- add multi-texture support to TextureAtlas
- fix drawing TextureAtlas (only works for ABGR and BGR) git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -32,14 +32,18 @@
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package jme3tools.optimize;
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import com.jme3.asset.AssetKey;
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import com.jme3.math.Vector2f;
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import com.jme3.texture.Image;
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import com.jme3.texture.Image.Format;
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import com.jme3.texture.Texture;
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import com.jme3.texture.Texture2D;
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import com.jme3.util.BufferUtils;
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import java.nio.ByteBuffer;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.TreeMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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*
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@ -47,78 +51,139 @@ import java.util.TreeMap;
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*/
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public class TextureAtlas {
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private byte[] image;
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private static final Logger logger = Logger.getLogger(TextureAtlas.class.getName());
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private Map<String, byte[]> images;
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private int width, height;
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private Format format;
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private Node root;
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private Map<String, TextureLocation> rectangleMap;
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private Map<String, TextureLocation> locationMap;
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private String rootMapName;
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public TextureAtlas(int width, int height) {
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this(Format.RGBA8, width, height);
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this(Format.ABGR8, width, height);
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}
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public TextureAtlas(Format format, int width, int height) {
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this.format = format;
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this.width = width;
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this.height = height;
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image = new byte[width * height * 4];//new Image(format, width, height, BufferUtils.createByteBuffer(width * height * 4));
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root = new Node(0, 0, width, height);
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rectangleMap = new TreeMap<String, TextureLocation>();
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locationMap = new TreeMap<String, TextureLocation>();
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}
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public boolean addTexture(Texture texture) {
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/**
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* Add a texture for a specific map name
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* @param texture A texture to add to the atlas
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* @param mapName A freely chosen map name that can be later retrieved as a Texture. The first map name supplied will be the master texture.
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* @return
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*/
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public boolean addTexture(Texture texture, String mapName) {
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return addTexture(texture, mapName, null);
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}
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/**
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* Add a texture for a specific map name at the location of another existing texture.
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* @param texture A texture to add to the atlas.
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* @param mapName A freely chosen map name that can be later retrieved as a Texture.
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* @param sourceTextureName Name of the original texture location.
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* @return
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*/
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public boolean addTexture(Texture texture, String mapName, String sourceTextureName) {
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if (texture == null) {
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return false;
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}
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AssetKey key = texture.getKey();
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if (texture.getImage() != null && key != null && key.getName() != null) {
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return addImage(texture.getImage(), key.getName());
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return addImage(texture.getImage(), key.getName(), mapName, sourceTextureName);
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} else {
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return false;
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}
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}
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private boolean addImage(Image image, String name) {
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private boolean addImage(Image image, String name, String mapName, String sourceTextureName) {
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if (rootMapName == null) {
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rootMapName = mapName;
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}
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if (sourceTextureName == null && !rootMapName.equals(mapName)) {
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throw new IllegalStateException("Cannot add texture to new map without source texture");
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}
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TextureLocation location;
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if (sourceTextureName == null) {
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Node node = root.insert(image);
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if (node == null) {
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return false;
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}
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rectangleMap.put(name, node.rect);
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drawImage(image, node.rect.getX(), node.rect.getY());
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location = node.location;
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} else {
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location = locationMap.get(sourceTextureName);
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}
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if (location == null) {
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logger.log(Level.WARNING, "Source texture not found");
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return false;
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}
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locationMap.put(name, location);
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drawImage(image, location.getX(), location.getY(), mapName);
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return true;
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}
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private void drawImage(Image source, int x, int y) {
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//TODO: all buffers
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private void drawImage(Image source, int x, int y, String mapName) {
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//TODO: all buffers?
