Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9294 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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/* |
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* Copyright (c) 2009-2010 jMonkeyEngine |
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* met: |
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*/ |
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package jme3tools.shader; |
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|
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/** |
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* Static tool box class for convenient methods to help debug shaders |
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* @author Nehon |
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*/ |
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public class ShaderDebug { |
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|
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/** |
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* Append the line numbers to the source code of a shader to output it |
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* @param defines the defines |
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* @param source the source |
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* @return the formated source code |
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*/ |
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public static String formatShaderSource(String defines, String source) { |
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String[] lines = defines.split("\n"); |
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String[] lines2 = source.split("\n"); |
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int nblines = 0; |
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StringBuilder out = new StringBuilder(); |
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if (!defines.equals("")) { |
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for (String string : lines) { |
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nblines++; |
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out.append(nblines).append("\t").append(string).append("\n"); |
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} |
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} |
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for (String string : lines2) { |
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nblines++; |
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out.append(nblines).append("\t").append(string).append("\n"); |
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} |
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return out.toString(); |
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} |
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} |
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