glTF: Fixed animation data interpolation, also renamed AnimData to TrackData to match JME paradigm.
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132b0abc50
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@ -19,7 +19,6 @@ import com.jme3.util.mikktspace.MikktspaceTangentGenerator;
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import javax.xml.bind.DatatypeConverter;
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import java.io.*;
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import java.nio.Buffer;
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import java.sql.Time;
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import java.util.*;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -714,7 +713,7 @@ public class GltfLoader implements AssetLoader {
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assertNotNull(samplers, "No samplers for animation " + name);
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//temp data storage of track data
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AnimData[] animatedNodes = new AnimData[nodes.size()];
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TrackData[] animatedNodes = new TrackData[nodes.size()];
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for (JsonElement channel : channels) {
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@ -733,10 +732,10 @@ public class GltfLoader implements AssetLoader {
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logger.log(Level.WARNING, "Morph animation is not supported by JME yet, skipping animation");
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continue;
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}
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AnimData animData = animatedNodes[targetNode];
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if (animData == null) {
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animData = new AnimData();
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animatedNodes[targetNode] = animData;
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TrackData trackData = animatedNodes[targetNode];
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if (trackData == null) {
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trackData = new TrackData();
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animatedNodes[targetNode] = trackData;
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}
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Integer samplerIndex = getAsInteger(channel.getAsJsonObject(), "sampler");
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@ -754,7 +753,7 @@ public class GltfLoader implements AssetLoader {
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logger.log(Level.WARNING, "JME only supports linear interpolation for animations");
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}
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animData = customContentManager.readExtensionAndExtras("animation.sampler", sampler, animData);
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trackData = customContentManager.readExtensionAndExtras("animation.sampler", sampler, trackData);
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float[] times = fetchFromCache("accessors", timeIndex, float[].class);
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if (times == null) {
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@ -763,17 +762,17 @@ public class GltfLoader implements AssetLoader {
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}
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if (targetPath.equals("translation")) {
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animData.timeArrays.add(new AnimData.TimeData(times, AnimData.Type.Translation));
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trackData.timeArrays.add(new TrackData.TimeData(times, TrackData.Type.Translation));
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Vector3f[] translations = readAccessorData(dataIndex, vector3fArrayPopulator);
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animData.translations = translations;
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trackData.translations = translations;
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} else if (targetPath.equals("scale")) {
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animData.timeArrays.add(new AnimData.TimeData(times, AnimData.Type.Scale));
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trackData.timeArrays.add(new TrackData.TimeData(times, TrackData.Type.Scale));
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Vector3f[] scales = readAccessorData(dataIndex, vector3fArrayPopulator);
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animData.scales = scales;
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trackData.scales = scales;
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} else if (targetPath.equals("rotation")) {
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animData.timeArrays.add(new AnimData.TimeData(times, AnimData.Type.Rotation));
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trackData.timeArrays.add(new TrackData.TimeData(times, TrackData.Type.Rotation));
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Quaternion[] rotations = readAccessorData(dataIndex, quaternionArrayPopulator);
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animData.rotations = rotations;
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trackData.rotations = rotations;
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} else {
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//TODO support weights
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logger.log(Level.WARNING, "Morph animation is not supported");
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@ -781,7 +780,7 @@ public class GltfLoader implements AssetLoader {
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continue;
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}
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animatedNodes[targetNode] = customContentManager.readExtensionAndExtras("channel", channel, animData);
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animatedNodes[targetNode] = customContentManager.readExtensionAndExtras("channel", channel, trackData);
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}
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if (name == null) {
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@ -794,26 +793,26 @@ public class GltfLoader implements AssetLoader {
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int skinIndex = -1;
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for (int i = 0; i < animatedNodes.length; i++) {
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AnimData animData = animatedNodes[i];
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if (animData == null) {
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TrackData trackData = animatedNodes[i];
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if (trackData == null) {
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continue;
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}
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animData.update();
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if (animData.length > anim.getLength()) {
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anim.setLength(animData.length);
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trackData.update();
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if (trackData.length > anim.getLength()) {
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anim.setLength(trackData.length);
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}
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Object node = fetchFromCache("nodes", i, Object.class);
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if (node instanceof Spatial) {
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Spatial s = (Spatial) node;
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spatials.add(s);
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SpatialTrack track = new SpatialTrack(animData.times, animData.translations, animData.rotations, animData.scales);
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SpatialTrack track = new SpatialTrack(trackData.times, trackData.translations, trackData.rotations, trackData.scales);
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track.setTrackSpatial(s);
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anim.addTrack(track);
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} else if (node instanceof BoneWrapper) {
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BoneWrapper b = (BoneWrapper) node;
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//apply the inverseBindMatrix to animation data.
