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@ -100,6 +100,7 @@ public interface GL { |
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public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869; |
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public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869; |
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public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
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public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
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public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; |
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public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; |
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public static final int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; |
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public static final int GL_MIRRORED_REPEAT = 0x8370; |
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public static final int GL_MIRRORED_REPEAT = 0x8370; |
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public static final int GL_NEAREST = 0x2600; |
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public static final int GL_NEAREST = 0x2600; |
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public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; |
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public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; |
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