getFps();
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// calculating track
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SpatialTrack track = (SpatialTrack) ipo.calculateTrack(-1, 0, ipo.getLastFrame(), fps, true);
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Animation animation = new Animation(objectAnimationName, ipo.getLastFrame() / (float)fps);
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animation.setTracks(new SpatialTrack[] { track });
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ArrayList<Animation> animations = new ArrayList<Animation>(1);
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animations.add(animation);
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animData = new AnimData(null, animations);
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blenderContext.setAnimData(objectOMA, animData);
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}
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@Override
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public Node apply(Node node, BlenderContext blenderContext) {
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if (invalid) {
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LOGGER.log(Level.WARNING, "Armature modifier is invalid! Cannot be applied to: {0}", node.getName());
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}// if invalid, animData will be null
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if (animData != null) {
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// INFO: constraints for this modifier are applied in the
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// ObjectHelper when the whole object is loaded
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ArrayList<Animation> animList = animData.anims;
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if (animList != null && animList.size() > 0) {
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HashMap<String, Animation> anims = new HashMap<String, Animation>();
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for (int i = 0; i < animList.size(); ++i) {
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Animation animation = animList.get(i);
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anims.put(animation.getName(), animation);
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}
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AnimControl control = new AnimControl(null);
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control.setAnimations(anims);
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node.addControl(control);
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}
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}
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return node;
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}
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@Override
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public String getType() {
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return Modifier.OBJECT_ANIMATION_MODIFIER_DATA;
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}
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}
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