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@ -1,7 +1,7 @@ |
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#import "Common/ShaderLib/GLSLCompat.glsllib" |
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#import "Common/ShaderLib/GLSLCompat.glsllib" |
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#import "Common/ShaderLib/Skinning.glsllib" |
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#import "Common/ShaderLib/Skinning.glsllib" |
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#import "Common/ShaderLib/Instancing.glsllib" |
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#import "Common/ShaderLib/Instancing.glsllib" |
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#import "Common/ShaderLib/InPassShadows.glsl" |
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#import "Common/ShaderLib/InPassShadows.glsllib" |
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attribute vec3 inPosition; |
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attribute vec3 inPosition; |
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attribute vec3 inNormal; |
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attribute vec3 inNormal; |
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