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b.update(animData);
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BoneTrack track = new BoneTrack(b.boneIndex, animData.times, animData.translations, animData.rotations, animData.scales);
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b.update(trackData);
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BoneTrack track = new BoneTrack(b.boneIndex, trackData.times, trackData.translations, trackData.rotations, trackData.scales);
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anim.addTrack(track);
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if (skinIndex == -1) {
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skinIndex = b.skinIndex;
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@ -961,6 +960,7 @@ public class GltfLoader implements AssetLoader {
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bw.bone.setLocalTranslation(bw.localTransform.getTranslation());
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bw.bone.setLocalRotation(bw.localTransform.getRotation());
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bw.bone.setLocalScale(bw.localTransform.getScale());
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bw.bone.setUserControl(false);
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}
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private void computeBindTransforms(BoneWrapper boneWrapper, Skeleton skeleton) {
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@ -1159,12 +1159,17 @@ public class GltfLoader implements AssetLoader {
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/**
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* Applies the inverse Bind transforms to anim data. and the armature transforms if relevant.
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*/
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public void update(AnimData data) {
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public void update(TrackData data) {
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Transform bindTransforms = new Transform(bone.getBindPosition(), bone.getBindRotation(), bone.getBindScale());
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SkinData skinData = fetchFromCache("skins", skinIndex, SkinData.class);
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for (int i = 0; i < data.translations.length; i++) {
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Transform t = new Transform(data.translations[i], data.rotations[i], data.scales[i]);
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for (int i = 0; i < data.getNbKeyFrames(); i++) {
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Vector3f translation = getTranslation(data, bindTransforms, i);
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Quaternion rotation = getRotation(data, bindTransforms, i);
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Vector3f scale = getScale(data, bindTransforms, i);
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Transform t = new Transform(translation, rotation, scale);
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if (isRoot) {
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//Apply the armature transforms to the root bone anim track.
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t.combineWithParent(skinData.armatureTransforms);
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@ -1180,10 +1185,48 @@ public class GltfLoader implements AssetLoader {
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tmpQuat.set(bindTransforms.getRotation()).inverseLocal().multLocal(t.getRotation());
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t.setRotation(tmpQuat);
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data.translations[i] = t.getTranslation();
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data.rotations[i] = t.getRotation();
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data.scales[i] = t.getScale();
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if(data.translations != null) {
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data.translations[i] = t.getTranslation();
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}
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if(data.rotations != null) {
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data.rotations[i] = t.getRotation();
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}
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if(data.scales != null) {
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data.scales[i] = t.getScale();
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}
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}
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data.ensureTranslationRotations();
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}
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private Vector3f getTranslation(TrackData data, Transform bindTransforms, int i) {
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Vector3f translation;
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if(data.translations == null){
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translation = bindTransforms.getTranslation();
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} else {
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translation = data.translations[i];
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}
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return translation;
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}
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private Quaternion getRotation(TrackData data, Transform bindTransforms, int i) {
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Quaternion rotation;
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if(data.rotations == null){
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rotation = bindTransforms.getRotation();
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} else {
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rotation = data.rotations[i];
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}
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return rotation;
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}
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private Vector3f getScale(TrackData data, Transform bindTransforms, int i) {
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Vector3f scale;
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if(data.scales == null){
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scale = bindTransforms.getScale();
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} else {
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scale = data.scales[i];
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}
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return scale;
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}
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}
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@ -4,7 +4,7 @@ import com.jme3.math.*;
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import java.util.*;
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public class AnimData {
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public class TrackData {
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public enum Type {
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Translation,
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@ -27,7 +27,6 @@ public class AnimData {
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if (equalTimes(timeArrays)) {
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times = timeArrays.get(0).times;
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ensureArraysInit();
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} else {
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//Times array are different and contains different sampling times.
