Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9294 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
4155cacf74
commit
3a0e1f50ac
@ -63,6 +63,7 @@ import java.util.EnumSet;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
import java.util.logging.Logger;
|
import java.util.logging.Logger;
|
||||||
|
import jme3tools.shader.ShaderDebug;
|
||||||
|
|
||||||
public class OGLESShaderRenderer implements Renderer {
|
public class OGLESShaderRenderer implements Renderer {
|
||||||
|
|
||||||
@ -1049,8 +1050,8 @@ public class OGLESShaderRenderer implements Renderer {
|
|||||||
logger.log(Level.FINE, "compile success: " + source.getName());
|
logger.log(Level.FINE, "compile success: " + source.getName());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
logger.log(Level.WARNING, "Bad compile of:\n{0}{1}",
|
logger.log(Level.WARNING, "Bad compile of:\n{0}",
|
||||||
new Object[]{source.getDefines(), source.getSource()});
|
new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource())});
|
||||||
if (infoLog != null) {
|
if (infoLog != null) {
|
||||||
throw new RendererException("compile error in:" + source + " error:" + infoLog);
|
throw new RendererException("compile error in:" + source + " error:" + infoLog);
|
||||||
} else {
|
} else {
|
||||||
|
@ -65,6 +65,7 @@ import java.util.List;
|
|||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
import java.util.logging.Logger;
|
import java.util.logging.Logger;
|
||||||
import jme3tools.converters.MipMapGenerator;
|
import jme3tools.converters.MipMapGenerator;
|
||||||
|
import jme3tools.shader.ShaderDebug;
|
||||||
import static org.lwjgl.opengl.ARBTextureMultisample.*;
|
import static org.lwjgl.opengl.ARBTextureMultisample.*;
|
||||||
import static org.lwjgl.opengl.EXTFramebufferBlit.*;
|
import static org.lwjgl.opengl.EXTFramebufferBlit.*;
|
||||||
import static org.lwjgl.opengl.EXTFramebufferMultisample.*;
|
import static org.lwjgl.opengl.EXTFramebufferMultisample.*;
|
||||||
@ -505,8 +506,8 @@ public class LwjglRenderer implements Renderer {
|
|||||||
|
|
||||||
if (state.isPointSprite() && !context.pointSprite) {
|
if (state.isPointSprite() && !context.pointSprite) {
|
||||||
// Only enable/disable sprite
|
// Only enable/disable sprite
|
||||||
if (context.boundTextures[0] != null){
|
if (context.boundTextures[0] != null) {
|
||||||
if (context.boundTextureUnit != 0){
|
if (context.boundTextureUnit != 0) {
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
context.boundTextureUnit = 0;
|
context.boundTextureUnit = 0;
|
||||||
}
|
}
|
||||||
@ -515,8 +516,8 @@ public class LwjglRenderer implements Renderer {
|
|||||||
}
|
}
|
||||||
context.pointSprite = true;
|
context.pointSprite = true;
|
||||||
} else if (!state.isPointSprite() && context.pointSprite) {
|
} else if (!state.isPointSprite() && context.pointSprite) {
|
||||||
if (context.boundTextures[0] != null){
|
if (context.boundTextures[0] != null) {
|
||||||
if (context.boundTextureUnit != 0){
|
if (context.boundTextureUnit != 0) {
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
context.boundTextureUnit = 0;
|
context.boundTextureUnit = 0;
|
||||||
}
|
}
|
||||||
@ -771,7 +772,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void bindProgram(Shader shader){
|
protected void bindProgram(Shader shader) {
|
||||||
int shaderId = shader.getId();
|
int shaderId = shader.getId();
|
||||||
if (context.boundShaderProgram != shaderId) {
|
if (context.boundShaderProgram != shaderId) {
|
||||||
glUseProgram(shaderId);
|
glUseProgram(shaderId);
|
||||||
@ -782,7 +783,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
statistics.onShaderUse(shader, false);
|
statistics.onShaderUse(shader, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void updateUniform(Shader shader, Uniform uniform) {
|
protected void updateUniform(Shader shader, Uniform uniform) {
|
||||||
int shaderId = shader.getId();
|
int shaderId = shader.getId();
|
||||||
|
|
||||||
@ -933,7 +934,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
source.setId(id);
|
source.setId(id);
|
||||||
}else{
|
} else {
|
||||||
throw new RendererException("Cannot recompile shader source");
|
throw new RendererException("Cannot recompile shader source");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -995,9 +996,9 @@ public class LwjglRenderer implements Renderer {
|
|||||||
} else {
|
} else {
|
||||||
logger.log(Level.FINE, "{0} compile success", source.getName());
|
logger.log(Level.FINE, "{0} compile success", source.getName());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
logger.log(Level.WARNING, "Bad compile of:\n{0}{1}",
|
logger.log(Level.WARNING, "Bad compile of:\n{0}",
|
||||||
new Object[]{source.getDefines(), source.getSource()});
|
new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource())});
|
||||||
if (infoLog != null) {
|
if (infoLog != null) {
|
||||||
throw new RendererException("compile error in:" + source + " error:" + infoLog);
|
throw new RendererException("compile error in:" + source + " error:" + infoLog);
|
||||||
} else {
|
} else {
|
||||||
@ -1231,39 +1232,42 @@ public class LwjglRenderer implements Renderer {
|
|||||||
// TODO: support non-blit copies?
