- add wizard in SceneExplorer for creating NavMesh

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8987 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent a1e36ebd98
commit 58c2287352
  1. 54
      sdk/jme3-navmesh-gen/src/com/jme3/gde/nmgen/wizard/NavMeshGeneratorNode.java
  2. 34
      sdk/jme3-navmesh-gen/src/com/jme3/gde/nmgen/wizard/NewNavMeshVisualPanel1.form
  3. 64
      sdk/jme3-navmesh-gen/src/com/jme3/gde/nmgen/wizard/NewNavMeshVisualPanel1.java
  4. 136
      sdk/jme3-navmesh-gen/src/com/jme3/gde/nmgen/wizard/NewNavMeshWizardAction.java
  5. 88
      sdk/jme3-navmesh-gen/src/com/jme3/gde/nmgen/wizard/NewNavMeshWizardPanel1.java

@ -0,0 +1,54 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.nmgen.wizard;
import com.jme3.asset.AssetKey;
import com.jme3.gde.core.util.PropertyUtils;
import com.jme3.gde.nmgen.NavMeshGenerator;
import java.beans.PropertyDescriptor;
import java.lang.reflect.Field;
import org.openide.nodes.AbstractNode;
import org.openide.nodes.Children;
import org.openide.nodes.Node.Property;
import org.openide.nodes.PropertySupport;
import org.openide.nodes.Sheet;
import org.openide.util.Exceptions;
/**
*
* @author normenhansen
*/
public class NavMeshGeneratorNode extends AbstractNode {
private NavMeshGenerator key;
public NavMeshGeneratorNode(NavMeshGenerator key) {
super(Children.LEAF);
this.key = key;
}
@Override
protected Sheet createSheet() {
Sheet sheet = super.createSheet();
Sheet.Set set = sheet.createPropertiesSet();
set.setName("NavMeshGenerator");
set.setDisplayName("Settings");
for (Field field : key.getClass().getDeclaredFields()) {
PropertyDescriptor prop = PropertyUtils.getPropertyDescriptor(key.getClass(), field);
if (prop != null) {
try {
Property sup = new PropertySupport.Reflection(key, prop.getPropertyType(), prop.getReadMethod(), prop.getWriteMethod());
sup.setName(prop.getName());
sup.setDisplayName(prop.getDisplayName());
set.put(sup);
} catch (Exception e) {
Exceptions.printStackTrace(e);
}
}
}
sheet.put(set);
return sheet;
}
}

@ -0,0 +1,34 @@
<?xml version="1.1" encoding="UTF-8" ?>
<Form version="1.3" maxVersion="1.7" type="org.netbeans.modules.form.forminfo.JPanelFormInfo">
<AuxValues>
<AuxValue name="FormSettings_autoResourcing" type="java.lang.Integer" value="1"/>
<AuxValue name="FormSettings_autoSetComponentName" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_generateFQN" type="java.lang.Boolean" value="true"/>
<AuxValue name="FormSettings_generateMnemonicsCode" type="java.lang.Boolean" value="true"/>
<AuxValue name="FormSettings_i18nAutoMode" type="java.lang.Boolean" value="true"/>
<AuxValue name="FormSettings_layoutCodeTarget" type="java.lang.Integer" value="1"/>
<AuxValue name="FormSettings_listenerGenerationStyle" type="java.lang.Integer" value="0"/>
<AuxValue name="FormSettings_variablesLocal" type="java.lang.Boolean" value="false"/>
<AuxValue name="FormSettings_variablesModifier" type="java.lang.Integer" value="2"/>
</AuxValues>
<Layout>
<DimensionLayout dim="0">
<Group type="103" groupAlignment="0" attributes="0">
<Component id="jPanel1" alignment="0" pref="400" max="32767" attributes="0"/>
</Group>
</DimensionLayout>
<DimensionLayout dim="1">
<Group type="103" groupAlignment="0" attributes="0">
<Component id="jPanel1" alignment="0" pref="300" max="32767" attributes="0"/>
</Group>
</DimensionLayout>
</Layout>
<SubComponents>
<Container class="javax.swing.JPanel" name="jPanel1">
<Layout class="org.netbeans.modules.form.compat2.layouts.DesignBoxLayout"/>
</Container>
</SubComponents>
</Form>