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//We have to merge them because JME needs the 3 types of transforms for each keyFrame.
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@ -69,7 +68,7 @@ public class AnimData {
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// populating transforms array from the keyframes, interpolating
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times = new float[keyFrames.size()];
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ensureArraysInit();
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ensureArraysLength();
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TransformIndices translationIndices = new TransformIndices();
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TransformIndices rotationIndices = new TransformIndices();
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@ -79,14 +78,18 @@ public class AnimData {
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KeyFrame kf = keyFrames.get(i);
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//we need Interpolate between keyframes when transforms are sparse.
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times[i] = kf.time;
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populateTransform(Type.Translation, i, keyFrames, kf, translationIndices);
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populateTransform(Type.Rotation, i, keyFrames, kf, rotationIndices);
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populateTransform(Type.Scale, i, keyFrames, kf, scaleIndices);
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if(translations != null) {
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populateTransform(Type.Translation, i, keyFrames, kf, translationIndices);
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}
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if(rotations != null) {
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populateTransform(Type.Rotation, i, keyFrames, kf, rotationIndices);
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}
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if(scales != null) {
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populateTransform(Type.Scale, i, keyFrames, kf, scaleIndices);
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}
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}
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}
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ensureArraysInit();
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if (times[0] > 0) {
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//Anim doesn't start at 0, JME can't handle that and will interpolate transforms linearly from 0 to the first frame of the anim.
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//we need to add a frame at 0 that copies the first real frame
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@ -174,6 +177,19 @@ public class AnimData {
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return -1;
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}
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public int getNbKeyFrames(){
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if(translations != null){
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return translations.length;
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}
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if(rotations != null){
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return rotations.length;
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}
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if(scales != null){
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return scales.length;
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}
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return 0;
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}
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private void interpolate(Type type, float ratio, KeyFrame lastKeyFrame, KeyFrame nextKeyFrame, int currentIndex) {
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//TODO here we should interpolate differently according to the interpolation given in the gltf file.
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switch (type) {
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@ -217,25 +233,34 @@ public class AnimData {
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}
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}
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private void ensureArraysInit() {
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if (translations == null || translations.length < times.length) {
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private void ensureArraysLength() {
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if (translations != null && translations.length < times.length) {
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translations = new Vector3f[times.length];
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}
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if (rotations != null && rotations.length < times.length) {
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rotations = new Quaternion[times.length];
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}
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if (scales != null && scales.length < times.length) {
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scales = new Vector3f[times.length];
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}
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}
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//JME assumes there are translation and rotation track every time, so we create them with identity transforms if they don't exist
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//TODO change this behavior in BoneTrack.
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public void ensureTranslationRotations() {
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if (translations == null) {
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translations = new Vector3f[times.length];
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for (int i = 0; i < translations.length; i++) {
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translations[i] = new Vector3f();
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}
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}
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if (rotations == null || rotations.length < times.length) {
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if (rotations == null) {
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rotations = new Quaternion[times.length];
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for (int i = 0; i < rotations.length; i++) {
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rotations[i] = new Quaternion();
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}
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}
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if (scales == null || scales.length < times.length) {
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scales = new Vector3f[times.length];
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for (int i = 0; i < scales.length; i++) {
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scales[i] = new Vector3f().set(Vector3f.UNIT_XYZ);
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}
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}
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}
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private void setKeyFrameTransforms(Type type, KeyFrame keyFrame, float[] transformTimes) {
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