|
// TODO: support non-blit copies?
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private String getTargetBufferName(int buffer){
|
private String getTargetBufferName(int buffer) {
|
||||||
switch (buffer){
|
switch (buffer) {
|
||||||
case GL_NONE: return "NONE";
|
case GL_NONE:
|
||||||
case GL_FRONT: return "GL_FRONT";
|
return "NONE";
|
||||||
case GL_BACK: return "GL_BACK";
|
case GL_FRONT:
|
||||||
|
return "GL_FRONT";
|
||||||
|
case GL_BACK:
|
||||||
|
return "GL_BACK";
|
||||||
default:
|
default:
|
||||||
if ( buffer >= GL_COLOR_ATTACHMENT0_EXT
|
if (buffer >= GL_COLOR_ATTACHMENT0_EXT
|
||||||
&& buffer <= GL_COLOR_ATTACHMENT15_EXT){
|
&& buffer <= GL_COLOR_ATTACHMENT15_EXT) {
|
||||||
return "GL_COLOR_ATTACHMENT" +
|
return "GL_COLOR_ATTACHMENT"
|
||||||
(buffer - GL_COLOR_ATTACHMENT0_EXT);
|
+ (buffer - GL_COLOR_ATTACHMENT0_EXT);
|
||||||
}else{
|
} else {
|
||||||
return "UNKNOWN? " + buffer;
|
return "UNKNOWN? " + buffer;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void printRealRenderBufferInfo(FrameBuffer fb, RenderBuffer rb, String name){
|
private void printRealRenderBufferInfo(FrameBuffer fb, RenderBuffer rb, String name) {
|
||||||
System.out.println("== Renderbuffer " + name + " ==");
|
System.out.println("== Renderbuffer " + name + " ==");
|
||||||
System.out.println("RB ID: " + rb.getId());
|
System.out.println("RB ID: " + rb.getId());
|
||||||
System.out.println("Is proper? " + glIsRenderbufferEXT(rb.getId()));
|
System.out.println("Is proper? " + glIsRenderbufferEXT(rb.getId()));
|
||||||
|
|
||||||
int attachment = convertAttachmentSlot(rb.getSlot());
|
int attachment = convertAttachmentSlot(rb.getSlot());
|
||||||
|
|
||||||
int type = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
|
int type = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
|
||||||
attachment,
|
attachment,
|
||||||
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT);
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT);
|
||||||
|
|
||||||
int rbName = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
|
int rbName = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
|
||||||
attachment,
|
attachment,
|
||||||
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT);
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT);
|
||||||
|
|
||||||
switch (type){
|
switch (type) {
|
||||||
case GL_NONE:
|
case GL_NONE:
|
||||||
System.out.println("Type: None");
|
System.out.println("Type: None");
|
||||||
return; // note: return from method as other queries will be invalid
|
return; // note: return from method as other queries will be invalid
|
||||||
@ -1275,20 +1279,20 @@ public class LwjglRenderer implements Renderer {
|
|||||||
System.out.println("RB ID: " + rbName);
|
System.out.println("RB ID: " + rbName);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void printRealFrameBufferInfo(FrameBuffer fb) {
|
private void printRealFrameBufferInfo(FrameBuffer fb) {
|
||||||
boolean doubleBuffer = glGetBoolean(GL_DOUBLEBUFFER);
|
boolean doubleBuffer = glGetBoolean(GL_DOUBLEBUFFER);
|
||||||
String drawBuf = getTargetBufferName(glGetInteger(GL_DRAW_BUFFER));
|
String drawBuf = getTargetBufferName(glGetInteger(GL_DRAW_BUFFER));
|
||||||
String readBuf = getTargetBufferName(glGetInteger(GL_READ_BUFFER));
|
String readBuf = getTargetBufferName(glGetInteger(GL_READ_BUFFER));
|
||||||
|
|
||||||
int fbId = fb.getId();
|
int fbId = fb.getId();
|
||||||
int curDrawBinding = glGetInteger(ARBFramebufferObject.GL_DRAW_FRAMEBUFFER_BINDING);
|
int curDrawBinding = glGetInteger(ARBFramebufferObject.GL_DRAW_FRAMEBUFFER_BINDING);
|
||||||
int curReadBinding = glGetInteger(ARBFramebufferObject.GL_READ_FRAMEBUFFER_BINDING);
|
int curReadBinding = glGetInteger(ARBFramebufferObject.GL_READ_FRAMEBUFFER_BINDING);
|
||||||
|
|
||||||
System.out.println("=== OpenGL FBO State ===");