@ -0,0 +1,64 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.nmgen.wizard;
import com.jme3.gde.nmgen.NavMeshGenerator;
import javax.swing.JPanel;
import org.openide.WizardDescriptor;
import org.openide.explorer.propertysheet.PropertySheet;
import org.openide.nodes.Node;
public final class NewNavMeshVisualPanel1 extends JPanel {
private PropertySheet ps;
/** Creates new form NewNavMeshVisualPanel1 */
public NewNavMeshVisualPanel1() {
initComponents();
ps = new PropertySheet();
ps.setNodes(new Node[]{});
jPanel1.add(ps);
}
@Override
public String getName() {
return "Step #1";
}
public void loadSettings(WizardDescriptor wiz){
NavMeshGenerator gen = (NavMeshGenerator)wiz.getProperty("generator");
ps.setNodes(new Node[]{new NavMeshGeneratorNode(gen)});
}
public void saveSettings(WizardDescriptor wiz){
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
jPanel1 = new javax.swing.JPanel();
jPanel1.setLayout(new javax.swing.BoxLayout(jPanel1, javax.swing.BoxLayout.LINE_AXIS));
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, 400, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, 300, Short.MAX_VALUE)
);
}// </editor-fold>//GEN-END:initComponents
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JPanel jPanel1;
// End of variables declaration//GEN-END:variables
}

@ -0,0 +1,136 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.nmgen.wizard;
import com.jme3.bounding.BoundingBox;
import com.jme3.gde.core.sceneexplorer.nodes.actions.AbstractNewSpatialWizardAction;
import com.jme3.gde.core.sceneexplorer.nodes.actions.NewSpatialAction;
import com.jme3.gde.nmgen.NavMeshGenerator;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.Spatial.CullHint;
import com.jme3.terrain.Terrain;
import java.awt.Component;
import java.awt.Dialog;
import java.text.MessageFormat;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import javax.swing.JComponent;
import jme3tools.optimize.GeometryBatchFactory;
import org.critterai.nmgen.IntermediateData;
import org.openide.DialogDisplayer;
import org.openide.WizardDescriptor;
@org.openide.util.lookup.ServiceProvider(service = NewSpatialAction.class)
public final class NewNavMeshWizardAction extends AbstractNewSpatialWizardAction {
private WizardDescriptor.Panel[] panels;
public NewNavMeshWizardAction() {
name = "NavMesh..";
}
@Override
protected Object showWizard(org.openide.nodes.Node node) {
WizardDescriptor wizardDescriptor = new WizardDescriptor(getPanels());
// {0} will be replaced by WizardDesriptor.Panel.getComponent().getName()
wizardDescriptor.setTitleFormat(new MessageFormat("{0}"));
wizardDescriptor.setTitle("Your wizard dialog title here");
NavMeshGenerator gen = new NavMeshGenerator();
wizardDescriptor.putProperty("generator", gen);
Dialog dialog = DialogDisplayer.getDefault().createDialog(wizardDescriptor);
dialog.setVisible(true);
dialog.toFront();
boolean cancelled = wizardDescriptor.getValue() != WizardDescriptor.FINISH_OPTION;
if (!cancelled) {
return wizardDescriptor;
}
return null;
}
@Override
protected Spatial doCreateSpatial(com.jme3.scene.Node rootNode, Object configuration) {
if (configuration == null) {
return null;
}
//TODO: maybe offload to other thread..
WizardDescriptor wizardDescriptor = (WizardDescriptor) configuration;
NavMeshGenerator generator = (NavMeshGenerator) wizardDescriptor.getProperty("generator");
IntermediateData id = new IntermediateData();
generator.setIntermediateData(null);
Mesh mesh = new Mesh();
GeometryBatchFactory.mergeGeometries(findGeometries(rootNode, new LinkedList<Geometry>(), generator), mesh);
Mesh optiMesh = generator.optimize(mesh);
final Geometry navMesh = new Geometry("NavMesh");
navMesh.setMesh(optiMesh);
navMesh.setCullHint(CullHint.Always);
navMesh.setModelBound(new BoundingBox());
return navMesh;
}
private List<Geometry> findGeometries(Node node, List<Geometry> geoms, NavMeshGenerator generator) {
for (Iterator<Spatial> it = node.getChildren().iterator(); it.hasNext();) {
Spatial spatial = it.next();
if (spatial instanceof Geometry) {
geoms.add((Geometry) spatial);
} else if (spatial instanceof Node) {
if (spatial instanceof Terrain) {
Mesh merged = generator.terrain2mesh((Terrain) spatial);
Geometry g = new Geometry("mergedTerrain");
g.setMesh(merged);
geoms.add(g);
} else {
findGeometries((Node) spatial, geoms, generator);
}
}
}
return geoms;
}
/**
* Initialize panels representing individual wizard's steps and sets
* various properties for them influencing wizard appearance.
*/
private WizardDescriptor.Panel[] getPanels() {
if (panels == null) {
panels = new WizardDescriptor.Panel[]{
new NewNavMeshWizardPanel1()
};
String[] steps = new String[panels.length];
for (int i = 0; i < panels.length; i++) {
Component c = panels[i].getComponent();
// Default step name to component name of panel. Mainly useful
// for getting the name of the target chooser to appear in the
// list of steps.
steps[i] = c.getName();
if (c instanceof JComponent) { // assume Swing components
JComponent jc = (JComponent) c;
// Sets step number of a component
// TODO if using org.openide.dialogs >= 7.8, can use WizardDescriptor.PROP_*:
jc.putClientProperty("WizardPanel_contentSelectedIndex", new Integer(i));
// Sets steps names for a panel
jc.putClientProperty("WizardPanel_contentData", steps);
// Turn on subtitle creation on each step
jc.putClientProperty("WizardPanel_autoWizardStyle", Boolean.TRUE);
// Show steps on the left side with the image on the background
jc.putClientProperty("WizardPanel_contentDisplayed", Boolean.TRUE);
// Turn on numbering of all steps
jc.putClientProperty("WizardPanel_contentNumbered", Boolean.TRUE);
}
}
}
return panels;
}
}

