Used AnimChannel's clampWrapTime method for consistency, and refactored it in an AnimationUtils utility class. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11065 75d07b2b-3a1a-0410-a2c5-0572b91ccdcaexperimental
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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.animation; |
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|
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import static com.jme3.animation.LoopMode.Cycle; |
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import static com.jme3.animation.LoopMode.DontLoop; |
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import static com.jme3.animation.LoopMode.Loop; |
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/** |
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* |
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* @author Nehon |
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*/ |
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public class AnimationUtils { |
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/** |
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* Clamps the time according to duration and loopMode |
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* @param time |
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* @param duration |
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* @param loopMode |
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* @return |
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*/ |
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public static float clampWrapTime(float time, float duration, LoopMode loopMode){ |
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if (time == 0) { |
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return 0; // prevent division by 0 errors
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} |
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switch (loopMode) { |
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case Cycle: |
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boolean sign = ((int) (time / duration) % 2) != 0; |
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return sign ? -(duration - (time % duration)) : time % duration; |
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case DontLoop: |
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return time > duration ? duration : (time < 0 ? 0 : time); |
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case Loop: |
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return time % duration; |
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} |
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return time; |
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} |
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} |
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