|
System.out.println("=== OpenGL FBO State ===");
|
||||||
System.out.println("Context doublebuffered? " + doubleBuffer);
|
System.out.println("Context doublebuffered? " + doubleBuffer);
|
||||||
System.out.println("FBO ID: " + fbId);
|
System.out.println("FBO ID: " + fbId);
|
||||||
@ -1297,20 +1301,20 @@ public class LwjglRenderer implements Renderer {
|
|||||||
System.out.println("Is bound to read? " + (fbId == curReadBinding));
|
System.out.println("Is bound to read? " + (fbId == curReadBinding));
|
||||||
System.out.println("Draw buffer: " + drawBuf);
|
System.out.println("Draw buffer: " + drawBuf);
|
||||||
System.out.println("Read buffer: " + readBuf);
|
System.out.println("Read buffer: " + readBuf);
|
||||||
|
|
||||||
if (context.boundFBO != fbId){
|
if (context.boundFBO != fbId) {
|
||||||
glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbId);
|
glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbId);
|
||||||
context.boundFBO = fbId;
|
context.boundFBO = fbId;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fb.getDepthBuffer() != null){
|
if (fb.getDepthBuffer() != null) {
|
||||||
printRealRenderBufferInfo(fb, fb.getDepthBuffer(), "Depth");
|
printRealRenderBufferInfo(fb, fb.getDepthBuffer(), "Depth");
|
||||||
}
|
}
|
||||||
for (int i = 0; i < fb.getNumColorBuffers(); i++){
|
for (int i = 0; i < fb.getNumColorBuffers(); i++) {
|
||||||
printRealRenderBufferInfo(fb, fb.getColorBuffer(i), "Color" + i);
|
printRealRenderBufferInfo(fb, fb.getColorBuffer(i), "Color" + i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkFrameBufferError() {
|
private void checkFrameBufferError() {
|
||||||
int status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
int status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
||||||
switch (status) {
|
switch (status) {
|
||||||
@ -1477,18 +1481,18 @@ public class LwjglRenderer implements Renderer {
|
|||||||
}
|
}
|
||||||
return samplePositions;
|
return samplePositions;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setMainFrameBufferOverride(FrameBuffer fb){
|
public void setMainFrameBufferOverride(FrameBuffer fb) {
|
||||||
mainFbOverride = fb;
|
mainFbOverride = fb;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setFrameBuffer(FrameBuffer fb) {
|
public void setFrameBuffer(FrameBuffer fb) {
|
||||||
if (fb == null && mainFbOverride != null){
|
if (fb == null && mainFbOverride != null) {
|
||||||
fb = mainFbOverride;
|
fb = mainFbOverride;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (lastFb == fb) {
|
if (lastFb == fb) {
|
||||||
if (fb == null || !fb.isUpdateNeeded()){
|
if (fb == null || !fb.isUpdateNeeded()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1530,11 +1534,11 @@ public class LwjglRenderer implements Renderer {
|
|||||||
|
|
||||||
lastFb = null;
|
lastFb = null;
|
||||||
} else {
|
} else {
|
||||||
if (fb.getNumColorBuffers() == 0 && fb.getDepthBuffer() == null){
|
if (fb.getNumColorBuffers() == 0 && fb.getDepthBuffer() == null) {
|
||||||
throw new IllegalArgumentException("The framebuffer: " + fb +
|
throw new IllegalArgumentException("The framebuffer: " + fb
|
||||||
"\nDoesn't have any color/depth buffers");
|
+ "\nDoesn't have any color/depth buffers");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fb.isUpdateNeeded()) {
|
if (fb.isUpdateNeeded()) {
|
||||||
updateFrameBuffer(fb);
|
updateFrameBuffer(fb);
|
||||||
}
|
}
|
||||||
@ -1591,9 +1595,9 @@ public class LwjglRenderer implements Renderer {
|
|||||||
|
|
||||||
assert fb.getId() >= 0;
|
assert fb.getId() >= 0;
|
||||||
assert context.boundFBO == fb.getId();
|
assert context.boundFBO == fb.getId();
|
||||||
|
|
||||||
lastFb = fb;
|
lastFb = fb;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
checkFrameBufferError();
|
checkFrameBufferError();
|
||||||
} catch (IllegalStateException ex) {