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if (images == null) {
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images = new HashMap<String, byte[]>();
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}
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byte[] image = images.get(mapName);
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if (image == null) {
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image = new byte[width * height * 4];
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images.put(mapName, image);
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}
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ByteBuffer sourceData = source.getData(0);
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int height = source.getHeight();
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int width = source.getWidth();
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int index = 0;
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for (int yPos = y; yPos < height + y; yPos++) {
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for (int xPos = x; xPos < width + x; xPos++) {
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int i = (xPos + yPos * width) * 4;
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image[i] = sourceData.get(index); //r
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image[i + 1] = sourceData.get(index + 1); //g
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image[i + 2] = sourceData.get(index + 2); //b
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image[i + 3] = sourceData.get(index + 3); //a
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index += 4;
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for (int yPos = 0; yPos < height; yPos++) {
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for (int xPos = 0; xPos < width; xPos++) {
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int i = ((xPos + x) + (yPos + y) * this.width) * 4;
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if (source.getFormat() == Format.ABGR8) {
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int j = (xPos + yPos * width) * 4;
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image[i] = sourceData.get(j); //a
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image[i + 1] = sourceData.get(j + 1); //b
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image[i + 2] = sourceData.get(j + 2); //g
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image[i + 3] = sourceData.get(j + 3); //r
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} else if (source.getFormat() == Format.BGR8) {
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int j = (xPos + yPos * width) * 3;
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image[i] = 0; //b
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image[i + 1] = sourceData.get(j); //b
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image[i + 2] = sourceData.get(j + 1); //g
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image[i + 3] = sourceData.get(j + 2); //r
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}else{
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logger.log(Level.WARNING, "Could not draw texture {0} ", mapName);
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}
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}
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}
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}
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public TextureLocation getTextureLocation(String assetName) {
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return rectangleMap.get(assetName);
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return locationMap.get(assetName);
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}
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public Texture getAtlasTexture() {
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public Texture getAtlasTexture(String mapName) {
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if (images == null) {
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return null;
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}
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byte[] image = images.get(mapName);
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if (image != null) {
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return new Texture2D(new Image(format, width, height, BufferUtils.createByteBuffer(image)));
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}
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return null;
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}
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private static class Node {
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public TextureLocation rect;
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public TextureLocation location;
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public Node child[];
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public Image image;
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public Node(int x, int y, int width, int height) {
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rect = new TextureLocation(x, y, width, height);
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location = new TextureLocation(x, y, width, height);
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child = new Node[2];
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child[0] = null;
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child[1] = null;
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@ -144,24 +209,24 @@ public class TextureAtlas {
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return null; // occupied
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}
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if (image.getWidth() > rect.getWidth() || image.getHeight() > rect.getHeight()) {
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if (image.getWidth() > location.getWidth() || image.getHeight() > location.getHeight()) {
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return null; // does not fit
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}
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if (image.getWidth() == rect.getWidth() && image.getHeight() == rect.getHeight()) {
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if (image.getWidth() == location.getWidth() && image.getHeight() == location.getHeight()) {
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this.image = image; // perfect fit
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return this;
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}
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int dw = rect.getWidth() - image.getWidth();
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int dh = rect.getHeight() - image.getHeight();
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int dw = location.getWidth() - image.getWidth();
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int dh = location.getHeight() - image.getHeight();
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if (dw > dh) {
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child[0] = new Node(rect.getX(), rect.getY(), image.getWidth(), rect.getHeight());
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child[1] = new Node(rect.getX() + image.getWidth(), rect.getY(), rect.getWidth() - image.getWidth(), rect.getHeight());
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child[0] = new Node(location.getX(), location.getY(), image.getWidth(), location.getHeight());
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child[1] = new Node(location.getX() + image.getWidth(), location.getY(), location.getWidth() - image.getWidth(), location.getHeight());
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} else {
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child[0] = new Node(rect.getX(), rect.getY(), rect.getWidth(), image.getHeight());
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child[1] = new Node(rect.getX(), rect.getY() + image.getHeight(), rect.getWidth(), rect.getHeight() - image.getHeight());
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child[0] = new Node(location.getX(), location.getY(), location.getWidth(), image.getHeight());
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child[1] = new Node(location.getX(), location.getY() + image.getHeight(), location.getWidth(), location.getHeight() - image.getHeight());
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}
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return child[0].insert(image);
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@ -183,6 +248,16 @@ public class TextureAtlas {
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this.height = height;
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}
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public Vector2f getLocation(Vector2f previousLocation) {
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float x = (float) getX() / (float) width;
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float y = (float) getY() / (float) height;
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float w = (float) getWidth() / (float) width;
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float h = (float) getHeight() / (float) height;
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Vector2f location = new Vector2f(x, y);
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Vector2f scale = new Vector2f(w, h);
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return location.add(previousLocation.multLocal(scale));
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}
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public int getX() {
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return x;
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}
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