originally from Lemur. This provides more convenient enabled-state management than the normal AbstractAppState class. In addition, it exposes convenience methods for getting to other app states, the application instance, etc..experimental
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/* |
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* Copyright (c) 2014 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package com.jme3.app.state; |
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import com.jme3.app.Application; |
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import com.jme3.renderer.RenderManager; |
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import java.util.logging.Level; |
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import java.util.logging.Logger; |
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/** |
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* A base app state implementation the provides more built-in |
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* management convenience than AbstractAppState, including methods |
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* for enable/disable/initialize state management. |
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* The abstract enable() and disable() methods are called |
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* appropriately during initialize(), terminate(), or setEnabled() |
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* depending on the mutual state of "initialized" and "enabled". |
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* |
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* <p>initialize() and terminate() can be used by subclasses to |
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* manage resources that should exist the entire time that the |
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* app state is attached. This is useful for resources that might |
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* be expensive to create or load.</p> |
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* |
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* <p>enable()/disable() can be used for managing things that |
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* should only exist while the state is enabled. Prime examples |
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* would be scene graph attachment or input listener attachment.</p> |
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* |
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* <p>The base class logic is such that disable() will always be called |
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* before cleanup() if the state is enabled. Likewise, enable() |
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* will always be called after initialize() if the state is enable(). |
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* enable()/disable() are also called appropriate when setEnabled() |
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* is called that changes the enabled state AND if the state is attached. |
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* In other words, enable()/disable() are only ever called on an already |
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* attached state.</p> |
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* |
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* <p>It is technically safe to do all initialization and cleanup in |
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* the enable()/disable() methods. Choosing to use initialize() |
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* and cleanup() for this is a matter of performance specifics for the |
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* implementor.</p> |
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* |
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* @author Paul Speed |
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*/ |
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public abstract class BaseAppState implements AppState { |
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static final Logger log = Logger.getLogger(BaseAppState.class.getName()); |
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private Application app; |
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private boolean initialized; |
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private boolean enabled = true; |
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/** |
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* Called during initialization once the app state is |
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* attached and before enable() is called. |
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*/ |
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protected abstract void initialize( Application app ); |
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/** |
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* Called after the app state is detached or during |
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* application shutdown if the state is still attached. |
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* disable() is called before this cleanup() method if |
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* the state is enabled at the time of cleanup. |
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*/ |
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protected abstract void cleanup( Application app ); |
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/** |
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* Called when the state is fully enabled, ie: is attached |
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* and isEnabled() is true or when the setEnabled() status |
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* changes after the state is attached. |
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*/ |
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protected abstract void enable(); |
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/** |
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* Called when the state was previously enabled but is |
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* now disabled either because setEnabled(false) was called |
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* or the state is being cleaned up. |
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*/ |
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protected abstract void disable(); |
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/** |
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* Do not call directly: Called by the state manager to initialize this |
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* state post-attachment. |
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* This implementation calls initialize(app) and then enable() if the |
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* state is enabled. |
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*/ |
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public final void initialize( AppStateManager stateManager, Application app ) { |
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log.log(Level.FINEST, "initialize():{0}", this); |
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this.app = app; |
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initialized = true; |
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initialize(app); |
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if( isEnabled() ) { |
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log.log(Level.FINEST, "enable():{0}", this); |
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enable(); |
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} |
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} |
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public final boolean isInitialized() { |
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return initialized; |
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} |
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public final Application getApplication() { |
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return app; |
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} |
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public final AppStateManager getStateManager() { |
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return app.getStateManager(); |
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} |
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public final <T extends AppState> T getState( Class<T> type ) { |
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return getStateManager().getState(type); |
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} |
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public final void setEnabled( boolean enabled ) |
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{ |
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if( this.enabled == enabled ) |
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return; |
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this.enabled = enabled; |
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if( !isInitialized() ) |
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return; |
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if( enabled ) { |
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log.log(Level.FINEST, "enable():{0}", this); |
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enable(); |
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} else { |
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log.log(Level.FINEST, "disable():{0}", this); |
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disable(); |
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} |
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} |
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public final boolean isEnabled() { |
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return enabled; |
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} |
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public void stateAttached( AppStateManager stateManager ) { |
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} |
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public void stateDetached( AppStateManager stateManager ) { |
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} |
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public void update( float tpf ) { |
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} |
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public void render( RenderManager rm ) { |
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} |
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public void postRender() { |
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} |
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/** |
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* Do not call directly: Called by the state manager to terminate this |
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* state post-detachment or during state manager termination. |
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* This implementation calls disable() if the state is enabled and |
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* then cleanup(app). |
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*/ |
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public final void cleanup() { |
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log.log(Level.FINEST, "cleanup():{0}", this); |
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if( isEnabled() ) { |
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log.log(Level.FINEST, "disable():{0}", this); |
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disable(); |
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} |
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cleanup(app); |
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initialized = false; |
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} |
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} |
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