|
} catch (IllegalStateException ex) {
|
||||||
@ -1998,7 +2002,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
objManager.registerForCleanup(vb);
|
objManager.registerForCleanup(vb);
|
||||||
|
|
||||||
//statistics.onNewVertexBuffer();
|
//statistics.onNewVertexBuffer();
|
||||||
|
|
||||||
created = true;
|
created = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2010,7 +2014,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
glBindBuffer(target, bufId);
|
glBindBuffer(target, bufId);
|
||||||
context.boundElementArrayVBO = bufId;
|
context.boundElementArrayVBO = bufId;
|
||||||
//statistics.onVertexBufferUse(vb, true);
|
//statistics.onVertexBufferUse(vb, true);
|
||||||
}else{
|
} else {
|
||||||
//statistics.onVertexBufferUse(vb, false);
|
//statistics.onVertexBufferUse(vb, false);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@ -2019,7 +2023,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
glBindBuffer(target, bufId);
|
glBindBuffer(target, bufId);
|
||||||
context.boundArrayVBO = bufId;
|
context.boundArrayVBO = bufId;
|
||||||
//statistics.onVertexBufferUse(vb, true);
|
//statistics.onVertexBufferUse(vb, true);
|
||||||
}else{
|
} else {
|
||||||
//statistics.onVertexBufferUse(vb, false);
|
//statistics.onVertexBufferUse(vb, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2128,7 +2132,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
intBuf1.position(0).limit(1);
|
intBuf1.position(0).limit(1);
|
||||||
glDeleteBuffers(intBuf1);
|
glDeleteBuffers(intBuf1);
|
||||||
vb.resetObject();
|
vb.resetObject();
|
||||||
|
|
||||||
//statistics.onDeleteVertexBuffer();
|
//statistics.onDeleteVertexBuffer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2170,11 +2174,11 @@ public class LwjglRenderer implements Renderer {
|
|||||||
attrib.setLocation(loc);
|
attrib.setLocation(loc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (vb.isUpdateNeeded() && idb == null) {
|
if (vb.isUpdateNeeded() && idb == null) {
|
||||||
updateBufferData(vb);
|
updateBufferData(vb);
|
||||||
}
|
}
|
||||||
|
|
||||||
VertexBuffer[] attribs = context.boundAttribs;
|
VertexBuffer[] attribs = context.boundAttribs;
|
||||||
if (!context.attribIndexList.moveToNew(loc)) {
|
if (!context.attribIndexList.moveToNew(loc)) {
|
||||||
glEnableVertexAttribArray(loc);
|
glEnableVertexAttribArray(loc);
|
||||||
@ -2188,7 +2192,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
glBindBuffer(GL_ARRAY_BUFFER, bufId);
|
glBindBuffer(GL_ARRAY_BUFFER, bufId);
|
||||||
context.boundArrayVBO = bufId;
|
context.boundArrayVBO = bufId;
|
||||||
//statistics.onVertexBufferUse(vb, true);
|
//statistics.onVertexBufferUse(vb, true);
|
||||||
}else{
|
} else {
|
||||||
//statistics.onVertexBufferUse(vb, false);
|
//statistics.onVertexBufferUse(vb, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2235,7 +2239,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufId);
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufId);
|
||||||
context.boundElementArrayVBO = bufId;
|
context.boundElementArrayVBO = bufId;
|
||||||
//statistics.onVertexBufferUse(indexBuf, true);
|
//statistics.onVertexBufferUse(indexBuf, true);
|
||||||
}else{
|
} else {
|
||||||
//statistics.onVertexBufferUse(indexBuf, true);
|
//statistics.onVertexBufferUse(indexBuf, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2360,9 +2364,9 @@ public class LwjglRenderer implements Renderer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void renderMeshVertexArray(Mesh mesh, int lod, int count) {
|
private void renderMeshVertexArray(Mesh mesh, int lod, int count) {
|
||||||
if (mesh.getId() == -1){
|
if (mesh.getId() == -1) {
|
||||||
updateVertexArray(mesh);
|
updateVertexArray(mesh);
|
||||||
}else{
|
} else {
|
||||||
// TODO: Check if it was updated
|
// TODO: Check if it was updated
