added a second example to HelloTerrain test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9538 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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				| @ -38,6 +38,7 @@ import com.jme3.terrain.geomipmap.TerrainLodControl; | |||||||
| import com.jme3.terrain.geomipmap.TerrainQuad; | import com.jme3.terrain.geomipmap.TerrainQuad; | ||||||
| import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator; | import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator; | ||||||
| import com.jme3.terrain.heightmap.AbstractHeightMap; | import com.jme3.terrain.heightmap.AbstractHeightMap; | ||||||
|  | import com.jme3.terrain.heightmap.HillHeightMap; // second example | ||||||
| import com.jme3.terrain.heightmap.ImageBasedHeightMap; | import com.jme3.terrain.heightmap.ImageBasedHeightMap; | ||||||
| import com.jme3.texture.Texture; | import com.jme3.texture.Texture; | ||||||
| import com.jme3.texture.Texture.WrapMode; | import com.jme3.texture.Texture.WrapMode; | ||||||
| @ -85,11 +86,21 @@ public class HelloTerrain extends SimpleApplication { | |||||||
|     mat_terrain.setTexture("Tex3", rock); |     mat_terrain.setTexture("Tex3", rock); | ||||||
|     mat_terrain.setFloat("Tex3Scale", 128f); |     mat_terrain.setFloat("Tex3Scale", 128f); | ||||||
| 
 | 
 | ||||||
|     /** 2. Create the height map */ |     /** 2.a Create a custom height map from an image */ | ||||||
|     AbstractHeightMap heightmap = null; |     AbstractHeightMap heightmap = null; | ||||||
|     Texture heightMapImage = assetManager.loadTexture( |     Texture heightMapImage = assetManager.loadTexture( | ||||||
|             "Textures/Terrain/splat/mountains512.png"); |             "Textures/Terrain/splat/mountains512.png"); | ||||||
|     heightmap = new ImageBasedHeightMap(heightMapImage.getImage()); |     heightmap = new ImageBasedHeightMap(heightMapImage.getImage()); | ||||||
|  |      | ||||||
|  | /** 2.b Create a random height map */     | ||||||
|  | //      HillHeightMap heightmap = null; | ||||||
|  | //      HillHeightMap.NORMALIZE_RANGE = 100; | ||||||
|  | //      try { | ||||||
|  | //          heightmap = new HillHeightMap(513, 1000, 50, 100, (byte) 3); | ||||||
|  | //      } catch (Exception ex) { | ||||||
|  | //          ex.printStackTrace(); | ||||||
|  | //      } | ||||||
|  | 
 | ||||||
|     heightmap.load(); |     heightmap.load(); | ||||||
| 
 | 
 | ||||||
|     /** 3. We have prepared material and heightmap.  |     /** 3. We have prepared material and heightmap.  | ||||||
|  | |||||||
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