@ -0,0 +1,88 @@
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.nmgen.wizard;
import java.awt.Component;
import javax.swing.event.ChangeListener;
import org.openide.WizardDescriptor;
import org.openide.util.HelpCtx;
public class NewNavMeshWizardPanel1 implements WizardDescriptor.Panel {
/**
* The visual component that displays this panel. If you need to access the
* component from this class, just use getComponent().
*/
private NewNavMeshVisualPanel1 component;
// Get the visual component for the panel. In this template, the component
// is kept separate. This can be more efficient: if the wizard is created
// but never displayed, or not all panels are displayed, it is better to
// create only those which really need to be visible.
public Component getComponent() {
if (component == null) {
component = new NewNavMeshVisualPanel1();
}
return component;
}
public HelpCtx getHelp() {
// Show no Help button for this panel:
return HelpCtx.DEFAULT_HELP;
// If you have context help:
// return new HelpCtx(SampleWizardPanel1.class);
}
public boolean isValid() {
// If it is always OK to press Next or Finish, then:
return true;
// If it depends on some condition (form filled out...), then:
// return someCondition();
// and when this condition changes (last form field filled in...) then:
// fireChangeEvent();
// and uncomment the complicated stuff below.
}
public final void addChangeListener(ChangeListener l) {
}
public final void removeChangeListener(ChangeListener l) {
}
/*
private final Set<ChangeListener> listeners = new HashSet<ChangeListener>(1); // or can use ChangeSupport in NB 6.0
public final void addChangeListener(ChangeListener l) {
synchronized (listeners) {
listeners.add(l);
}
}
public final void removeChangeListener(ChangeListener l) {
synchronized (listeners) {
listeners.remove(l);
}
}
protected final void fireChangeEvent() {
Iterator<ChangeListener> it;
synchronized (listeners) {
it = new HashSet<ChangeListener>(listeners).iterator();
}
ChangeEvent ev = new ChangeEvent(this);
while (it.hasNext()) {
it.next().stateChanged(ev);
}
}
*/
// You can use a settings object to keep track of state. Normally the
// settings object will be the WizardDescriptor, so you can use
// WizardDescriptor.getProperty & putProperty to store information entered
// by the user.
public void readSettings(Object settings) {
component.loadSettings((WizardDescriptor)settings);
}
public void storeSettings(Object settings) {
component.saveSettings((WizardDescriptor)settings);
}
}
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