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2403,10 +2407,10 @@ public class LwjglRenderer implements Renderer {
|
|||||||
} else {
|
} else {
|
||||||
indices = mesh.getBuffer(Type.Index);
|
indices = mesh.getBuffer(Type.Index);
|
||||||
}
|
}
|
||||||
|
|
||||||
// for (Entry<VertexBuffer> entry : buffers) {
|
// for (Entry<VertexBuffer> entry : buffers) {
|
||||||
// VertexBuffer vb = entry.getValue();
|
// VertexBuffer vb = entry.getValue();
|
||||||
for (VertexBuffer vb : mesh.getBufferList().getArray()){
|
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
|
||||||
if (vb.getBufferType() == Type.InterleavedData
|
if (vb.getBufferType() == Type.InterleavedData
|
||||||
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
|
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
|
||||||
|| vb.getBufferType() == Type.Index) {
|
|| vb.getBufferType() == Type.Index) {
|
||||||
@ -2436,10 +2440,10 @@ public class LwjglRenderer implements Renderer {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (context.pointSprite && mesh.getMode() != Mode.Points){
|
if (context.pointSprite && mesh.getMode() != Mode.Points) {
|
||||||
// XXX: Hack, disable point sprite mode if mesh not in point mode
|
// XXX: Hack, disable point sprite mode if mesh not in point mode
|
||||||
if (context.boundTextures[0] != null){
|
if (context.boundTextures[0] != null) {
|
||||||
if (context.boundTextureUnit != 0){
|
if (context.boundTextureUnit != 0) {
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
context.boundTextureUnit = 0;
|
context.boundTextureUnit = 0;
|
||||||
}
|
}
|
||||||
@ -2462,7 +2466,7 @@ public class LwjglRenderer implements Renderer {
|
|||||||
// if (GLContext.getCapabilities().GL_ARB_vertex_array_object){
|
// if (GLContext.getCapabilities().GL_ARB_vertex_array_object){
|
||||||
// renderMeshVertexArray(mesh, lod, count);
|
// renderMeshVertexArray(mesh, lod, count);
|
||||||
// }else{
|
// }else{
|
||||||
renderMeshDefault(mesh, lod, count);
|
renderMeshDefault(mesh, lod, count);
|
||||||
// }
|
// }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
63
engine/src/tools/jme3tools/shader/ShaderDebug.java
Normal file
63
engine/src/tools/jme3tools/shader/ShaderDebug.java
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (c) 2009-2010 jMonkeyEngine
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are
|
||||||
|
* met:
|
||||||
|
*
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
*
|
||||||
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||||
|
* may be used to endorse or promote products derived from this software
|
||||||
|
* without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
package jme3tools.shader;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Static tool box class for convenient methods to help debug shaders
|
||||||
|
* @author Nehon
|
||||||
|
*/
|
||||||
|
public class ShaderDebug {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Append the line numbers to the source code of a shader to output it
|
||||||
|
* @param defines the defines
|
||||||
|
* @param source the source
|
||||||
|
* @return the formated source code
|
||||||
|
*/
|
||||||
|
public static String formatShaderSource(String defines, String source) {
|
||||||
|
String[] lines = defines.split("\n");
|
||||||
|
String[] lines2 = source.split("\n");
|
||||||
|
int nblines = 0;
|
||||||
|
StringBuilder out = new StringBuilder();
|
||||||
|
if (!defines.equals("")) {
|
||||||
|
for (String string : lines) {
|
||||||
|
nblines++;
|
||||||
|
out.append(nblines).append("\t").append(string).append("\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (String string : lines2) {
|
||||||
|
nblines++;
|
||||||
|
out.append(nblines).append("\t").append(string).append("\n");
|
||||||
|
}
|
||||||
|
return out.toString();
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user